Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 12166160662277966806 210 sentinel the Digger (level 6, -6/44 (45) HPs) Began as a Meteoran Earth Elementalist on Sept 10, 2022. Mangled by a wight ... wielding a +2 halberd (14 damage) ... on level 6 of the Dungeon. The game lasted 00:03:06 (496 turns). sentinel the Digger (Meteoran Earth Elementalist) Turns: 496, Time: 00:03:07 HP: -6/44 (45) AC: 3 Str: 11 XL: 6 Next: 35% MP: 0/12 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/12 levels left rFire . . . SeeInvis . g - +3 dagger of Theory {vorpal, rPois rCorr} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . k - +0 helmet rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn i - ring of wizardry MPRegen 0.13/turn (no ring) @: glowing, lightly drained A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. Inventory: Hand Weapons g - the +3 dagger of Theory (weapon) {vorpal, rPois rCorr} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Armour a - a +0 robe (worn) k - a +0 helmet (worn) Jewellery i - a ring of wizardry (left hand) Scrolls f - a scroll of fog t - a scroll of teleportation Potions b - 2 potions of magic e - 2 potions of degeneration h - 2 potions of haste j - 3 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 3.9 Spellcasting * Level 3.9 Conjurations - Level 1.2 Transmutations + Level 5.6 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 b - Stone Arrow Conj/Erth 40% 3d9 2% 3 c - Passwall Tmut/Erth 12% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 15% N/A 14% 4 Frozen Ramparts Ice 6% 1d1 17% 3 Ice Form Ice/Tmut 5% N/A 41% 4 Summon Ice Beast Ice/Summ 3% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 3078 Temple: D:4-7 Altars: Kikubaaqudgha Xom The Shining One Shops: D:4 = D:5 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (heavily wounded, 72% to hit) The stone arrow hits the gnoll bouda! You kill the gnoll bouda! The blast of sand hits the gnoll! The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 75% to hit) The stone arrow misses the gnoll. The gnoll hits you from afar with a +0 spear! The blast of sand hits the gnoll! You kill the gnoll! 2 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 flail. The gnoll moves out of view. A gnoll bouda comes into view. It is wielding a +0 whip. The gnoll bouda moves out of view. An adder comes into view. Found a stone staircase leading down. The adder hisses angrily. There is a fountain of clear blue water here. There is a fountain of clear blue water here. The adder bites you. The adder completely misses you. Found 9 gold pieces. The adder closely misses you. The adder closely misses you. The adder barely misses you. There is a stone staircase leading down here. The adder bites you. You climb downwards. Magic restored. HP restored. There is a stone staircase leading up here. The blast of sand misses the adder. The adder bites you but does no damage. x2 The blast of sand hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a scroll of teleportation. Found an escape hatch in the floor. t - 2 scrolls of teleportation (gained 1) An orc priest, an orc wizard and 2 wights come into view. A wight is wielding a +0 long sword and wearing a +1 robe of positive energy. The orc priest shouts! You hear a shout! A wight comes into view. It is wielding a +3 hand axe. An orc wizard comes into view. It is wielding a +2 dagger of pain. The orc wizard shouts! There is an escape hatch in the floor here. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +4 flail and wearing a +0 robe (71% to hit) Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc priest looks satisfied for a moment. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your surroundings suddenly seem different. You open the door. Found 8 stones. There is an open door here. You open the door. Found a glowing golden altar of the Shining One. There is an open door here. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a scroll of identify. You see here a scroll of identify. As you read the scroll of identify, it crumbles to dust. d - 2 potions of degeneration; e - 2 potions of degeneration d - an amulet of faith (around neck) Autopickup is now on. You start removing your amulet. You continue taking off your amulet of faith. x4 You finish taking off your amulet of faith. You drop an amulet of faith. