sentinel Level 1 of the Dungeon (0, 0, D:1) 6 stones (7, 2, D:1) 8 gold pieces (10, -8, D:1) a bat corpse (12, -18, D:1) a +0 club (19, -33, D:1) 3 gold pieces (23, -38, D:1) a frilled lizard corpse Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (2, 5, D:2) a frilled lizard corpse (8, 6, D:2) a ball python corpse (9, 6, D:2) a hobgoblin corpse (13, 22, D:2) an adder corpse (16, -2, D:2) a +0 dagger a goblin corpse (16, 22, D:2) a +0 quarterstaff (17, -2, D:2) a +0 whip (17, 7, D:2) a +0 sling a +0 dagger (19, 10, D:2) a rat corpse a rat corpse (26, 6, D:2) a +0 robe (26, 11, D:2) the +1 pair of gloves of Shielding {-Cast Str+5 Slay+5} Str: It affects your strength (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). -Cast: It prevents spellcasting. (27, 6, D:2) a +0 club (28, 5, D:2) 18 gold pieces (29, 3, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) a worm corpse