Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15612782719254191312 3892 sentinel the Merchant of Misery (level 10, -19/81 HPs) Began as a Meteoran Earth Elementalist on July 26, 2023. Was a Believer of Kikubaaqudgha. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (26 damage) ... on level 11 of the Dungeon. The game lasted 00:31:50 (1289 turns). sentinel the Merchant of Misery (MeEE) Turns: 1289, Time: 00:31:50 Health: -19/81 AC: 4 Str: 10 XL: 10 Next: 70% Magic: 24/24 EV: 12 Int: 21 God: Kikubaaqudgha [**....] Gold: 0 SH: 0 Dex: 15 Spells: 15/27 levels left rFire + . . SeeInvis . t - staff of air {!a} rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe {rF+} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . f - +1 Delatra's gloves {ID++} Will +.... (no boots) Stlth +......... e - amulet of magic regeneration HPRegen 0.23/turn (no ring) MPRegen 0.59/turn (no ring) @: animating dead, glowing A: sense surroundings 2, otherworldly, glowing, explore regen a: Renounce Religion, Unearth Wretches You were on level 11 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 1 branch of the dungeon, and saw 11 of its levels. You also visited: Bailey. Inventory: Hand Weapons h - the +7 hand axe "Goblinslayer" {antimagic, rPois Will- Str+5 SInv} (You took it off an orc on level 6 of the Dungeon) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. Missiles o - 13 curare-tipped darts s - 12 boomerangs x - 4 datura-tipped darts Armour a - a +0 robe f - the +1 Delatra's gloves (worn) {ID++} (You found it on level 2 of the Dungeon) It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. j - a +0 robe of fire resistance (worn) n - a +0 pair of gloves p - a +0 kite shield u - a +0 pair of boots Magical Staves t - a staff of air (weapon) {!a} Jewellery e - an amulet of magic regeneration (around neck) g - an amulet of reflection Scrolls c - a scroll of poison d - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} k - a scroll of vulnerability l - 4 scrolls of summoning r - 2 scrolls of identify v - a scroll of enchant weapon {unknown} Potions b - 3 potions of magic m - a potion of brilliance q - a potion of curing w - a potion of heal wounds Skills: - Level 5.0 Fighting - Level 2.4 Dodging - Level 1.4 Stealth - Level 9.4 Spellcasting - Level 5.0 Conjurations + Level 10.9 Necromancy - Level 1.2 Transmutations - Level 5.0 Earth Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 60% 2d14 1% 1 h - Stone Arrow Conj/Erth 60% 3d10 2% 3 j - Passwall Tmut/Erth 18% N/A 3% 2 E - Animate Dead Necr 54% N/A 1% 4 Z - Sublimation of Blood Necr 54% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 100% 1d9 1% 1 Vampiric Draining Necr 54% 2d9 1% 3 Petrify Tmut/Erth 22% N/A 19% 4 Call Canine Familiar Summ 9% N/A 21% 3 Gell's Gravitas Tloc 9% N/A 21% 3 Lesser Beckoning Tloc 9% N/A 21% 3 Portal Projectile Hex/Tloc 18% N/A 21% 3 Teleport Other Tloc 9% N/A 21% 3 Leda's Liquefaction Hex/Erth 10% N/A 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Zot: 5397 Orc (0/2) D:10 Bailey (visited) Temple: D:4-7 Lair: D:8-11 Altars: Dithmenos Elyvilon Kikubaaqudgha Okawaru Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You see here a +0 pair of boots. You start putting on your armour. You continue putting on your +0 pair of boots. Keep equipping yourself? You stop putting on your armour. You aren't carrying any items that you can evoke. Unknown command. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An eight-headed hydra comes into view. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (74% to hit) Okay, then. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. The eight-headed hydra roars! The acid dragon spits acid at you. The splash of acid hits you! You begin to meditate on the wall. You continue meditating on the rock. x2 Magic restored. You finish merging with the rock. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You aren't carrying any items that you can evoke. Unknown command. