Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 15768639512792173746 326 sentinel the Magician (level 6, -4/40 HPs) Began as a Djinni Fire Elementalist on May 16, 2025. Slain by an orc ... wielding a +0 flail (5 damage) ... on level 5 of the Dungeon. The game lasted 00:02:54 (2276 turns). sentinel the Magician (Djinni Fire Elementalist) Turns: 2276, Time: 00:02:54 Health: -4/40 AC: 6 Str: 7 XL: 6 Next: 78% Gold: 153 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... p - +4 ring of protection Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 153 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery p - a +4 ring of protection (worn) Scrolls g - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} Potions b - 3 potions of enlightenment {unknown} c - a potion of lignification {unknown} d - 2 potions of heal wounds {unknown} e - a potion of mutation {unknown} f - a potion of haste {unknown} i - 2 potions of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.6 Spellcasting + Level 5.6 Conjurations + Level 5.6 Hexes + Level 5.6 Summonings + Level 5.6 Necromancy + Level 5.6 Translocations + Level 5.6 Forgecraft + Level 5.6 Fire Magic + Level 5.6 Ice Magic + Level 5.6 Air Magic + Level 5.6 Earth Magic + Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 52% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 52% 2d14 3% 3 d - Inner Flame Hex/Fire 26% N/A 3% 3 e - Flame Wave Conj/Fire 26% 2d8 12% 4 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Momentum Strike Conj/Tloc 52% 3d9 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21724 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an iguana (chance to affect: 85%) Okay, then. You conjure some foxfire! The iguana completely misses you. You conjure some foxfire! The foxfire hits the iguana. The iguana is lightly wounded. The foxfire hits the iguana. The iguana is moderately wounded. The iguana barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The iguana barely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You conjure some foxfire! The iguana bites you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is heavily wounded. The foxfire hits the iguana but does no damage. The iguana is heavily wounded. The foxfire hits the iguana but does no damage. The iguana is heavily wounded. The iguana barely misses you. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! The iguana is almost dead. The iguana bites you! You are too injured to fight recklessly! Your foxfire dissipates! You are too injured to fight recklessly! Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is burned terribly! You kill the iguana! An orc priest comes into view. It is wielding a +0 club. But you're not safe! But you're not safe! But you're not safe! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You conjure some foxfire! The orc priest shouts! You conjure some foxfire! The foxfire hits the orc priest! The orc priest is heavily wounded. You conjure some foxfire! An orc wizard comes into view. It is wielding a +0 dagger. x2 Your foxfire dissipates! The foxfire hits the orc priest but does no damage. The orc priest is heavily wounded. The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc priest but does no damage. The orc priest is severely wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is almost dead. The orc priest's fire resistance burns away. You hear a shout! x2 The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear a shout! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. You hear a shout! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! The orc wizard is almost dead. You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You are too injured to fight recklessly! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 13% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc priest! The orc priest is burned terribly! You kill the orc priest! (Press . to intensify the flame waves.) You hear a shout! The orc wizard cheers loudly, as Orcs often do. The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * A wave of flame ripples out! The flame wave engulfs the orc wizard!! The orc wizard is burned terribly! You kill the orc wizard! * * * LOW HITPOINT WARNING * * * You hear a shout! A wave of flame ripples out! The flame wave engulfs the orc wizard. The orc wizard is moderately wounded. * * * LOW HITPOINT WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. The orc wizard gestures at you while chanting. The puff of flame misses you. You hear a shout! Casting: Flame Wave (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is heavily wounded. The orc wizard's fire resistance burns away. * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 whip. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is burned terribly! The orc wizard is almost dead. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 flail. HP warning! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is almost dead. The orc's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. HP warning! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs something! Reactivating autopickup. You feel a bit more experienced. (Press . to intensify the flame waves.) * * * LOW HITPOINT WARNING * * * A gnoll comes into view. It is wielding a +0 club. HP warning! Without enough magic to sustain it, your Flame Wave dissipates. The orc hits you with a +0 flail. You die... .# ### #.# ..# #.# # #.# #.# ...#j#####.# #.# ..o...j)##.# #.# #o##.####.# #.##.@.......# #.......####.### ######### #...# ###.# #.## #..# ##.### #...### ###...# You could see a gnoll bouda, a gnoll and an orc (combustible). Vanquished Creatures A black bear (D:5) 2 orc priests 2 iguanas 2 orc wizards (D:5) 3 adders (D:2) A dart slug (D:2) 7 endoplasms 8 hobgoblins 2 jackals (D:2) 3 orcs (D:3) 3 quokkas (D:2) 4 ball pythons A bat (D:1) 2 frilled lizards 3 giant cockroaches 2 goblins (D:1) 3 kobolds (D:1) 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | sentinel set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 535 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 535 | D:1 | Learned a level 1 spell: Poisonous Vapours 1257 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1827 | D:3 | Reached XP level 5. HP: 31/35 MP: 0/0 1827 | D:3 | Learned a level 2 spell: Momentum Strike 2086 | D:3 | You are sucked into a shaft and drop 2 floors! 2086 | D:5 | Entered Level 5 of the Dungeon 2105 | D:5 | Noticed a black bear 2109 | D:5 | Killed a black bear 2110 | D:5 | Reached skill level 5 in Spellcasting 2110 | D:5 | Reached skill level 5 in Conjurations 2110 | D:5 | Reached skill level 5 in Hexes 2110 | D:5 | Reached skill level 5 in Summonings 2110 | D:5 | Reached skill level 5 in Necromancy 2110 | D:5 | Reached skill level 5 in Translocations 2110 | D:5 | Reached skill level 5 in Forgecraft 2110 | D:5 | Reached skill level 5 in Fire Magic 2110 | D:5 | Reached skill level 5 in Ice Magic 2110 | D:5 | Reached skill level 5 in Air Magic 2110 | D:5 | Reached skill level 5 in Earth Magic 2110 | D:5 | Reached skill level 5 in Alchemy 2110 | D:5 | Reached XP level 6. HP: 34/40 MP: 0/0 2276 | D:5 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: wad_pebble_path, layout_loops_corners, serial_bayou_pond_e D:3: layout_loops_ring D:5: black_bear_nest_1, layout_loops_cross, gammafunk_temple_overflow_statue, nicolae_gozag_seed_capital, minmay_manual_moon Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Foxfire | 110 | 53 || 163 Scorch | 7 | 11 || 18 Inner Flame | | 1 || 1 Flame Wave | | 2 || 2 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 10 | 8 || 18