sentinel Level 1 of the Dungeon (7, -46, D:1) a +0 leather armour (7, -12, D:1) 3 poisoned darts (15, -32, D:1) 3 poisoned darts (23, -14, D:1) a +0 hand axe (26, -39, D:1) a +0 club (28, -30, D:1) a +0 club (41, -48, D:1) a +0 robe Level 2 of the Dungeon [Shop] Tisomp's General Store 5 stones (5 gold) a +0 dagger (22 gold) a +0 ring mail (44 gold) a scroll of vulnerability (44 gold) a potion of magic (88 gold) a +2 vorpal flail (189 gold) 4 stones (4 gold) [Shop] Amopned's Weapon Boutique the +8 demon trident "Rift" {distort, reach+} (845 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. the +4 spear "Erchiam" {drain, rC+ Str+2 Int+3} (499 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+3). rC: It protects you from cold. a stone (1 gold) 4 stones (4 gold) 4 silver javelins (96 gold) a +0 club (10 gold) a +0 club (10 gold) a +2 vorpal hand crossbow (172 gold) [Shop] Binifim's Weapon Emporium a +0 mace (33 gold) a +0 spear (33 gold) a +0 dagger (22 gold) the +4 dagger "Morg" {pain, Will+ Int+5} (529 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 trident (38 gold) a +0 dagger (22 gold) a +0 sling (16 gold) a +1 morningstar of holy wrath (156 gold) a +0 long sword of draining (91 gold) [Shop] Sirrefes's Antique Weapon Shoppe a +0 rapier (84 gold) a +0 quarterstaff (84 gold) a +1 hand axe of distortion (304 gold) the +5 whip of Poverty {speed, rPois Str+6 Int-2 Dex-5} (873 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+6). Int: It affects your intelligence (-2). Dex: It affects your dexterity (-5). rPois: It protects you from poison. a +0 club (21 gold) a +0 war axe (73 gold) a +1 vampiric dagger (273 gold) (0, 0, D:2) 6 stones (5, 19, D:2) 4 stones (11, 18, D:2) a +0 scythe a +0 robe (27, 11, D:2) a +0 club (27, 15, D:2) 4 poisoned darts (27, 16, D:2) a +0 club (38, 45, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 1, D:3) a +0 club a +0 leather armour (11, -6, D:3) a +0 pair of gloves (14, 21, D:3) a +0 dagger (27, 21, D:3) a +0 vampiric spear (28, 23, D:3) a +0 flail (28, 31, D:3) a ring of positive energy a ring of magical power a +6 ring of intelligence (29, 22, D:3) a +0 spear (31, 38, D:3) a +0 club 2 poisoned darts (35, -4, D:3) a +0 short sword 3 stones (36, 26, D:3) a +0 leather armour (36, 42, D:3) a +0 leather armour (38, 0, D:3) a +0 robe (40, 39, D:3) a +0 scale mail (41, -2, D:3) a +0 hand axe a +0 chain mail (42, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -14, D:4) a +0 falchion (12, -11, D:4) an iguana corpse (skeletalised by now) (13, -14, D:4) a scroll of noise (15, -23, D:4) a +0 robe (20, -26, D:4) a +0 dagger a +0 robe (21, -24, D:4) a +0 rapier a +0 leather armour (24, -20, D:4) a +0 dagger a +0 sling (25, -15, D:4) 5 stones (28, -10, D:4) 6 stones (39, -28, D:4) a +0 club (44, -19, D:4) a +0 chain mail (46, -9, D:4) a +0 short sword (48, -9, D:4) 4 poisoned darts (48, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail an orc corpse (1, -11, D:5) a scorpion corpse (4, -13, D:5) a +0 sling (5, -30, D:5) a water moccasin corpse (7, -37, D:5) a +0 short sword (10, -37, D:5) a scroll of identify