sentinel Level 1 of the Dungeon (0, 0, D:1) 12 gold pieces (0, 7, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) 7 stones (7, -15, D:1) a stone (17, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (16, 3, D:2) a +0 dagger 2 stones a ball python corpse a kobold corpse (18, 7, D:2) 6 gold pieces (19, 32, D:2) an adder corpse (skeletalised by now) (22, 5, D:2) a quokka corpse Level 3 of the Dungeon [Shop] Exewk's Weapon Emporium a +3 hand axe of venom (206 gold) 5 stones (5 gold) 5 stones (5 gold) the +8 sling of the Crafting Stork {freeze, Fly rC++ Dex+4} (777 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. Fly: It grants you flight. 6 stones (6 gold) a +0 vorpal scimitar (80 gold) 2 stones (2 gold) 5 javelins (40 gold) 3 stones (3 gold) (0, 0, D:3) a scroll of immolation (4, -1, D:3) a +0 spear (5, -18, D:3) a hobgoblin corpse (7, -22, D:3) 6 stones (13, 2, D:3) a +0 short sword (15, -12, D:3) 16 gold pieces (16, -31, D:3) a hobgoblin corpse (17, -14, D:3) a worm corpse (24, -35, D:3) 8 gold pieces (32, -21, D:3) 12 gold pieces