Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 3362734745138689968 4 sentinel the Digger (level 2, 20/20 HPs) Began as a Meteoran Earth Elementalist on Sept 27, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (78 turns). sentinel the Digger (Meteoran Earth Elementalist) Turns: 78, Time: 00:00:21 Health: 20/20 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 6/6 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.2 Transmutations + Level 4.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 8% N/A 10% 2 Magic Dart Conj 8% 1d3 19% 1 Stone Arrow Conj/Erth 16% 3d8 26% 3 Searing Ray Conj 4% 2d4 28% 2 Petrify Tmut/Erth 10% N/A 54% 4 Fulminant Prism Conj/Hex 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 519 Altars: Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Welcome, sentinel the Meteoran Earth Elementalist. The majestic Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. The blast of sand hits the kobold. The kobold is severely wounded. The blast of sand hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; 5 stones; a kobold corpse You open the door. There is an open door here. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. There is an open door here. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The blast of sand misses the kobold. The blast of sand hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. A ball python comes into view. The ball python hisses angrily. There is an open door here. The blast of sand hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. Magic restored. A hobgoblin comes into view. The hobgoblin shouts! You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The blast of sand hits the hobgoblin! You kill the hobgoblin! Your Earth Magic skill increases to level 4! You have reached level 2! Your magical contamination has completely faded away. Found 8 stones. You see here 8 stones. Found a book of Conjurations. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#PPP#.#PPP#.# #.# ,* , #.#####.#####.####.# ,* * , ..+....<....+......# * #.#####.#####.###..#, #.#PPP#.#PPP#.# ##.# , #.#P⌠P#.#P⌠P#.# #.# , #.#PPP#.#PPP#.# #.# ,* #.#####+#####.# #.# , #......@......# #.#*, #######.####### #.# #.......# #.# #.#####.# #.#*, #. #.# #.#* * #. #(# #.# , #. #.# #.# , #. #.######.# , #. #........# , There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 53 | D:1 | Reached skill level 4 in Earth Magic 53 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/6 78 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, chequers_serial_rivers_micro_c Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.1 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 2.6 Transmutations | | 1.2 Action || total -------------------------++------- Cast: Sandblast || 6 Armor: Robe || 1