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found a scroll of teleportation. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 vampiric falchion and wearing a +0 robe (71% to hit) The stone arrow misses the wight. The wight barely misses you. A wight breaks down the door. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 vampiric falchion and wearing a +0 robe (71% to hit) The stone arrow misses the wight. The wight misses you. The wight barely misses you. The wight closely misses you. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 vampiric falchion and wearing a +0 robe (71% to hit) The stone arrow misses the wight. The wight misses you. The wight hits you with a +2 vampiric falchion! The wight hits you with a +1 great sword! Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You swing at nothing. The wight closely misses you. The wight misses you. The wight closely misses you. Unknown command. Unknown command. Unknown command. Unknown command. The wight hits you with a +2 vampiric falchion! You feel drained. The wight hits you with a +1 great sword! * * * LOW HITPOINT WARNING * * * The wight closely misses you. There is a broken door, spattered with blood here. The wight attacks as you move away! The wight hits you but does no damage. The wight attacks as you move away! The wight misses you. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. Okay, then. Casting: Passwall (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 2% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. The wight hits you with a +2 vampiric falchion. * * * LOW HITPOINT WARNING * * * The wight misses you. You continue meditating on the rock. The wight hits you from afar with a +2 halberd! You die... * .# # *.# # . # * * * # , ..# *+##+## # * ..# , #..... ## *#.# #.....####.. #.+##+* +##'....# #.#@z#, #..##.### #.#..#+###+#..#..# #.#z.#.....#..#.## #.'z.+.._..'..+. #.#..#.....#..#. #z#".#+###+#(.#. #z#..# , #..#. #?+##+ + +##+. #.#, * * You could see 3 wights. Vanquished Creatures A hound (D:5) An orc priest (D:4) A gnoll bouda (D:5) 3 gnolls 6 adders A worm (D:2) A dart slug (D:4) 4 orcs (D:4) A bat (D:2) 5 endoplasms 2 giant cockroaches (D:2) A goblin (D:2) A hobgoblin (D:3) 2 jackals (D:4) 3 kobolds A quokka (D:1) A frilled lizard (D:2) 35 creatures vanquished. Vanquished Creatures (others) 4 fungi (D:3) 4 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 35 | D:2 | Reached skill level 4 in Earth Magic 46 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/6 57 | D:2 | Identified the +3 dagger of Theory {vorpal, rPois rCorr} 68 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 72 | D:1 | Learned a level 2 spell: Passwall 76 | D:1 | Learned a level 3 spell: Stone Arrow 107 | D:3 | Noticed Sigmund 109 | D:3 | Found a shimmering altar of Xom. 174 | D:2 | Reached skill level 1 in Conjurations 215 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/9 216 | D:2 | Reached skill level 5 in Earth Magic 325 | D:4 | Found Inkeikh's Jewellery Shoppe. 328 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/10 333 | D:5 | Entered Level 5 of the Dungeon 394 | D:5 | Reached XP level 6. HP: 45/45 MP: 10/12 403 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 414 | D:5 | Found Bayrunag's Antique Armour Shop. 462 | D:6 | Found a glowing golden altar of the Shining One. 496 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, basic_ecumenical_altar D:2: layout_basic D:3: layout_rooms, zin_scriptorium, nicolae_ashenzari_skybound, mainiacjoe_overflow_catch_the_wave, uniq_sigmund D:4: layout_gridville, serial_shops, shop, uniq_ijyb D:5: layout_rooms, mainiacjoe_overflow_boulevard, serial_shops, shop_fountains D:6: layout_rooms, nicolae_ru_path_of_blood, mainiacjoe_overflow_24_doors, minmay_temple_entry_statues_pillars, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 5 | 5.6 Conjurations | 1 2 3 | 3.9 Spellcasting | 3 | 3.9 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Sandblast | 23 | 26 || 49 Passwall | 2 | 5 || 7 Stone Arrow | | 9 || 9 Use: Scroll | | 6 || 6 Armor: Robe | 4 | 6 || 10 Dodge: Dodged | 7 | 21 || 28