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yak Aim: a yak (wandering, hasn't noticed you, 90% to hit) Okay, then. Throw: 16 darts (curare) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (asleep, 98% to hit) Okay, then. Throw: 4 darts (datura) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (asleep, 98% to hit, chance to frenzy on hit: 3%) Okay, then. Throw: 16 darts (curare) Press: ? - help, Shift-Dir - straight line, f - cyclops Aim: a cyclops, quivering large rocks (asleep, 98% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the cyclops. The cyclops is poisoned. The cyclops convulses. The cyclops seems to slow down. The cyclops shouts! The cyclops is lightly wounded. The yak bellows! The yak bellows! x2 The yak attacks as you move away! The yak gores you. x2 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, slow, 98% to hit) Okay, then. Casting: Stone Arrow (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target, p - cyclops A rock wall. The yak gores you! You begin to meditate on the wall. You continue meditating on the rock. The yak gores you. x2; The yak closely misses you. You continue meditating on the rock. The yak gores you! The yak gores you. The yak gores you! You finish merging with the rock. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a potion of heal wounds. w - a potion of heal wounds; v - a scroll labelled SIHIOGRATH Your reaping aura is weakening. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Your reaping aura expires. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call upon the dead to rise. Casting: Animate Dead (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You open the door. A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. The two-headed ogre shouts in stereo! Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (88% to hit) Okay, then. Throw: 15 darts (curare) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (75% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant spiked club!! Throw: 14 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant spiked clubs (75% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses the two-headed ogre. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #......+.###...........',*, #......### #...........# , #......# ####+######## * * ##+##### #.### * #...# * * * ###.# *+* #.# * * * ###+#### * , , * #@.....# * , * ,* , ......O......# + , * #######......+, * * ,, * #......# * , , #......# ,, ,,,, ######## ** + , You could see a two-headed ogre. Vanquished Creatures Maggie (D:7) 3 yaks (D:10) A steam dragon (D:7) 2 acid dragons (D:10) Duvessa (D:6) 4 orc warriors 2 sky beasts (D:7) 3 ice beasts An ogre (D:6) A phantom (D:5) 4 kobold brigands (Bailey) A gnoll sergeant (D:10) 2 scorpions Dowan (D:6) 7 wights (D:9) 2 howler monkeys 4 orc priests Jessica (D:2) 2 iguanas (D:5) 2 orc wizards An adder (D:2) 8 orcs 3 ball pythons (D:2) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 5 goblins A hobgoblin (D:1) A quokka (D:2) 2 bats 6 frilled lizards 9 kobolds 85 creatures vanquished. Vanquished Creatures (collateral kills) A yak (D:10) 2 orc warriors 2 kobold brigands (Bailey) A howler monkey (D:10) A kobold zombie (Bailey) An orc (D:7) A kobold (Bailey) 9 creatures vanquished. Vanquished Creatures (others) 4 yak zombies (D:10) An acid dragon zombie (D:10) A howler monkey zombie (D:10) A gnoll zombie (D:10) 7 kobold zombies (Bailey) 2 plants (D:10) 16 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 56 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/6 62 | D:2 | Learned a level 2 spell: Passwall 78 | D:2 | Noticed Jessica 82 | D:2 | Killed Jessica 83 | D:2 | Reached skill level 5 in Earth Magic 83 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 86 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 92 | D:2 | Learned a level 3 spell: Stone Arrow 105 | D:2 | Found the +1 Delatra's gloves {ID++} 120 | D:2 | Reached skill level 1 in Conjurations 203 | D:2 | Reached XP level 5. HP: 38/38 MP: 10/12 351 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 359 | D:4 | Became a worshipper of Kikubaaqudgha 389 | D:5 | Entered Level 5 of the Dungeon 399 | D:5 | Found a shadowy altar of Dithmenos. 