Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 11716807877755108000 1087 sentinel the Magician (level 8, 0/66 HPs) Began as a Meteoran Earth Elementalist on July 26, 2023. Was an Initiate of Kikubaaqudgha. Slain by a hornet (9 damage) ... on level 9 of the Dungeon. The game lasted 00:14:51 (1321 turns). sentinel the Magician (Meteoran Earth Elementalist) Turns: 1321, Time: 00:14:52 Health: 0/66 AC: 3 Str: 9 XL: 8 Next: 86% Magic: 2/18 EV: 12 Int: 26 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 14 Spells: 5/20 levels left rFire . . . SeeInvis . m - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... s - +0 pair of boots Stlth +......... e - amulet of regeneration HPRegen 1.01/turn k - +6 ring of intelligence MPRegen 0.16/turn c - ring of protection from cold @: lethally poisoned (0 -> -3), very slightly contaminated, slowed, glowing, very slow A: sense surroundings 1, otherworldly, glowing, explore regen a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 10 of its levels. Inventory: Hand Weapons m - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) s - a +0 pair of boots (worn) t - a scarf of harm Magical Staves v - a staff of air {!a} Jewellery c - a ring of protection from cold (right hand) e - an amulet of regeneration (around neck) k - a +6 ring of intelligence (left hand) Wands V - a wand of flame (17) Scrolls g - 2 scrolls of vulnerability {unknown} l - 2 scrolls of amnesia {unknown} n - a scroll of brand weapon q - a scroll of teleportation {unknown} u - a scroll of magic mapping Potions b - a potion of magic d - 2 potions of might f - a potion of cancellation {unknown} h - a potion of haste {unknown} i - 2 potions of lignification {unknown} j - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} p - 2 potions of curing {unknown} Skills: - Level 4.0 Fighting - Level 2.4 Dodging - Level 1.4 Stealth - Level 6.5 Spellcasting - Level 5.0 Conjurations * Level 3.9 Necromancy - Level 1.2 Transmutations + Level 6.0 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 78% 2d17 1% 1 h - Stone Arrow Conj/Erth 74% 3d11 1% 3 j - Passwall Tmut/Erth 22% N/A 2% 2 w - Borgnjor's Vile Clut Necr/Erth 17% N/A 24% 5 E - Animate Dead Necr 29% N/A 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 29% 2d8 3% 3 Beastly Appendage Tmut 28% N/A 4% 1 Wereblood Tmut 14% N/A 6% 2 Slow Hex 32% N/A 7% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 10% 2 Petrify Tmut/Erth 27% N/A 14% 4 Spider Form Tmut/Pois 11% N/A 16% 3 Confusing Touch Hex 8% N/A 21% 3 Anguish Hex/Necr 9% N/A 28% 4 Death Channel Necr 14% N/A 89% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Zot: 4076 Temple (1/1) D:5 Zot: 545 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Annotations: D:2 Robin D:3 3 runed translucent doors, NimIero's ghost, weakling VSIE Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a stone staircase leading down. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target You can't see that place. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! x2; You hear a shout! The blast of sand hits the gnoll! You kill the gnoll! Kikubaaqudgha accepts your kill. A gnoll comes into view. It is wielding a +0 spear. The blast of sand hits the gnoll! The gnoll is heavily wounded. The blast of sand hits the gnoll! You kill the gnoll! Kikubaaqudgha accepts your kill. Your Earth Magic skill increases to level 6! The blast of sand hits the gnoll! The gnoll is heavily wounded. The blast of sand hits the gnoll! You kill the gnoll! Kikubaaqudgha accepts your kill. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Found a runed rapier. You see here a +2 rapier of flaming. There is a stone staircase leading down here. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You climb downwards. Magic restored. There is a stone staircase leading up here. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (asleep, 100% to hit) The stone arrow hits the hornet! The hornet is heavily wounded. The hornet buzzes angrily. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 60% to hit) Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 76% to hit) Okay, then. Press: ? - help, v - describe, . - travel Here: a hornet (heavily wounded) The floor. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 60% to hit) The stone arrow misses the hornet. The hornet barely misses you. The hornet stings you! You suddenly lose the ability to move! The hornet stings you! You feel yourself slow down. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! You are poisoned. You feel as though you will be slow longer. You can move again. Unknown command. Okay, then. Okay, then. Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target, p - hornet As you read the scroll of blinking, it crumbles to dust. You feel very sick. Your +0 dagger of venom stops dripping with poison. You are now empty-handed. You feel sick. Your +0 dagger of venom begins to drip with poison! m - a +0 dagger of venom (weapon) Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (heavily wounded, 100% to hit) Zombie hands grab the hornet. The zombie hands constrict the hornet. You feel sick. A killer bee comes into view. The hornet struggles to escape constriction. The hornet escapes! Casting: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 100% to hit) You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The killer bee closely misses you. The hornet stings you. You feel as though you will be slow longer. The killer bee stings you. You are more poisoned. The killer bee poisons you! Okay, then. Okay, then. Okay, then. Okay, then. Casting: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (quite dangerous; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 100% to hit) You miscast Borgnjor's Vile Clutch. You are hit by flying rocks. You feel very sick. The killer bee stings you. The hornet stings you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ..........# , , .......<..#, .........## #, , .........#,.#,#* , .........# .#. , * , ########.#...,, +.#.## , * ,, ,#yy..# * **#@...# **###....#, , , * ...# , , , , ,,, *, ..# , ,, , ,.# , , # + ,, * * ,, * , , , * * You could see a hornet and a killer bee. Vanquished Creatures Sigmund (D:2) The ghost of MisterFreud the Changer, an amateur DrTm (D:4) 2 ogres A kobold brigand (D:7) 2 bullfrogs A scorpion (D:4) A hound (D:4) 3 orc priests Jessica (D:2) An iguana (D:4) 2 orc wizards (D:4) 3 gnolls (D:8) 5 adders 2 ufetubi 2 dart slugs 3 orcs (D:3) 5 bats 6 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:3) 2 quokkas (D:1) 9 ball pythons 2 frilled lizards 9 kobolds 5 rats (D:1) 84 creatures vanquished. Vanquished Creatures (others) A withered plant (D:3) 1 creature vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 27 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/7 85 | D:2 | Noticed Jessica 85 | D:2 | Noticed Robin 91 | D:1 | Reached XP level 3. HP: 12/26 MP: 5/8 94 | D:1 | Learned a level 2 spell: Passwall 98 | D:1 | Learned a level 3 spell: Stone Arrow 227 | D:2 | Noticed Sigmund 231 | D:2 | Killed Sigmund 232 | D:2 | Reached skill level 5 in Earth Magic 232 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/11 232 | D:2 | Reached XP level 5. HP: 38/38 MP: 2/13 232 | D:2 | Reached XP level 6. HP: 45/45 MP: 2/14 301 | D:2 | Killed Jessica 302 | D:2 | Reached skill level 5 in Spellcasting 400 | D:3 | Found a faded altar of an unknown god. 467 | D:5 | Entered Level 5 of the Dungeon 504 | D:4 | Found a large runed translucent door. 504 | D:4 | Found a large runed translucent door. 504 | D:4 | Noticed MisterFreud's ghost (amateur DrTm) 518 | D:4 | Killed MisterFreud's ghost 519 | D:4 | Reached skill level 5 in Conjurations 519 | D:4 | Reached XP level 7. HP: 50/55 MP: 1/15 688 | D:4 | Reached XP level 8. HP: 66/66 MP: 15/17 707 | D:3 | Found a runed translucent gate. 707 | D:3 | Found a runed translucent gate. 707 | D:3 | Found a runed translucent gate. 707 | D:3 | Noticed NimIero's ghost (weakling VSIE) 801 | D:5 | Found a staircase to the Ecumenical Temple. 812 | D:5 | Learned a level 5 spell: Borgnjor's Vile Clutch 817 | D:5 | Learned a level 4 spell: Animate Dead 827 | Temple | Entered the Ecumenical Temple 871 | Temple | Became a worshipper of Kikubaaqudgha 929 | D:4 | Reached skill level 1 in Necromancy 1311 | D:9 | Noticed a hornet 1313 | D:9 | Paralysed by a hornet for 3 turns 1321 | D:9 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_basic, uniq_robin, uniq_jessica, uniq_sigmund D:3: layout_basic, gammafunk_ghost_necromancy, shapermc_ecumenical_altar_flowoftime D:4: layout_rooms, ebering_ghost_disaster_area D:5: layout_basic, nicolae_overflow_hidden_temple, minmay_temple_entry_proselytizer, ebering_dispersal_statue_hall, minmay_chambers_of_fives D:6: layout_gridville, grunt_decor_clamped, serial_bayou_pond_a D:7: layout_basic, enter_bailey_4, kennysheep_generic_room_14 D:8: layout_gridville, amcnicky_altar_gilded, guppyfry_early_elven_hall D:9: minmay_evil_eye, layout_gridville, elyvilon_altar_4, grunt_decor_one_mirror, hangedman_decor_points, uniq_harold Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.5 Earth Magic | 4 5 6 | 6.0 Conjurations | 3 5 | 5.0 Fighting | 2 4 | 4.0 Necromancy | 3 | 3.9 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Dagger | | | 1 || 1 Cast: Sandblast | 38 | 18 | 54 || 110 Stone Arrow | 2 | 4 | 7 || 13 Passwall | 1 | 11 | 50 || 62 Borgnjor's Vile C | | | 1 || 1 Use: Scroll | | | 5 || 5 Armor: Robe | 8 | 12 | 5 || 25 Dodge: Dodged | 19 | 12 | 17 || 48