Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 15942373572503975095 1472 sentinel the Geomancer (level 9, 62/62 HPs) Began as a Meteoran Earth Elementalist on Aug 27, 2022. Quit the game on level 7 of the Dungeon. The game lasted 00:15:57 (1263 turns). sentinel the Geomancer (MeEE) Turns: 1263, Time: 00:15:58 Health: 62/62 AC: 7 Str: 14 XL: 9 Next: 27% Magic: 14/14 EV: 13 Int: 27 God: Gold: 0 SH: 0 Dex: 19 Spells: 2/13 levels left rFire + + . SeeInvis . e - +8 hammer of Ublinwa {vorpal, *Rage rF++ Dex+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . c - +2 hat rElec . Harm . f - +1 cloak rCorr . Rampage . o - +0 pair of gloves of Baldness {Regen+ Str+4} Will +.... Rage 20% (no boots) Stlth +......... (no amulet) HPRegen 1.00/turn l - +6 ring of intelligence MPRegen 0.14/turn (no ring) @: glowing A: sense surroundings 2, otherworldly, glowing, explore regen a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. Inventory: Hand Weapons e - the +8 hammer of Ublinwa (weapon) {vorpal, *Rage rF++ Dex+4} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rF: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). g - the +8 war axe of Gozag's Outrage {drain, rF- Will+ rCorr Dex+2} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Armour a - a +0 robe (worn) c - a +2 hat (worn) f - a +1 cloak (worn) o - the +0 pair of gloves of Baldness (worn) {Regen+ Str+4} (You found it on level 7 of the Dungeon) Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. Jewellery l - a +6 ring of intelligence (left hand) Wands P - a wand of paralysis (11) V - a wand of flame (14) Scrolls j - a scroll of poison m - a scroll of immolation {unknown} t - 2 scrolls of teleportation Potions b - a potion of magic d - a potion of heal wounds {unknown} h - a potion of flight i - a potion of haste {unknown} k - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth - Level 2.6 Spellcasting - Level 6.7 Conjurations + Level 6.0 Necromancy - Level 1.2 Transmutations + Level 9.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Stone Arrow Conj/Erth 92% 3d12 1% 3 c - Passwall Tmut/Erth 25% N/A 1% 2 w - Borgnjor's Vile Clut Necr/Erth 22% N/A 12% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Petrify Tmut/Erth 31% N/A 11% 4 Alistair's Intoxication Tmut/Pois 4% N/A 89% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 3447 Temple: D:4-7 Lair: D:8-11 Altars: Dithmenos Gozag Okawaru Qazlal Ru Xom Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History Found 15 gold pieces and a scroll labelled KOETWU HYAHESUS. There is a stone staircase leading up here. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. x3 The killer bee buzzes angrily. A water moccasin comes into view. A killer bee comes into view. You see here a scroll labelled KOETWU HYAHESUS. m - a scroll labelled KOETWU HYAHESUS The water moccasin hisses angrily. The killer bee misses you. The killer bee completely misses you. The killer bee attacks as you move away! The killer bee stings you. The water moccasin attacks as you move away! The water moccasin barely misses you. The killer bee barely misses you. The killer bee stings you. The killer bee stings you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Zombie hands grab the killer bee. Zombie hands grab the water moccasin. Zombie hands grab the killer bee. The zombie hands constrict the water moccasin! The zombie hands constrict the killer bee! x2 The killer bee stings you. The killer bee struggles to escape constriction. The killer bee stings you but does no damage. The water moccasin struggles to escape constriction. The killer bee escapes! Casting: Borgnjor's Vile Clutch (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (quite dangerous; 22% risk of failure) Press: ? - help, Shift-Dir - straight line The killer bee is unaffected. Zombie hands grab the killer bee. x2 The zombie hands constrict the water moccasin! The zombie hands constrict the killer bee! You kill the killer bee! The zombie hands constrict the killer bee. The zombie hands constrict the killer bee! The killer bee struggles to escape constriction. x2 The water moccasin struggles to escape constriction. The killer bee escapes! The killer bee struggles to escape constriction. Casting: Borgnjor's Vile Clutch (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The blast of sand hits the killer bee!! You kill the killer bee! The zombie hands constrict the water moccasin! You kill the water moccasin! The zombie hands constrict the killer bee. The killer bee escapes! Your Necromancy skill increases to level 5! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 10, Int 18, Dex 15. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x3 Your attunement to dungeon structure grows. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The blast of sand hits the killer bee! The killer bee is severely wounded. The killer bee stings you but does no damage. The killer bee stings you. x2 You are poisoned. The killer bee poisons you! The blast of sand hits the killer bee! You kill the killer bee! You feel very sick. The killer bee completely misses you. The killer bee stings you. You are more poisoned. The killer bee poisons you! The blast of sand hits the killer bee!! You kill the killer bee! You feel very sick. The killer bee stings you but does no damage. The killer bee stings you! You are more poisoned. The killer bee poisons you! The blast of sand misses the killer bee. The blast of sand hits the killer bee! The killer bee is heavily wounded. You feel very sick. The killer bee closely misses you. The killer bee stings you but does no damage. The killer bee stings you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (almost dead, chance to affect: 57%) The killer bee resists with significant effort. You feel very sick. The killer bee stings you. x2 Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (almost dead, chance to affect: 57%) The killer bee suddenly stops moving! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The blast of sand hits the killer bee! You kill the killer bee! The blast of sand hits the killer bee! You kill the killer bee! Your Earth Magic skill increases to level 9! You hear the faint creaking of a very distant portcullis. Found 18 gold pieces. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Found a stone staircase leading down. A white imp comes into view. The white imp shouts, "Get thee gone, thou fulsome sow-suckled vassal!" The blast of sand hits the white imp! The white imp is almost dead. The white imp gestures at you. The puff of frost hits you. The blast of sand hits the white imp! You kill the white imp! Your Necromancy skill increases to level 6! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You hear the faint creaking of a very distant portcullis. Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a falchion. Found 16 gold pieces. Okay, then. You see here 16 gold pieces. Found 2 poisoned darts. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....(.(...###### * , .##(#.#...# #.., ,* ** .#)......## #.# ** , , ,, , ....#.##.####.#####.# * .##.#.##............# *, , ......#######..#.##.# ###..... #..#.##.# # ######. #(......# ### ##.#@##.# ..# *,* #......# ..# ,,,,, ###.#### ..# * , , #.# #.# *, ,* #.# #.# , #.# #.# * #.# #.# * * #.# ..# ##### * There were no monsters in sight! Vanquished Creatures Menkaure (D:4) A water moccasin (D:8) 2 bullfrogs A kobold brigand (D:7) 2 scorpions 5 wights (D:6) 6 killer bees (D:8) A jelly (D:4) 3 orc priests A hound (D:6) Crazy Yiuf (D:2) 3 orc wizards An iguana (D:6) 4 adders 2 white imps A worm (D:2) A dart slug (D:1) 15 orcs 5 ball pythons 2 endoplasms A giant cockroach (D:4) 6 goblins 2 hobgoblins (D:1) 4 jackals (D:4) A quokka (D:4) 2 frilled lizards 7 kobolds A rat (D:1) 82 creatures vanquished. Vanquished Creatures (others) A plant (D:4) 1 creature vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Meteoran Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 73 | D:1 | Reached skill level 4 in Earth Magic 132 | D:1 | Reached XP level 2. HP: 19/20 MP: 4/6 138 | D:1 | Learned a level 2 spell: Passwall 218 | D:2 | Reached skill level 5 in Earth Magic 218 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 265 | D:2 | Found a runed translucent door. 268 | D:2 | Noticed Crazy Yiuf 270 | D:2 | Identified the +8 hammer of Ublinwa {vorpal, *Rage rF++ | Dex+4} 281 | D:2 | Killed Crazy Yiuf 282 | D:2 | Reached XP level 4. HP: 17/33 MP: 5/9 334 | D:2 | Identified the +8 war axe of Gozag's Outrage {drain, rF- | Will+ rCorr Dex+2} 342 | D:2 | You fall into a shaft and drop 2 floors! 353 | D:4 | Reached skill level 6 in Earth Magic 353 | D:4 | Reached XP level 5. HP: 38/38 MP: 7/10 359 | D:4 | Learned a level 3 spell: Stone Arrow 420 | D:4 | Found an iron altar of Okawaru. 420 | D:4 | Found a stormy altar of Qazlal. 420 | D:4 | Found a sacrificial altar of Ru. 420 | D:4 | Noticed Menkaure 421 | D:4 | Found a shimmering altar of Xom. 431 | D:4 | Killed Menkaure 432 | D:4 | Reached skill level 7 in Earth Magic 432 | D:4 | Reached XP level 6. HP: 24/45 MP: 6/11 530 | D:3 | Reached XP level 7. HP: 44/50 MP: 7/12 584 | D:5 | Entered Level 5 of the Dungeon 646 | D:5 | Found an opulent altar of Gozag. 679 | D:5 | Learned a level 5 spell: Borgnjor's Vile Clutch 693 | D:6 | Reached skill level 1 in Necromancy 693 | D:6 | Reached skill level 8 in Earth Magic 707 | D:6 | Reached skill level 5 in Conjurations 707 | D:6 | Reached XP level 8. HP: 33/57 MP: 8/13 1001 | D:7 | Found a shadowy altar of Dithmenos. 1019 | D:7 | Identified the +0 pair of gloves of Baldness {Regen+ Str+4} 1117 | D:8 | Reached skill level 5 in Necromancy 1117 | D:8 | Gained mutation: You passively map the area around you. | [Meteoran growth] 1117 | D:8 | Reached XP level 9. HP: 62/62 MP: 3/14 1141 | D:8 | Reached skill level 9 in Earth Magic 1263 | D:7 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, shapermc_ecumenical_altar_ellora, serial_shops, nicolae_shop_statue_plus D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_loops_ring D:4: layout_gridville, tgw_trog, grunt_temple_overflow_open, minmay_temple_entry_hall, serial_bayou_ford_a, uniq_menkaure D:5: layout_gridville, grunt_gozag_statues D:6: layout_basic D:7: layout_loops_cross, grunt_temple_overflow_lords_of_destruction, nicolae_dithmenos_the_darkroom, nicolae_figureground_sparkle D:8: layout_layer_cave, enter_bailey_3, wad_hexagon Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Earth Magic | 4 5 6 7 8 9 | 9.0 Conjurations | 2 3 5 6 | 6.7 Necromancy | 2 5 6 | 6.0 Dodging | | 2.4 Stealth | | 1.4 Spellcasting | | 2.6 Transmutations | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Mace | | 1 | 2 || 3 Cast: Sandblast | 30 | 35 | 63 || 128 Passwall | 2 | 1 | 14 || 17 Borgnjor's Vile C | | | 4 || 4 Stone Arrow | | | 2 || 2 Evoke: Wand | | | 2 || 2 Use: Scroll | | 6 | 3 || 9 Armor: Robe | 4 | 16 | 12 || 32 Dodge: Dodged | 13 | 20 | 20 || 53