399 | D:5 | Noticed a phantom 408 | D:5 | Killed a phantom 409 | D:5 | Reached skill level 5 in Spellcasting 409 | D:5 | Reached XP level 6. HP: 32/45 MP: 4/14 433 | D:5 | Found a white marble altar of Elyvilon. 436 | D:5 | Reached skill level 5 in Conjurations 436 | D:5 | Reached skill level 1 in Necromancy 436 | D:5 | Reached XP level 7. HP: 34/50 MP: 9/15 472 | D:6 | Noticed Duvessa 473 | D:6 | Identified the +7 hand axe "Goblinslayer" {antimagic, rPois | Will- Str+5 SInv} 476 | D:6 | Reached skill level 2 in Necromancy 478 | D:6 | Reached skill level 3 in Necromancy 482 | D:6 | Noticed Dowan 497 | D:6 | Killed Duvessa 498 | D:6 | Reached skill level 4 in Necromancy 502 | D:6 | Reached skill level 5 in Necromancy 502 | D:6 | Reached XP level 8. HP: 43/57 MP: 10/16 510 | D:6 | Reached skill level 1 in Fighting 521 | D:6 | Killed Dowan 556 | D:7 | Found an iron altar of Okawaru. 556 | D:7 | Noticed Maggie 575 | D:7 | Killed Maggie 576 | D:7 | Gained mutation: You passively map the area around you. | [Meteoran growth] 576 | D:7 | Reached XP level 9. HP: 64/72 MP: 3/20 595 | D:7 | Reached * piety under Kikubaaqudgha 595 | D:7 | Received a gift from Kikubaaqudgha 596 | D:7 | Reached skill level 5 in Fighting 601 | D:7 | Learned a level 4 spell: Animate Dead 604 | D:7 | Learned a level 2 spell: Sublimation of Blood 662 | D:7 | Reached skill level 6 in Necromancy 688 | D:7 | Reached skill level 7 in Necromancy 863 | D:9 | Reached skill level 8 in Necromancy 951 | D:9 | Found a flagged portal. 968 | Bailey | Entered a bailey 993 | Bailey | Reached XP level 10. HP: 28/81 MP: 10/23 999 | Bailey | Reached ** piety under Kikubaaqudgha 1024 | Bailey | Identified the +0 leather armour of the Flute {Harm} 1059 | Bailey | Reached skill level 9 in Necromancy 1070 | Bailey | Found a bloodstained altar of Trog. 1100 | D:10 | Entered Level 10 of the Dungeon 1114 | D:10 | Reached skill level 10 in Necromancy 1121 | D:10 | Noticed a two-headed ogre 1250 | D:11 | Noticed an eight-headed hydra 1261 | D:11 | Noticed a cyclops 1287 | D:11 | Noticed a two-headed ogre 1289 | D:11 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, chequers_ecumenical_altar_grove, minmay_strange_pillars, chequers_serial_rivers_marsh, minmay_quantized D:2: layout_loops_ring, pf_guarded_unrand_delatra, uniq_jessica D:3: layout_basic, nicolae_gozag_zags_fifth_avenue, mainiacjoe_overflow_small_starburst, nicolae_overflow_ecumenical_swirl, wander_ebering_terrifying_dragon_lair D:4: layout_basic, kiku_gazebo_pond_becter, old_standard_altar, ashenzari_altar_1, uniq_robin D:5: gammafunk_wand_slinger, layout_loops_ring, mainiacjoe_overflow_paths, grunt_dithmenos_shadows, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, lemuel_doored_altar, mainiacjoe_overflow_alcove_1, amcnicky_altar_gilded, uniq_pikel, uniq_duvessa D:7: layout_basic, mainiacjoe_overflow_catwalk, okawaru_gym_becter, temple_hall, grunt_ministairs_9, chequers_serial_rivers_small_3, uniq_maggie D:8: layout_basic, nicolae_tso_besieged_by_evil, serial_shops, shop_statue, uniq_prince_ribbit1 D:9: layout_long_grid, enter_bailey_5, kennysheep_small_square D:10: layout_loops_corners, erik_orc_3, serial_bayou_pond_b D:11: layout_roguey, lair_entry_dummy Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Earth Magic | 4 5 | 5.0 Spellcasting | 3 4 5 7 8 9 | 9.4 Conjurations | 1 3 5 | 5.0 Necromancy | 1 5 8 10 | 10.9 Fighting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Throw: Dart | | | | 6 || 6 Cast: Sandblast | 17 | 34 | 35 | 3 || 89 Passwall | | 8 | 31 | 10 || 49 Stone Arrow | | 7 | 61 | 30 || 98 Animate Dead | | | 1 | 4 || 5 Use: Scroll | | 1 | 5 | 4 || 10 Potion | | 1 | 3 | 4 || 8 Armor: Robe | 1 | 9 | 25 | 10 || 45 Dodge: Dodged | 7 | 17 | 47 | 20 || 91