Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 17943886596925597296 1434 sentinel the Destroyer (level 9, 62/62 HPs) Began as a Meteoran Earth Elementalist on Aug 28, 2022. Quit the game on level 7 of the Dungeon. The game lasted 00:09:47 (1008 turns). sentinel the Destroyer (MeEE) Turns: 1008, Time: 00:09:48 Health: 62/62 AC: 3 Str: 14 XL: 9 Next: 23% Magic: 19/19 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 16 Spells: 14/20 levels left rFire . . . SeeInvis . l - +2 hand axe "Irhupel" {pain, rElec Will+ Str+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +0 robe {Will+} rPois . Reflect . (no helmet) rElec + Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will +++.. (no boots) Stlth +......... (no amulet) HPRegen 0.20/turn s - ring of wizardry MPRegen 0.16/turn (no ring) @: glowing, studying Armour A: sense surroundings 2, otherworldly, glowing, explore regen a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. Inventory: Hand Weapons l - the +2 hand axe "Irhupel" (weapon) {pain, rElec Will+ Str+4} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It increases your willpower. Missiles k - 3 silver javelins n - 2 boomerangs Armour a - a +0 robe g - a +0 cloak (worn) m - a +0 robe of willpower (worn) Jewellery c - a ring of flight s - a ring of wizardry (left hand) t - an amulet of the acrobat Wands V - a wand of flame (13) Scrolls h - a scroll of brand weapon i - a scroll of immolation Potions b - a potion of magic d - 3 potions of brilliance e - a potion of mutation {unknown} j - 2 potions of resistance {unknown} o - 2 potions of curing {unknown} p - a potion of degeneration {unknown} q - 2 potions of berserk rage {unknown} w - 2 potions of heal wounds Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 6.1 Spellcasting * Level 8.7 Conjurations - Level 1.2 Transmutations + Level 7.8 Earth Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 74% 2d16 1% 1 b - Stone Arrow Conj/Erth 78% 3d11 1% 3 c - Passwall Tmut/Erth 20% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 24% N/A 6% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 3743 Temple: D:4-7 Lair: D:8-11 Altars: Fedhas Yredelemnul Shops: D:5 * Portals: Bailey: D:7 Annotations: D:7 3 runed translucent doors, arrururu's ghost, novice KoEn Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Something completely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits something. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. HP warning! Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line The puff of flame hits something. Reactivating autopickup. You feel a bit more experienced. HP warning! Things that are here: a +1 dagger of speed; a +0 robe HP warning! As you read the scroll of identify, it crumbles to dust. i - a scroll of immolation HP warning! Okay, then. Okay, then. HP warning! HP warning! HP warning! HP warning! You hear the steady creaking of a portcullis. A howler monkey comes into view. A howler monkey is nearby! A howler monkey is nearby! The howler monkey howls! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (82% to hit) The blast of sand hits the howler monkey!! You kill the howler monkey! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A howler monkey comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - howler monkey Aim: a howler monkey (wandering, hasn't noticed you, 82% to hit) The blast of sand hits the howler monkey!! You kill the howler monkey! Found 19 gold pieces. Found a runed translucent gate. The orc shouts! x2; The orc warrior shouts! You hear a shout! x2 Found a glowing scarf. Found a roughly hewn altar of Beogh. The orc shouts! x2 Found a pair of gloves. The orc shouts! Found a glowing short sword. The orc warrior shouts! Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Found 11 gold pieces and a scroll of identify. r - a scroll of identify As you read the scroll of identify, it crumbles to dust. d - 3 potions of brilliance Found an escape hatch in the ceiling. You hear the steady creaking of a portcullis nearby. There is an escape hatch in the ceiling here. Found a club. A water moccasin comes into view. The water moccasin hisses angrily. You see here a +0 club. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (57% to hit) The stone arrow hits the water moccasin! The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 57% to hit) The stone arrow hits the water moccasin!! You kill the water moccasin! You feel sick. Your Spellcasting skill increases to level 6! Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Found 13 gold pieces. Found a scroll labelled KAWYATESOO. Things that are here: 13 gold pieces; 5 stones Found 9 gold pieces. Okay, then. f - a scroll labelled KAWYATESOO Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You hear the steady creaking of a very distant portcullis. Magic restored. You finish merging with the rock. As you read the scroll labelled KAWYATESOO, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#......#...................... ...#........##........#...#.###.# ...#......#.######...###..#.###[# $..#......#.# #.### #.>...##.# ####......#.# #.# ##....##.# #......#.######.# #.....#.# ########....#D..# #...#...# ####.#h#* #...##### #Y.@# #...# ##### #...# #...# ##### You could see a friendly steam dragon (summoned), a friendly ice beast (summoned) and a friendly howler monkey (summoned). Vanquished Creatures Menkaure (D:4) 2 water moccasins A sky beast (D:7) A centaur (D:7) A bullfrog (D:8) A necrophage (D:6) 2 scorpions 5 howler monkeys (D:7) 2 hounds 2 jellies 3 orc priests A human zombie (D:6) A gnoll bouda (D:8) An iguana (D:7) 4 orc wizards 3 gnolls (D:8) 4 adders A shadow imp (D:6) 2 worms 15 orcs An endoplasm (D:1) 2 hobgoblins A quokka (D:4) A ball python (D:2) A frilled lizard (D:3) 2 goblins 2 kobolds (D:3) A rat (D:3) 64 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 65 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 41 | D:2 | Reached XP level 2. HP: 20/20 MP: 3/6 56 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/8 59 | D:3 | Learned a level 2 spell: Passwall 63 | D:3 | Learned a level 3 spell: Stone Arrow 108 | D:3 | Found a blossoming altar of Fedhas. 135 | D:4 | Reached skill level 1 in Conjurations 144 | D:4 | Noticed Menkaure 148 | D:4 | Killed Menkaure 149 | D:4 | Reached skill level 3 in Conjurations 149 | D:4 | Reached skill level 5 in Earth Magic 149 | D:4 | Reached XP level 4. HP: 33/33 MP: 9/9 149 | D:4 | Reached XP level 5. HP: 38/38 MP: 10/10 249 | D:3 | Reached skill level 4 in Conjurations 249 | D:3 | Reached XP level 6. HP: 45/45 MP: 9/11 291 | D:4 | Identified the +2 hand axe "Irhupel" {pain, rElec Will+ | Str+4} 318 | D:5 | Entered Level 5 of the Dungeon 334 | D:5 | Noticed a water moccasin 339 | D:5 | Killed a water moccasin 340 | D:5 | Reached skill level 5 in Conjurations 340 | D:5 | Reached XP level 7. HP: 43/50 MP: 3/13 391 | D:5 | Found Kussakin's Elemental Accessories. 492 | D:7 | Reached skill level 6 in Conjurations 594 | D:6 | Reached XP level 8. HP: 38/57 MP: 4/15 769 | D:6 | Found a basalt altar of Yredelemnul. 779 | D:6 | Reached skill level 7 in Conjurations 815 | D:8 | Reached skill level 5 in Spellcasting 833 | D:7 | Found a flagged portal. 855 | D:7 | HP: 2/57 [something (2)] 873 | D:7 | Reached skill level 8 in Conjurations 873 | D:7 | Gained mutation: You passively map the area around you. | [Meteoran growth] 873 | D:7 | Reached XP level 9. HP: 28/62 MP: 2/18 911 | D:7 | Found a runed translucent gate. 911 | D:7 | Noticed arrururu's ghost (novice KoEn) 912 | D:7 | Found a runed translucent gate. 913 | D:7 | Found a runed translucent gate. 915 | D:7 | Identified the +3 plate armour "Jyffulak" {Slay+2} 1008 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, minmay_misc_feat_hallway D:2: layout_loops_ring, serial_shops, shop, minmay_fractal_squares_gapless_5 D:3: layout_basic, fedhas_ov_isle_minmay D:4: layout_loops_cross, uniq_menkaure D:5: layout_basic, nicolae_elemental_shop, kennysheep_small_spiral, nicolae_shop_firing_range, uniq_eustachio D:6: layout_basic, lemuel_mausoleum_altar_yredelemnul, temple_fountains, chequers_ossuary_entry_cave, minmay_misc_feat_square, minmay_tree_intersection D:7: layout_rooms, biasface_ghost_orc_armoury, enter_bailey_6 D:8: nicolae_whirlpool, layout_basic, led_sif_pool Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Earth Magic | 4 5 6 7 | 7.8 Conjurations | 3 4 5 6 8 | 8.7 Spellcasting | 3 4 5 6 | 6.1 Dodging | | 2.4 Stealth | | 1.4 Transmutations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | | | 4 || 4 Cast: Sandblast | 15 | 19 | 66 || 100 Passwall | 2 | 12 | 14 || 28 Stone Arrow | | 1 | 22 || 23 Evoke: Wand | 3 | | 1 || 4 Use: Scroll | | | 7 || 7 Potion | | | 1 || 1 Armor: Robe | 2 | 1 | 14 || 17 Dodge: Dodged | 3 | 6 | 29 || 38