Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 8840518177310399666 154 sentinel the Stinger (level 5, 0/38 HPs) Began as a Meteoran Venom Mage on Sept 4, 2022. Slain by a jelly (1 damage) ... on level 6 of the Dungeon. The game lasted 00:02:20 (296 turns). sentinel the Stinger (Meteoran Venom Mage) Turns: 296, Time: 00:02:21 Health: 0/38 AC: -2 Str: 4 XL: 5 Next: 94% Magic: 1/10 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . i - +1 whip "Senwoary" {vorpal, +Blink rPois Will+++ Str-5} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +++.. (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: corroded, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. Inventory: Hand Weapons i - the +1 whip "Senwoary" (weapon) {vorpal, +Blink rPois Will+++ Str-5} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rPois: It protects you from poison. +Blink: It lets you blink. Will: It greatly increases your willpower. Armour a - a +0 robe (worn) Potions b - a potion of magic d - 2 potions of heal wounds {unknown} e - a potion of mutation {unknown} g - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 1.2 Transmutations + Level 7.1 Poison Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 32% N/A 5% 2 Olgreb's Toxic Radiance Pois 29% N/A 9% 4 Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 3304 Temple: D:4-7 Altars: Uskayaw Annotations: D:5 2 transporters Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You have reached level 4! You feel sick. You feel sick. The adder attacks as you move away! The adder bites you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder attacks as you move away! The adder closely misses you. You feel sick. Okay, then. The adder attacks as you move away! The adder bites you. * * * LOW HITPOINT WARNING * * * x2 You feel sick. The adder attacks as you move away! The adder bites you but does no damage. You feel sick. You feel sick. The adder misses you. There is a stone staircase leading down here. You feel sick. The adder looks more healthy. The adder bites you. * * * LOW HITPOINT WARNING * * * You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Magic restored. There is a stone staircase leading up here. Okay, then. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 57% to hit) The sting hits the adder. The adder is poisoned. You kill the adder! You feel sick. Your Poison Magic skill increases to level 6! You feel sick. You open the door. You feel sick. You are no longer poisoned. There is an open door here. As you read the scroll labelled MUSOYVE CEECU, it crumbles to dust. It is a scroll of identify. c - a potion of curing; q - a potion of curing You open the door. Found a scroll of identify. A hound comes into view. The hound barks! A jelly comes into view. There is an open door here. You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound closely misses you. A scorpion comes into view. The hound closely misses you. The hound attacks as you move away! The hound bites you but does no damage. The hound bites you. The hound attacks as you move away! The hound bites you. Found 5 gold pieces and a wand of flame (5). The hound closely misses you. The sting hits the hound but does no damage. The hound is poisoned. The hound bites you. Your magical contamination has completely faded away. The hound attacks as you move away! The hound bites you. The hound completely misses you. The hound closely misses you. The sting hits the hound. The hound looks even sicker. The hound is moderately wounded. The hound closely misses you. x2 The sting hits the hound but does no damage. The hound looks even sicker. The hound is moderately wounded. The hound bites you. The hound bites you. The sting hits the hound. The hound looks as sick as possible! The hound is moderately wounded. The hound bites you. The hound attacks as you move away! The hound barely misses you. The hound closely misses you. The hound attacks as you move away! The hound bites you. You kill the hound! You have reached level 5! You aren't carrying any items that you can evoke. Unknown command. Okay, then. The sting misses the scorpion. The sting hits the scorpion but does no damage. The scorpion is poisoned. The scorpion stings you. You are too injured to fight recklessly! The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You are too injured to fight recklessly! The scorpion attacks as you move away! The scorpion barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, 74% to hit) The sting hits the scorpion. The scorpion looks even sicker. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. HP warning! You feel better. The scorpion closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, very poisoned, 74% to hit) The sting hits the scorpion but does no damage. The scorpion looks even sicker. The scorpion is almost dead. You kill the scorpion! The jelly barely misses you. Your Poison Magic skill increases to level 7! You are too injured to fight recklessly! Unknown command. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is lightly wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * HP warning! Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (100% to hit) Okay, then. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is lightly wounded. The jelly hits you. You die... #.../?.........#* ,, #....##..##....# , *....##..##....#, , , #...##...#....+, , ##...##...'....# , #....##..##...## , #....##..##...########### #........................ #.......J@............... #....##..##..###.######## #....##..##..###'#* * * #....†...#.......#, *, #........+......<# #....#######.##†## + , #...$#* # #+# *, * #....+ , , , ##...# , , , You could see a jelly (poisoned). Vanquished Creatures A scorpion (D:6) 2 hounds 3 adders A dart slug (D:4) A giant cockroach (D:4) 2 hobgoblins 2 quokkas A ball python (D:2) 2 bats A frilled lizard (D:1) 16 creatures vanquished. Vanquished Creatures (others) 4 plants (D:5) 4 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 32 | D:1 | Reached skill level 4 in Poison Magic 85 | D:2 | Reached XP level 2. HP: 19/20 MP: 1/6 95 | D:2 | Found a faded altar of an unknown god. 109 | D:2 | You fall into a shaft and drop 2 floors! 125 | D:4 | Found a hide-covered altar of Uskayaw. 148 | D:5 | Entered Level 5 of the Dungeon 151 | D:5 | Found a transporter. 158 | D:5 | Noticed a gnoll sergeant 160 | D:5 | Noticed a gnoll sergeant 185 | D:5 | Found a transporter. 198 | D:4 | Reached XP level 3. HP: 14/26 MP: 1/8 218 | D:3 | Identified the +1 whip "Senwoary" {vorpal, +Blink rPois | Will+++ Str-5} 232 | D:5 | Noticed a phantom 236 | D:5 | Reached skill level 5 in Poison Magic 247 | D:5 | Reached XP level 4. HP: 19/33 MP: 3/9 257 | D:6 | Reached skill level 6 in Poison Magic 272 | D:6 | Noticed a scorpion 288 | D:6 | Reached XP level 5. HP: 20/38 MP: 6/10 295 | D:6 | Reached skill level 7 in Poison Magic 295 | D:6 | HP: 1/38 [acid (10)] 296 | D:6 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, grunt_decor_clamped, minmay_misc_feat_square, minmay_misc_feat_diagonals D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, serial_shops, shop, basic_altar, minivault_4, chequers_serial_rivers_small_b, minmay_lizard_king D:3: layout_rooms, uniq_sigmund D:4: layout_basic, nicolae_uskayaw_dance_hall, serial_shops, shop_fountains, minmay_misc_feat_columns, nrook_mini_backslash D:5: layout_loops_ring, gammafunk_ghost_gnarly_gnolls, kennysheep_big_empty_room D:6: layout_gridville, portal_sewer_entry_a, st_stairs_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Poison Magic | 4 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 2.6 Transmutations | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Sting | 34 | 11 || 45 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armor: Robe | 11 | 2 || 13 Dodge: Dodged | 19 | 15 || 34