sentinel Level 1 of the Dungeon (10, 13, D:1) 2 poisoned darts (11, -13, D:1) 19 gold pieces (14, -18, D:1) a +0 club 5 stones (14, -1, D:1) a +0 leather armour (18, 13, D:1) a +0 dagger (38, -27, D:1) 10 gold pieces (45, -18, D:1) a +0 short sword 2 stones (46, -21, D:1) a +0 sling 12 gold pieces Level 2 of the Dungeon (5, 13, D:2) a bat corpse (skeletalised by now) (6, 16, D:2) 6 stones (14, 8, D:2) a +0 hand axe (14, 11, D:2) 8 gold pieces (22, 24, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (4, -26, D:3) an adder corpse (skeletalised by now) (5, -26, D:3) a hobgoblin corpse (skeletalised by now) (5, -8, D:3) 8 gold pieces (6, -42, D:3) 14 gold pieces (21, -3, D:3) the +0 ring mail "Amyng" {rCorr Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. (23, 0, D:3) a +0 spear (24, -36, D:3) a +0 dagger (26, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (27, -10, D:3) an adder corpse (skeletalised by now) (27, -7, D:3) a bat corpse (skeletalised by now) (29, -44, D:3) 3 boomerangs (31, -20, D:3) a ball python corpse (skeletalised by now) (32, -35, D:3) a ball python corpse Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (1, 7, D:4) an adder corpse (3, 2, D:4) a book of Displacement (27, 10, D:4) a +0 ring mail (29, 18, D:4) a +4 long sword (29, 19, D:4) a +0 mace (41, 16, D:4) 10 gold pieces (43, 27, D:4) a giant cockroach corpse (46, 23, D:4) 18 gold pieces Level 5 of the Dungeon (0, 0, D:5) a book of Misfortune (1, 2, D:5) a +0 short sword (2, 1, D:5) the +3 ring mail of Xecoist {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (6, 1, D:5) a +0 whip a +0 whip a +0 chain mail a +0 dagger a +0 ring mail (10, 1, D:5) a +0 buckler (10, 9, D:5) an amulet of guardian spirit (12, -1, D:5) a scroll of magic mapping (13, 5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (5, -9, D:6) 16 gold pieces (15, 6, D:6) 8 stones