sentinel Level 1 of the Dungeon (0, 0, D:1) 2 stones (12, 11, D:1) a +0 hand axe (12, 12, D:1) 5 stones (14, 18, D:1) 3 poisoned darts (43, 10, D:1) a +0 robe (50, 5, D:1) 9 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 5, D:2) a +0 dagger (8, 24, D:2) 12 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, 0, D:3) a +0 short sword (still there?) 5 poisoned darts (still there?) (7, -2, D:3) a +1 mace of protection (unseen) (17, 19, D:3) 10 gold pieces Level 4 of the Dungeon (0, 0, D:4) 10 gold pieces Level 5 of the Dungeon (10, -6, D:5) 15 gold pieces (12, -3, D:5) a +0 dagger (14, -1, D:5) 12 gold pieces (25, -19, D:5) an adder corpse (skeletalised by now) (43, -18, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow a centaur corpse (4, -3, D:7) 10 gold pieces (5, -9, D:7) 7 gold pieces (11, -6, D:7) a gold piece (17, -18, D:7) a +0 flail an orc corpse (17, -16, D:7) a +0 dagger an orc corpse (18, -16, D:7) a +0 dagger a +0 robe 20 gold pieces an orc corpse (19, -15, D:7) a +0 falchion (20, -14, D:7) a +0 dagger a +0 scale mail (25, -12, D:7) 14 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe an orc corpse (1, 0, D:8) a +0 whip (still there?) a +0 short sword (still there?) 8 stones (still there?) a +0 dagger (still there?) 2 poisoned darts (still there?) a +0 whip (still there?) a +0 shortbow (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (2, -1, D:8) a +0 short sword (still there?) a +0 short sword (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (10, 9, D:8) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (unseen) (11, 10, D:8) a +6 ring of strength (12, 8, D:8) a +2 broad axe (unseen) (16, 3, D:8) a +0 quarterstaff the Ecumenical Temple