sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -1, D:1) 5 gold pieces (6, 11, D:1) a frilled lizard corpse (skeletalised by now) (27, 5, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 4, D:2) 7 gold pieces (7, -2, D:2) 6 poisoned darts (9, -15, D:2) a rat corpse (10, -19, D:2) a +0 ring mail (15, 13, D:2) 4 atropa-tipped darts (16, 11, D:2) 5 stones (23, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (25, -18, D:2) a frilled lizard corpse (27, 8, D:2) a +0 club (28, -1, D:2) 9 stones (29, -8, D:2) a frilled lizard corpse (skeletalised by now) (34, -19, D:2) a +0 ring mail (38, -23, D:2) 3 gold pieces (38, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (10, -14, D:3) a +0 leather armour (11, -36, D:3) 10 gold pieces (17, -22, D:3) 14 gold pieces (17, -21, D:3) a book of Displacement (18, -20, D:3) 6 stones (29, -32, D:3) a scroll of identify (29, -14, D:3) a +0 flail a +0 leather armour (32, -31, D:3) 5 curare-tipped darts