Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 11102754353405855655 172 sentinel the Stinger (level 6, 0/45 HPs) Began as a Meteoran Venom Mage on Sept 4, 2022. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:06 (257 turns). sentinel the Stinger (Meteoran Venom Mage) Turns: 257, Time: 00:03:07 Health: 0/45 AC: 2 Str: 10 XL: 6 Next: 10% Magic: 0/13 EV: 12 Int: 18 God: Gold: 0 SH: 5 Dex: 15 Spells: 5/13 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... i - amulet of reflection HPRegen 0.15/turn (no ring) MPRegen 0.13/turn (no ring) @: brilliant, lethally poisoned (0 -> -5), very slightly contaminated, hasted, glowing, very quick A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - an orb of wrath m - an orb of energy Jewellery i - an amulet of reflection (around neck) Scrolls c - a scroll of torment {unknown} e - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of poison {unknown} Potions b - a potion of magic h - a potion of haste l - a potion of brilliance Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 4.0 Spellcasting - Level 1.2 Transmutations * Level 6.6 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 100% 1d8 3% 1 m - Mephitic Cloud Conj/Pois/Air 17% N/A 19% 3 t - Olgreb's Toxic Radia Pois 41% N/A 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 46% N/A 6% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 2739 Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Found a leather armour. Found 16 gold pieces. Okay, then. Casting: Olgreb's Toxic Radiance (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The water moccasin attacks as you move away! The water moccasin bites you. Casting: Olgreb's Toxic Radiance (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The ogre looks even sicker. The water moccasin bites you but does no damage. The water moccasin attacks as you move away! You block the water moccasin's attack. Your toxic aura wanes. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Okay, then. You feel very sick. The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is poisoned. The water moccasin is lightly wounded. You feel very sick. The water moccasin misses you. The water moccasin barely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre, p - water moccasin Aim: an ogre, wielding a +0 giant club (almost dead, poisoned, 88% to hit) The sting misses the ogre. You feel sick. The water moccasin bites you. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * HP warning! It was a potion of curing. You feel better. q - 2 potions of curing The water moccasin misses you. You feel better. You kill the ogre! The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! Your Poison Magic skill increases to level 6! You have reached level 6! You feel stronger. You feel better. The water moccasin misses you. You are too injured to fight recklessly! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) Okay, then. Okay, then. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is lightly wounded. The water moccasin misses you. You block the water moccasin's attack. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks even sicker. The water moccasin is lightly wounded. The water moccasin bites you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, very poisoned, 57% to hit) The sting misses the water moccasin. The water moccasin closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 57% to hit) The sting misses the water moccasin. The water moccasin misses you. The water moccasin closely misses you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks even sicker. The water moccasin is heavily wounded. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, very poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin looks as sick as possible! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. x2 Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, extremely poisoned, 57% to hit) Okay, then. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * HP warning! It was a potion of haste. You feel yourself speed up. h - a potion of haste; m - an orb of energy * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * HP warning! Okay, then. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, very poisoned, 63% to hit) You feel a surge of power! You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. HP warning! Unknown command. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. HP warning! You die... ......###...#.# , #.....#...#.# , ###.....###... , ,* *#..........#.# , * , ##.....#...#.# , #..........#.# * , ** ####....#####... * ,###.......# #..### *, ,,#@.S).....# #.. # , #............## ### # *#..............# ,# .......[.#...##... , * #..#....##....#.... ,* ,, ## ####.#...$....... , , , ..#.........## * , , ..., ..... , , * # You could see a water moccasin (very poisoned). Vanquished Creatures An ogre (D:5) A jelly (D:4) Natasha (twice) (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:2) A goblin (D:4) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 68 | D:2 | Noticed Natasha 76 | D:2 | Killed Natasha 77 | D:2 | Reached skill level 5 in Poison Magic 77 | D:2 | Reached XP level 2. HP: 20/20 MP: 0/6 77 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/8 81 | D:2 | Learned a level 3 spell: Mephitic Cloud 110 | D:2 | Noticed Natasha 119 | D:2 | Killed Natasha 120 | D:2 | Reached XP level 4. HP: 16/33 MP: 0/9 132 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 185 | D:4 | Found a hide-covered altar of Uskayaw. 201 | D:4 | Reached XP level 5. HP: 30/38 MP: 5/11 216 | D:3 | You fall into a shaft and drop 2 floors! 216 | D:5 | Entered Level 5 of the Dungeon 217 | D:5 | Noticed an ogre 232 | D:5 | Noticed a water moccasin 245 | D:5 | Killed an ogre 246 | D:5 | Reached skill level 6 in Poison Magic 246 | D:5 | Reached XP level 6. HP: 12/45 MP: 6/13 254 | D:5 | HP: 2/45 [poisoned by a water moccasin] 257 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_basic, kennysheep_boxes, uniq_natasha, uniq_robin D:3: layout_basic, lemuel_coloured_pillars_altar, nemelex_altar_shiori D:4: layout_cave_pools, lemuel_crystal_altar, trog_hazing_becter, roderic_lattice_a D:5: layout_cave_pools, grunt_temple_overflow_order_and_chaos_2, nicolae_ru_the_path_less_chosen, nicolae_titane, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Poison Magic | 5 6 | 6.6 Spellcasting | 3 4 | 4.0 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Sting | 18 | 17 || 35 Olgreb's Toxic Ra | | 3 || 3 Use: Potion | | 5 || 5 Armor: Robe | 2 | 3 || 5 Dodge: Dodged | 1 | 11 || 12 Block: Other | | 2 || 2