Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 6556649954846604788 0 sentinel the Digger (level 1, 5/14 HPs) Began as a Meteoran Earth Elementalist on Aug 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (40 turns). sentinel the Digger (Meteoran Earth Elementalist) Turns: 40, Time: 00:00:05 Health: 5/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.2 Transmutations + Level 3.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 11% 2 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 2d4 28% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 9% N/A 56% 4 Fulminant Prism Conj/Hex 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 559 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, sentinel the Meteoran Earth Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Found a deep dwarf skeleton. Unknown command. Found a deep dwarf skeleton. Unknown command. Found a deep dwarf skeleton. Unknown command. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Unknown command. Found a deep dwarf skeleton. Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. c - a blue potion Unknown command. You see here a deep dwarf skeleton. Found a leather armour. Unknown command. A hobgoblin comes into view. Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. The hobgoblin shouts! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. You hit the hobgoblin but do no damage. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. The blast of sand hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Unknown command. The blast of sand hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. x2 Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............... * #............... ##............... * ######∩..............# #,#....#∩....#.#..∩∩∩### #.#....##.÷...∩.#.#### .......##....#∩.### * * #...g#.....÷....# #..[.@.....##.### * ####.......##÷# #..........# ,* ###∩.......# ** * ##.∩####.# , , * #### ### ,* , , *, * * * * You could see a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 40 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, basic_ecumenical_altar Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Sandblast || 2