Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2989568563554973083 574 sentinel the Digger (level 7, -8/50 HPs) Began as a Meteoran Earth Elementalist on Sept 25, 2022. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:04:21 (457 turns). sentinel the Digger (Meteoran Earth Elementalist) Turns: 457, Time: 00:04:22 Health: -8/50 AC: 5 Str: 9 XL: 7 Next: 93% Magic: 15/16 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 10/16 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 steam dragon scales rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... e - amulet of magic regeneration HPRegen 0.16/turn o - ring of poison resistance MPRegen 0.55/turn (no ring) @: glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. Inventory: Armour a - a +1 robe d - +0 steam dragon scales (worn) Jewellery e - an amulet of magic regeneration (around neck) o - a ring of poison resistance (left hand) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 5.4 Spellcasting - Level 5.0 Conjurations - Level 1.2 Transmutations + Level 6.8 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 1% 1 b - Stone Arrow Conj/Erth 54% 3d10 3% 3 c - Passwall Tmut/Erth 16% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Petrify Tmut/Erth 20% N/A 22% 4 Ignite Poison Fire/Tmut/Pois 6% N/A 30% 3 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 3126 Temple (0/1) D:5 Altars: Dithmenos Fedhas Kikubaaqudgha Ru Uskayaw Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History The steam dragon is moderately wounded. The steam dragon barely misses you. x2 Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded) Okay, then. Casting: Passwall (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded, 71% to hit) The stone arrow hits the steam dragon. The steam dragon is severely wounded. The steam dragon breathes steam at you. The ball of steam hits you! The steam dragon misses you. x2 Casting: Stone Arrow (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (severely wounded, 71% to hit) The stone arrow hits the steam dragon!! You kill the steam dragon! You are engulfed in a cloud of scalding steam. The steam dragon misses you. The steam dragon barely misses you. Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! Your Earth Magic skill increases to level 6! You have reached level 7! Casting: Stone Arrow (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - steam dragon Aim: a steam dragon (moderately wounded, 71% to hit) The stone arrow hits the steam dragon!! You kill the steam dragon! The steam dragon scales are intact enough to wear. Your Spellcasting skill increases to level 5! Things that are here: +0 steam dragon scales; a steam dragon corpse You start removing your armour. You continue taking off your +1 robe. x4 You finish taking off your +1 robe. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Okay, then. Autopickup is now off. You see here an amulet of magic regeneration. You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. The amulet cannot attune itself to your exhausted body. e - an amulet of magic regeneration (around neck) Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. This rock feels extremely deep. An ice beast comes into view. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Passwall (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 The ice beast hits you but does no damage. You finish merging with the rock. The blast of sand hits the scorpion! The scorpion is heavily wounded. The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. x2 The blast of sand hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 71% to hit) The stone arrow hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) Okay, then. You feel sick. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 84% to hit) The blast of sand misses the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - scorpion The mass of ice explodes! The iceblast engulfs the scorpion!! You kill the scorpion! The now-empty wand crumbles to dust. You feel very sick. You hear a shout! You feel very sick. You see here a scorpion corpse. You feel sick. You feel sick. You feel sick. You feel sick. An ogre comes into view. It is wielding a +0 giant spiked club. You feel sick. You feel sick. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. You feel sick. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * HP warning! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 3% risk of failure) Press: ? - help, Dir - move target A rock wall. Magic restored. You feel sick. You are no longer poisoned. The centaur shoots an arrow. The arrow hits you! You die... ** #....<....###†#.##~....P# ########.###.###..c.<#.#P.†...P## ..>.......##.# #†)####.#.P†...~~# ..........##.# #..###..#~.....PP# ########..##.# #..##...##≈^..P~## ...##.# #O.###Yc.##.P..~# ,,##.##.# #..# ##...##~.~## * .##.# #..# ##.###~.P# ,,* , .# * #@## #.# #~.≈# * .#* ### #.# #...# * , ∩ #.# #...# , * ,> #.# #^.P# , , #.# #~.##* , #.# #^.# * * ... #~.# , , ... P..# , , , ..P# You could see an ogre and a centaur. Vanquished Creatures 2 steam dragons (D:5) A black bear (D:5) 2 scorpions 3 gnolls (D:5) A dart slug (D:5) An orc (D:4) 3 ball pythons 3 endoplasms (D:4) 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins A frilled lizard (D:3) 5 kobolds 29 creatures vanquished. Vanquished Creatures (collateral kills) A hound (D:5) A gnoll (D:5) An orc (D:5) 3 creatures vanquished. Vanquished Creatures (others) 7 fungi (D:5) A withered plant (D:5) 8 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 15 | D:1 | Reached skill level 4 in Earth Magic 21 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 56 | D:2 | Learned a level 2 spell: Passwall 66 | D:3 | You fall into a shaft and drop 1 floor! 118 | D:3 | Reached XP level 3. HP: 25/26 MP: 2/8 122 | D:3 | Learned a level 3 spell: Stone Arrow 151 | D:3 | Found a sacrificial altar of Ru. 257 | D:4 | Found a shadowy altar of Dithmenos. 270 | D:5 | Entered Level 5 of the Dungeon 281 | D:5 | Reached skill level 1 in Conjurations 286 | D:5 | Reached XP level 4. HP: 33/33 MP: 2/9 287 | D:5 | Reached skill level 5 in Earth Magic 290 | D:5 | Reached XP level 5. HP: 27/38 MP: 1/10 353 | D:4 | Found a hide-covered altar of Uskayaw. 374 | D:5 | Noticed a black bear 377 | D:5 | Killed a black bear 378 | D:5 | Reached XP level 6. HP: 45/45 MP: 2/13 382 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 383 | D:5 | Found a blossoming altar of Fedhas. 391 | D:5 | Noticed a steam dragon 391 | D:5 | Noticed a steam dragon 394 | D:5 | Killed a steam dragon 395 | D:5 | Reached skill level 5 in Conjurations 395 | D:5 | Reached skill level 6 in Earth Magic 395 | D:5 | Reached XP level 7. HP: 23/50 MP: 5/14 395 | D:5 | Killed a steam dragon 396 | D:5 | Reached skill level 5 in Spellcasting 457 | D:5 | HP: 2/50 [poisoned by a scorpion] 457 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:2: layout_basic D:3: layout_rooms, nicolae_ru_awakened_eye, lemuel_round_altar D:4: layout_basic, nicolae_overflow_hidden_temple, grunt_dithmenos_smoke, minmay_crystal_room, minmay_misc_feat_roman D:5: kennysheep_steamy, layout_loops_ring, grunt_temple_overflow_growth_and_decay, minmay_temple_entry_enclosed_plants, biasface_ghost_orc_armoury, serial_shops, shop, minmay_misc_feat_iff, uniq_edmund D:6: layout_loops_corners, zin_treasury Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Earth Magic | 4 5 6 | 6.8 Conjurations | 1 2 4 5 | 5.0 Spellcasting | 3 4 5 | 5.4 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Sandblast | 25 | 9 | 4 || 38 Passwall | 7 | 2 | 5 || 14 Stone Arrow | 2 | 5 | 2 || 9 Evoke: Wand | | 2 | 1 || 3 Use: Scroll | 5 | | || 5 Potion | | | 1 || 1 Armor: Steam dragon scal | | | 1 || 1 Dodge: Dodged | 10 | 13 | || 23