Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (console) character file. Game seed: 6677173874283989706 2 sentinel the Digger (level 1, 4/14 HPs) Began as a Meteoran Earth Elementalist on Sept 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (64 turns). sentinel the Digger (Meteoran Earth Elementalist) Turns: 64, Time: 00:00:04 Health: 4/14 AC: 2 Str: 9 XL: 1 Next: 57% Magic: 4/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 1.4 Stealth + Level 2.7 Spellcasting + Level 1.3 Transmutations + Level 3.6 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 11% 2 Stone Arrow Conj/Erth 16% 3d8 26% 3 Petrify Tmut/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 535 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, sentinel the Meteoran Earth Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Unknown command. Unknown command. You open the door. A hobgoblin comes into view. The hobgoblin shouts! There is an open door here. Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. The blast of sand hits the hobgoblin! You kill the hobgoblin! Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Magic restored. An endoplasm comes into view. Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. The blast of sand hits the endoplasm! You kill the endoplasm! Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. But you're not safe! Unknown command. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.###.###.##### * ..#...#...#......# *, <.#.8.#.8.##.###.# * ..#...#...##.# #.# * * .###.###.###.# #.# .# #.# #.##..# #.# * * , .###.###.#######.###.#.. ..#...#...#............. 8.#.8...8.######@###.#.., ..#...#...#....g.# , , ################ * * *, * , * *** * , , ,, * , * * , You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 64 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_corners, minmay_misc_feat_tiny, minivault_25 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Sandblast || 2 Stab: Sleeping || 1 Dodge: Dodged || 3