sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) a +0 sling (7, 0, D:1) a +0 short sword a frilled lizard corpse (skeletalised by now) (20, -2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Dounnum's One-of-a-Kind Rings a +1 ring of strength (20 gold) a +2 ring of evasion (100 gold) the ring "Omom Kena" {Fly rC+++ Str-2 Int+6} (759 gold) [ring of intelligence] Str: It affects your strength (-2). Int: It affects your intelligence (+6). rC: It renders you almost immune to cold. Fly: It grants you flight. the ring of Degof {rF+ rN+ Str+3} (403 gold) [ring of positive energy] Str: It affects your strength (+3). rF: It protects you from fire. rN: It protects you from negative energy. a +2 ring of protection (100 gold) a +9 ring of strength (780 gold) the ring of Dueppugu {Fire rN+ Will++ rCorr Str-4} (474 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (0, 0, D:2) an adder corpse (2, 16, D:2) a frilled lizard corpse (5, 16, D:2) 6 gold pieces Level 3 of the Dungeon [Shop] Zoficoni's Armour Shop (Shop contents are unknown) (0, 0, D:3) a +0 long sword (1, -10, D:3) a dart slug corpse (13, 0, D:3) 17 gold pieces (19, 3, D:3) a giant cockroach corpse (20, 6, D:3) a +0 hand axe (20, 11, D:3) a +0 dagger a +0 robe an orc corpse (21, -3, D:3) 16 gold pieces (28, 9, D:3) a +0 dagger an orc corpse (35, 9, D:3) 7 gold pieces