Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 13622186931313517550 4 sentinel the Magician (level 1, 0/13 HPs) Began as a Mummy Wanderer on Sept 11, 2022. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (120 turns). sentinel the Magician (Mummy Wanderer) Turns: 120, Time: 00:01:03 Health: 0/13 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 0/5 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 11 Spells: 7/8 levels left rFire x . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . e - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 helmet (worn) e - a +0 robe (worn) Scrolls b - a scroll of fear d - a scroll of blinking f - a scroll of fog Skills: - Level 1.0 Armour - Level 1.0 Dodging - Level 1.0 Stealth - Level 2.4 Unarmed Combat + Level 4.1 Spellcasting + Level 1.2 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5859 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History The zap hits the endoplasm. You kill the endoplasm! The zap hits the kobold. The kobold is severely wounded. The zap hits the kobold but does no damage. The kobold is severely wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You are out of magic! You are out of magic! You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. Your magical contamination has completely faded away. The zap hits the kobold. You kill the kobold! You enter the shallow water. Moving in this stuff is going to be slow. You barely miss the rat. The rat bites you. You closely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat barely misses you. You barely miss the rat. The rat bites you but does no damage. The rat closely misses you. You closely miss the rat. Your punch misses the rat. The rat bites you. You hit the rat. The rat is heavily wounded. The rat closely misses you. The zap hits the rat. You kill the rat! You enter the shallow water. Moving in this stuff is going to be slow. A ball python comes into view. The ball python bites you but does no damage. The ball python barely misses you. You closely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You enter the shallow water. Moving in this stuff is going to be slow. There is a faded altar of an unknown god here. Found 13 gold pieces. You enter the shallow water. Moving in this stuff is going to be slow. You see here 13 gold pieces. You now have 24 gold pieces (gained 13). Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. A goblin and a hobgoblin come into view. The hobgoblin shouts! There is a stone staircase leading down here. The zap misses the goblin. The zap hits the hobgoblin. The hobgoblin is heavily wounded. The goblin hits you but does no damage. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin attacks as you move away! The goblin misses you. You miscast Shock. Nothing appears to happen. The hobgoblin hits you. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin closely misses you. Why would you want to do that? A giant cockroach comes into view. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The goblin attacks as you move away! The goblin closely misses you. A kobold comes into view. It is wielding a +0 dagger. The kobold moves out of view. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, p - hobgoblin You miscast Shock. Nothing appears to happen. The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin completely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (64% to hit) The zap misses the hobgoblin. The zap misses the giant cockroach. The hobgoblin splashes around in the water. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The kobold shouts! Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The goblin shouts! You hear a shout! Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (64% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The zap hits the kobold. The kobold is heavily wounded. The zap misses the giant cockroach. The hobgoblin closely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the goblin. The goblin hits you with a +0 dagger. The hobgoblin closely misses you. The goblin barely misses you. You completely miss the goblin. The hobgoblin barely misses you. The goblin barely misses you. You closely miss the goblin. The hobgoblin closely misses you. The goblin barely misses you. You hit the goblin. Your punch misses the goblin. The goblin is severely wounded. The hobgoblin barely misses you. The goblin hits you but does no damage. The hobgoblin hits you but does no damage. The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The hobgoblin barely misses you. The goblin closely misses you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - giant cockroach Aim: a goblin, wielding a +0 dagger (55% to hit) The zap hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The zap hits the kobold. The kobold is severely wounded. The zap hits the giant cockroach but does no damage. The zap hits the goblin. The goblin is severely wounded. The hobgoblin barely misses you. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The hobgoblin barely misses you. The goblin barely misses you. You closely miss the goblin. The goblin is heavily wounded. The hobgoblin barely misses you. The goblin hits you with a +0 dagger. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The hobgoblin hits you. You die... ### #.. #.# #.# #g# #@# #g# #K# #### #B# #...##g######## .. ###)..##........# .# #.~.......~.~~..# .# #.~.~..~..~~....# .# ## #.~~≈~≈~~~~~.~..# .# You could see a giant cockroach, a hobgoblin, 2 goblins and a kobold. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Mummy Wanderer began the quest for the Orb. 0 | D:1 | sentinel set off with the following items: a +0 club, a | scroll of fear, a +0 helmet, a scroll of blinking, a +0 | robe, a scroll of fog; and the following spell memorised: | Shock; and the following spells available to memorise: | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 32 | D:1 | Found a faded altar of an unknown god. 120 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, chequers_ecumenical_altar_island Action || total -------------------------++------- Melee: Club || 17 Cast: Shock || 10 Armor: Robe || 8 Dodge: Dodged || 30