septik Level 1 of the Dungeon (23, 4, D:1) a +0 dagger (19, 9, D:1) a +0 club (32, 17, D:1) a +0 hand axe (19, 20, D:1) 23 stones (29, 22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 leather armour (31, 1, D:2) a +0 club (20, 4, D:2) a +0 club (35, 6, D:2) a +0 dagger (1, 7, D:2) a +0 hunting sling (1, 11, D:2) a +0 club (-1, 13, D:2) 22 sling bullets (31, 15, D:2) a +0 dagger (6, 16, D:2) 13 poisoned needles (29, 16, D:2) 25 stones (17, 20, D:2) 6 bolts of penetration (27, 23, D:2) 7 tomahawks (-9, 24, D:2) a +0 whip (-10, 27, D:2) a +0 whip (1, 27, D:2) a +0 leather armour (42, 28, D:2) a +0 club Level 3 of the Dungeon (17, 0, D:3) 25 stones (33, 1, D:3) a +0 dagger (-17, 14, D:3) a +0 trident (-23, 15, D:3) a +0 robe (-18, 15, D:3) 25 stones (13, 25, D:3) a stone (13, 26, D:3) a stone (13, 30, D:3) a +0 short sword (-12, 33, D:3) a +0 leather armour (-21, 36, D:3) a stone (-11, 40, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a stone (-3, 3, D:4) a +0 dagger a +0 robe (-5, 4, D:4) 4 stones (-4, 4, D:4) a +0 dagger (-5, 5, D:4) a +0 mace 7 stones (-4, 5, D:4) a +0 dagger (-3, 5, D:4) a +0 hand axe a +0 leather armour (-2, 5, D:4) a stone (0, 5, D:4) 2 stones (-9, 9, D:4) a +0 giant club (10, 15, D:4) a +0 hand axe (10, 21, D:4) a +0 shield (-8, 30, D:4) a +0 pair of gloves (-8, 40, D:4) 10 steel sling bullets (-21, 42, D:4) Sif Muna's Guide on Conjuration Spells Type Level a - Shock Conjuration/Air 1 (-24, 46, D:4) a +0 trident Level 5 of the Dungeon (-3, 4, D:5) a +0 pair of gloves (-12, 9, D:5) a hound skeleton (-11, 9, D:5) a +0 mace (-12, 11, D:5) a +0 robe a +0 animal skin a human skeleton (-17, 13, D:5) a wand of fireball (6) (-25, 15, D:5) a +0 trident (-26, 16, D:5) the cursed +0 shield of Salvation {rPois rF+ MR+++ Dex-5} It affects your dexterity (-5). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the Ecumenical Temple