septik Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (12, 0, D:1) 13 bolts (-11, 4, D:1) a +0 spear (-38, 14, D:1) a cursed -1 club (2, 14, D:1) a +0 leather armour (0, 22, D:1) a +0 robe (-34, 24, D:1) a +0 leather armour (-42, 29, D:1) a +0 club (-3, 40, D:1) a +0 club (14, 44, D:1) a +0 club (-21, 45, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-17, 6, D:2) a +0 robe (-28, 13, D:2) a +0 dagger (-7, 18, D:2) a +0 robe (10, 24, D:2) a book of Dreams (7, 26, D:2) a +0 club (8, 27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 scythe of slicing a +0 robe (50, 4, D:3) a +0 dagger (-3, 5, D:3) a +0 club (21, 19, D:3) a cursed -2 club (21, 20, D:3) a +0 pair of boots (50, 24, D:3) a +0 whip (51, 25, D:3) a +0 short sword a cursed +0 chain mail (36, 30, D:3) a cursed -1 mace (38, 30, D:3) a +0 mace (36, 31, D:3) a +0 mace (37, 31, D:3) a +0 mace (38, 31, D:3) a +0 mace (36, 32, D:3) a +0 falchion of holy wrath (37, 32, D:3) a +0 mace (38, 32, D:3) a +0 mace (37, 34, D:3) a +0 mace (36, 35, D:3) a cursed -2 mace (36, 36, D:3) a +0 mace (36, 38, D:3) a +0 mace (35, 39, D:3) a +0 mace (30, 43, D:3) a +2 quarterstaff of chaos (26, 44, D:3) 20 sling bullets Level 4 of the Dungeon [Shop] Baanat's Jewellery Shoppe a cursed ring of teleportation (145 gold) an uncursed ring of see invisible (150 gold) a cursed ring of teleportation (145 gold) an uncursed ring of see invisible (150 gold) the amulet "Naz Cis" {Ward +Blink rElec rC+ rN+ Int-5} (325 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you blink. an uncursed ring of stealth (175 gold) an uncursed amulet of warding (150 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of wizardry (300 gold) an uncursed amulet of rage (400 gold) (0, 0, D:4) a +0 ring mail (31, 12, D:4) a cursed -1 short sword (37, 28, D:4) a +0 mace (37, 36, D:4) a +0 leather armour (6, 38, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (-18, 8, D:5) a +0 ring mail (16, 12, D:5) 17 poisoned needles (4, 15, D:5) a +0 ring mail (-15, 29, D:5) a +0 mace a +0 leather armour (-14, 29, D:5) a +0 hand axe a +0 leather armour (-13, 29, D:5) a +0 dagger a +0 war axe a +0 leather armour (-13, 35, D:5) a +0 leather armour (17, 39, D:5) a +0 flail a +0 whip (19, 39, D:5) a +0 mace a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 41, D:5) a cursed -3 trident (21, 42, D:5) a +0 leather armour a +0 trident (24, 42, D:5) 15 poisoned sling bullets (-14, 44, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 needles of confusion (-50, 9, D:6) a +0 leather armour (-39, 21, D:6) a +0 centaur barding (-25, 25, D:6) a +0 leather armour of cold resistance (-50, 29, D:6) a +0 ring mail (-56, 30, D:6) a +0 club (-17, 36, D:6) a +0 ring mail (-14, 44, D:6) 11 arrows (-41, 48, D:6) a +0 halberd Level 7 of the Dungeon (42, 4, D:7) a cursed +0 animal skin a cursed +0 animal skin a +0 animal skin a +0 animal skin (36, 5, D:7) a +0 robe (42, 17, D:7) a +0 leather armour (4, 23, D:7) a +0 scimitar (52, 24, D:7) 16 bolts (35, 25, D:7) a +0 flail (3, 28, D:7) a +0 mace a +0 ring mail (2, 30, D:7) a +0 ring mail (44, 31, D:7) a +0 giant spiked club (36, 34, D:7) a +0 mace (38, 34, D:7) a +0 whip a +0 flail a +0 chain mail a +0 club (-3, 35, D:7) a +0 dagger a +0 robe (45, 52, D:7) 24 arrows Level 8 of the Dungeon [Shop] Teqolemp's Antique Weapon Shop a +2 greatsling of flaming (315 gold) a +1 spear of venom (63 gold) a +4 dagger of venom (42 gold) a +0 hunting sling of freezing (31 gold) a +0 rapier of holy wrath (84 gold) a +3 long sword of slicing (73 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1929 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +2 battleaxe of electrocution (136 gold) a +2 short sword of speed (63 gold) a +2 broad axe of chopping (84 gold) a +3 short sword of venom (63 gold) (0, 0, D:8) 8 needles of slowing (50, 7, D:8) a +0 dagger (19, 12, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 12, D:8) a +0 halberd a +0 chain mail (20, 14, D:8) a +0 giant spiked club (54, 14, D:8) a +0 spear (54, 15, D:8) a +4 spear of piercing (54, 16, D:8) a +1 trident of venom a +0 scale mail (-1, 17, D:8) a +0 flail (54, 17, D:8) a +2 spear of flaming (16, 18, D:8) a +2 mace of draining a +0 war axe of venom a +0 mace of protection a +0 flail (16, 19, D:8) a +0 giant spiked club (20, 22, D:8) a plain deck of summoning (33, 22, D:8) a +0 falchion (27, 36, D:8) a +0 club (28, 36, D:8) a +0 dagger a +0 dagger a +0 leather armour (26, 39, D:8) a +0 hand axe a +0 ring mail (34, 46, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 3 needles of slowing (40, 2, D:9) a +0 giant club (38, 7, D:9) a +0 giant club (-17, 15, D:9) a cursed +0 shortbow 16 arrows (-15, 16, D:9) an arrow (37, 17, D:9) a wand of flame (16) a wand of flame (32) a wand of frost (33) a wand of random effects (29) (-13, 18, D:9) an arrow (-12, 19, D:9) an arrow (-17, 20, D:9) a +0 hand axe a +0 scale mail (-16, 20, D:9) a +0 dagger a +0 robe (-5, 28, D:9) the +1 robe of the Seven Runes {rElec Str-2 Dex+2} It affects your strength (-2). It affects your dexterity (+2). It insulates you from electricity. a +1 robe of positive energy a +0 scale mail (1, 31, D:9) a +0 dagger a +0 chain mail a +0 short sword (0, 32, D:9) a +0 glaive a +0 chain mail (2, 32, D:9) a +0 flail (3, 32, D:9) a +0 club a +2 ring mail of cold resistance (32, 33, D:9) a +7 giant spiked club a +0 robe (5, 36, D:9) a +0 dagger (7, 36, D:9) a +0 short sword (5, 37, D:9) a +0 whip (6, 37, D:9) a +0 short sword (8, 40, D:9) a +0 whip (-18, 41, D:9) a +0 short sword a +0 robe (-18, 42, D:9) a +1 spear a +0 robe (-5, 44, D:9) a +0 giant club a cursed -2 giant club (-16, 46, D:9) a +2 short sword of freezing a +0 robe (4, 47, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (48, 1, D:10) a +0 dagger (50, 6, D:10) 16 arrows (-10, 16, D:10) 14 bolts of frost (4, 18, D:10) a +0 falchion (23, 34, D:10) 11 arrows (17, 38, D:10) a +0 scale mail (14, 43, D:10) 3 sling bullets (53, 43, D:10) a +0 scale mail (30, 47, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 robe (-52, 2, D:11) a +0 robe (-6, 4, D:11) a cursed +0 dagger a +0 robe (-5, 4, D:11) a +0 mace a +0 dagger a +0 robe (-4, 4, D:11) a +0 flail a cursed +0 chain mail (-3, 6, D:11) a +0 hand axe a +0 chain mail (-19, 12, D:11) a +0 robe (-2, 13, D:11) a +0 plate armour a +0 dagger a +0 robe (-31, 20, D:11) a +0 morningstar a +0 leather armour (-30, 20, D:11) a +0 dagger a +0 robe (-31, 23, D:11) a +0 club a +0 leather armour (-43, 25, D:11) a wand of slowing (17) (-22, 26, D:11) a +0 halberd (-21, 26, D:11) a cursed +0 spear (-20, 26, D:11) a +0 spear (-31, 29, D:11) a +0 mace (-7, 30, D:11) a +0 dire flail (-53, 40, D:11) a wand of slowing (36) (-38, 45, D:11) a +0 giant club (-9, 46, D:11) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (-33, 3, Lair:1) 18 poisoned bolts (-39, 16, Lair:1) a +0 mace (2, 21, Lair:1) a +0 leather armour (10, 24, Lair:1) a +0 halberd a +0 animal skin (-3, 29, Lair:1) a +0 scimitar (-29, 31, Lair:1) a +1 whip of electrocution a +2 flail of protection (-28, 31, Lair:1) a +1 shield (-27, 31, Lair:1) a +2 ring of strength (-26, 31, Lair:1) a wand of digging (16) a wand of cold (4) a wand of confusion (43) a wand of draining (10) a wand of digging (11) a wand of slowing (19) (13, 31, Lair:1) a +0 long sword (-29, 32, Lair:1) 3 scrolls of enchant armour a scroll of recharging a scroll of immolation (-28, 32, Lair:1) a potion of brilliance 2 potions of flight (-27, 32, Lair:1) a book of Ice a book of Hinderance a book of Power a book of Alchemy (-13, 51, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 11 gold pieces (28, 24, Lair:2) a +0 morningstar a labyrinth (0, 0, Lab) a wand of digging (0) (27, 2, Lab) 30 gold pieces (29, 4, Lab) 21 arrows (-5, 10, Lab) an uncursed amulet of clarity (16, 24, Lab) 23 gold pieces (48, 24, Lab) 16 gold pieces (52, 24, Lab) 10 gold pieces