sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 28, D:1) a +0 short sword a +0 dagger (9, 22, D:1) a +0 ring mail (19, 3, D:1) a +0 ring mail (20, 12, D:1) a +0 club (29, 18, D:1) a +0 dagger (30, 31, D:1) a +0 sling (32, 11, D:1) a +0 plate armour Level 2 of the Dungeon (6, 29, D:2) a +0 long sword (27, -7, D:2) a +0 hammer (30, -8, D:2) a +4 quarterstaff of chaos (38, 22, D:2) a +0 club a +0 sling (40, 19, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Kune Jall's Weapon Shoppe a +0 trident (45 gold) a +0 lajatang (195 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +0 orcbow (45 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) (0, 0, D:3) 3 stones (2, -1, D:3) the +7 flail "Yntuculiqucs" {chaos, rPois rF++ Int+3 Dex-3} Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). rF++: It greatly protects you from fire. rPois: It protects you from poison (4, -29, D:3) a +0 morningstar a +0 leather armour (5, -40, D:3) a +0 club (5, -25, D:3) a +0 dagger (6, -28, D:3) a +0 club 3 stones a +0 chain mail (6, -27, D:3) a +0 dagger a +0 falchion a +0 dagger (7, -26, D:3) a +0 short sword 5 stones (26, -14, D:3) a +0 club (27, -12, D:3) a +0 hand axe (28, -11, D:3) a +0 mace (30, -34, D:3) a +0 club (31, -40, D:3) 2 datura-tipped darts (34, -34, D:3) a +0 club (38, -35, D:3) a +0 war axe of venom a stone (38, -34, D:3) a +0 dagger (40, 3, D:3) 5 stones (42, -38, D:3) a +0 scale mail (44, -43, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 6 stones (3, -21, D:4) a +0 dagger (7, -19, D:4) a +0 quarterstaff (7, 11, D:4) a +0 club (15, -30, D:4) a +0 whip a +0 spear (16, -30, D:4) a +0 spear (17, -30, D:4) a +0 club (17, 12, D:4) 5 stones (18, 8, D:4) a +0 dagger of venom (27, -6, D:4) a +0 pair of gloves (53, 12, D:4) a +0 dagger (66, -4, D:4) 4 poisoned darts Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 dagger of the Moth {freeze, rPois Dex+2} (7400 gold) Dex+2: It affects your dexterity (+2). rPois: It protects you from poison the ring of the Locust {rElec rPois MP+9 Str+4 Int+4} (5500 gold) [ring of magical power] Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison MP+9: It affects your magic capacity (+9). the amulet "Oburhy" {Acrobat rPois rN+} (4540 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison rN+: It protects you from negative energy. the +2 spear "Pendulum" {freeze, rC+ Int-5 Dex+2} (2310 gold) Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (0, 0, D:5) a +0 scythe (1, 2, D:5) a +0 shortbow (2, -15, D:5) a +0 hand axe a +0 chain mail (3, 0, D:5) a +0 robe a +0 trident (11, -8, D:5) a +0 shortbow (14, 5, D:5) a +0 dagger (21, 6, D:5) 5 stones (27, -14, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 55, D:6) a +0 club (11, 16, D:6) a +0 dagger (12, 38, D:6) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour (13, 39, D:6) a +0 short sword a +0 leather armour a +0 hand axe a +0 giant club (13, 40, D:6) a +0 trident (29, 0, D:6) a +0 short sword (29, 1, D:6) a +0 hand axe (30, -1, D:6) a +0 ring mail a +0 trident (30, 1, D:6) a +0 dagger a +0 robe (31, -1, D:6) a +0 whip (31, 26, D:6) a +0 club (33, 32, D:6) a +0 whip of venom (39, 26, D:6) 5 stones (42, 2, D:6) a +0 giant club (45, 40, D:6) a +0 war axe (52, 46, D:6) 7 stones (54, 42, D:6) a +0 ring mail (57, 23, D:6) a +0 arbalest (58, 37, D:6) a +0 scale mail (58, 49, D:6) a +2 heavy flail Level 7 of the Dungeon (2, 6, D:7) a +0 falchion (4, 25, D:7) the +7 hand axe of Futuristic Purpose {flame, rN+ Int+6} Int+6: It affects your intelligence (+6). rN+: It protects you from negative energy. (5, 8, D:7) a +0 robe a +4 scimitar (8, 6, D:7) a +0 robe a +3 short sword (8, 7, D:7) a +0 robe a +0 long sword (9, 0, D:7) a +0 chain mail a +0 club (9, 1, D:7) a +0 mace a +0 scale mail a +0 dagger (9, 2, D:7) a +0 dagger (10, 2, D:7) a +0 flail (10, 22, D:7) a +0 robe a +0 dagger (11, 11, D:7) a +0 robe a +1 trident (11, 12, D:7) a +0 robe a +1 dire flail of freezing (13, 21, D:7) a +2 leather armour of poison resistance a +0 rapier (21, 2, D:7) a +0 scale mail (21, 7, D:7) 5 stones (21, 21, D:7) a +0 short sword (25, 27, D:7) 11 gold pieces (25, 30, D:7) 15 gold pieces (26, 27, D:7) 9 gold pieces (26, 30, D:7) 20 gold pieces (27, -10, D:7) 3 poisoned darts (27, 27, D:7) 13 gold pieces (27, 31, D:7) 3 gold pieces (28, 27, D:7) 9 gold pieces (28, 28, D:7) 20 gold pieces (28, 29, D:7) 13 gold pieces (28, 30, D:7) 13 gold pieces (28, 41, D:7) a +0 ring mail (32, 12, D:7) a +2 whip of flaming a +0 robe (34, 18, D:7) a +0 flail (35, 26, D:7) a +0 robe a +0 dagger (35, 27, D:7) a +0 club (36, -4, D:7) a +0 battleaxe (37, 47, D:7) 7 stones (39, 25, D:7) a +0 sling (43, 25, D:7) 7 stones (46, 27, D:7) a +0 ring mail (50, -3, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -7, D:8) 3 stones (14, 19, D:8) a +0 flail (15, -12, D:8) a +0 flail a +0 whip (15, -11, D:8) a +0 club (16, -13, D:8) a +0 spear a +0 club a +0 leather armour a +0 whip (16, -12, D:8) a +0 short sword a +0 halberd (16, -11, D:8) a +0 club a +0 spear a +0 flail a +0 leather armour a +0 dagger of venom a +0 robe (16, 19, D:8) a +0 whip (17, -12, D:8) a +0 club (17, 20, D:8) a +6 ring of intelligence a ring of flight a scroll of noise a +0 spear a +0 scale mail (17, 21, D:8) a +0 spear (18, 11, D:8) a +0 leather armour (22, 30, D:8) a +0 dagger of chaos a +0 robe (25, -3, D:8) a +0 halberd a +0 club (26, -3, D:8) a +0 flail a +0 scale mail a +4 antimagic spear (35, 20, D:8) a +0 battleaxe (44, -17, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 5 stones (2, 30, D:9) 5 stones (4, -7, D:9) a +0 falchion a +0 leather armour (22, -7, D:9) a +6 dagger a +0 robe a +0 dagger a +0 robe (23, -7, D:9) a +0 war axe a +0 robe (24, 5, D:9) a +0 halberd a +0 chain mail (25, 5, D:9) a +0 dagger a +0 robe (26, 6, D:9) a +0 trident a +0 plate armour (27, -1, D:9) 5 stones (30, 6, D:9) a +0 hand axe a +0 club (30, 7, D:9) a +0 club (31, 7, D:9) a +0 robe a +0 dagger (32, 6, D:9) a +0 robe a +0 dagger (37, 25, D:9) a +0 trident (44, 41, D:9) a +0 dagger 3 stones (45, 40, D:9) a +0 short sword a +0 whip a +0 dagger 4 poisoned darts (45, 41, D:9) a +0 club (46, 40, D:9) a +0 club 6 poisoned darts (46, 41, D:9) a +0 short sword 4 poisoned darts (48, 12, D:9) a +0 mace (53, 5, D:9) a +0 dagger (54, 4, D:9) a +0 club a +0 mace (54, 5, D:9) a +0 mace a +0 chain mail a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (0, 6, D:10) a +0 club a +0 club a +0 dagger a +0 robe a +0 halberd a +0 chain mail (0, 7, D:10) a +0 club a +0 leather armour (15, -26, D:10) the +1 pair of boots "Meedufu" {Int-4 Dex+4} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). (27, 0, D:10) a +0 short sword (28, 1, D:10) a +0 short sword a curare-tipped dart (28, 3, D:10) a +0 dagger 3 stones (30, -7, D:10) a +0 sling (33, 6, D:10) a +0 scale mail (35, -34, D:10) a +0 spear a +0 robe (36, -2, D:10) a +0 dagger a +0 robe (37, -34, D:10) a +0 flail a +0 robe (37, -33, D:10) a +2 morningstar of freezing a +0 robe (38, -27, D:10) a +0 short sword (39, -28, D:10) a +0 hand axe a +0 chain mail (39, -27, D:10) a +5 flail (40, -28, D:10) a +0 flail a +0 scale mail (40, -27, D:10) a +0 quarterstaff a +0 sling a +0 leather armour (40, 3, D:10) a +0 short sword 3 poisoned darts (40, 5, D:10) a +0 club a +0 dagger 5 stones a +0 halberd of pain +0 steam dragon scales (41, -1, D:10) a +0 orcbow (41, 4, D:10) a +0 short sword a curare-tipped dart (41, 5, D:10) a +0 dagger (45, 15, D:10) 2 poisoned darts (53, -40, D:10) a +0 chain mail (54, 1, D:10) 6 stones Level 11 of the Dungeon [Shop] Paerev's Assorted Antiques a maw talisman (1280 gold) a wand of paralysis (6) (460 gold) a wand of paralysis (4) (307 gold) a +3 scale mail of willpower (832 gold) a ring of ice (800 gold) a wand of paralysis (5) (384 gold) [Shop] Aween's Weapon Shop a +2 trident of protection (226 gold) a +0 long sword (49 gold) a +1 great sword of protection (207 gold) a +0 rapier (56 gold) a +0 whip (35 gold) the +5 hand axe of Sauq {elec, rCorr} (631 gold) rCorr: It protects you from acid and corrosion. a +0 trident (49 gold) a +0 dagger (28 gold) 4 stones (5 gold) [Shop] Cuhal's Book Emporium a book of Blood (420 gold) a book of Conjurations (300 gold) a book of the Hunter (390 gold) a book of Flames (420 gold) a book of Weapons (390 gold) the Reference Book on the Traveller (600 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Teleport Other Translocation 3 c - Manifold Assault Translocation 4 d - Malign Gateway Summoning/Translocation 7 (0, 0, D:11) a +0 spear a +2 whip of venom (1, 1, D:11) a +0 club a +0 vampiric spear a +0 ring mail (2, 2, D:11) a +0 giant spiked club a +0 giant spiked club (7, -5, D:11) a +0 scale mail a +0 falchion (11, 10, D:11) a +0 flail a +0 animal skin (13, 2, D:11) a +0 bardiche (16, -2, D:11) a +0 hand axe (18, -2, D:11) an atropa-tipped dart (19, 3, D:11) a -2 spear of flaming (21, -5, D:11) a +0 scale mail a +0 mace (22, -4, D:11) a large rock (24, -6, D:11) a +0 trident a +0 robe (25, -3, D:11) a +0 robe (28, -18, D:11) a +0 hand axe (28, -17, D:11) a +0 leather armour a +0 club (29, 7, D:11) a +0 ring mail (33, -14, D:11) a +2 dagger of speed (45, 5, D:11) a +0 dagger (47, 10, D:11) a +0 robe Level 12 of the Dungeon [Shop] Amaapout's Assorted Antiques the +10 plate armour "Mehu" {rElec rCorr Str+3 Dex-4} (3439 gold) Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a potion of curing (114 gold) a +0 ring mail (152 gold) a +0 ring mail (152 gold) a scroll of identify (76 gold) a scroll of teleportation (114 gold) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 6 atropa-tipped darts (18, 2, Lair:1) a +0 quarterstaff (25, -31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 demon whip of venom (7, 8, Lair:2) a +0 leather armour (19, -41, Lair:2) a scroll of noise (19, 3, Lair:2) a +0 hand axe (27, -1, Lair:2) 6 stones (28, -2, Lair:2) 33 gold pieces (28, -1, Lair:2) a staff of fire (unseen) (34, -30, Lair:2) a +0 short sword (34, -29, Lair:2) a book of the Tundra (35, -41, Lair:2) 2 stones (35, -30, Lair:2) a scroll of enchant armour (36, -30, Lair:2) the ring "Louc" {rElec rC+ Str-5 Int+2 Dex+6} [ring of dexterity] Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (36, -29, Lair:2) 20 gold pieces (46, -25, Lair:2) 4 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (0, 6, Lair:3) a +0 flail (0, 25, Lair:3) a removed chess piece (2, 1, Lair:3) a +0 giant club (20, 26, Lair:3) a stone (23, 5, Lair:3) a +0 scale mail (25, 34, Lair:3) a +0 chain mail (26, 20, Lair:3) a +0 flail (38, 17, Lair:3) a +0 plate armour (40, 22, Lair:3) a +0 long sword a +0 glaive a +0 robe (40, 23, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (1, -10, Lair:4) a +0 chain mail (7, -52, Lair:4) an amulet of reflection (7, -29, Lair:4) a +0 helmet (17, -1, Lair:4) 4 stones (37, -42, Lair:4) a water moccasin skeleton (53, -27, Lair:4) a +2 robe of willpower (64, -47, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a polar bear corpse (skeletalised by now) (11, -7, Lair:5) a +0 battleaxe (19, -11, Lair:5) 30 gold pieces