sentinel Level 1 of the Dungeon [Shop] Eveepu's Armour Emporium a +0 ring mail (40 gold) a +2 pair of gloves of dexterity (215 gold) a +0 pair of gloves (45 gold) a +0 robe (7 gold) a +3 leather armour of fire resistance (240 gold) a +3 scale mail of positive energy (230 gold) a +0 robe (7 gold) (0, 0, D:1) a +0 club (5, 13, D:1) 2 stones a +0 short sword (6, 13, D:1) a +0 whip (10, 23, D:1) 3 stones (still there?) a +0 whip (still there?) (11, 5, D:1) a +0 short sword 4 stones (16, 26, D:1) a +0 pair of boots Level 2 of the Dungeon [Shop] Zepu's Armour Shoppe a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +4 chain mail (291 gold) a +0 ring mail (44 gold) a +1 barding (330 gold) the +9 plate armour of the Watchman {Str+2 Dex+4 SInv} (1009 gold) Str: It affects your strength (+2). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) (0, 0, D:2) a +0 dagger (1, 5, D:2) a +0 dagger (1, 26, D:2) a +0 club (4, 1, D:2) a +0 dagger (9, 16, D:2) a +0 hand axe a +0 hunting sling (16, 14, D:2) a +0 club (21, 27, D:2) a +0 trident (25, 27, D:2) 4 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 5 stones (8, 19, D:3) a +0 dire flail (25, 23, D:3) a bat corpse (skeletalised by now) (30, -23, D:3) a +0 dagger (38, -25, D:3) a +0 mace (39, -25, D:3) 4 large rocks (39, -21, D:3) a +0 dagger 2 stones (40, -24, D:3) a +0 dagger (40, -21, D:3) a +0 dagger (46, 4, D:3) 5 poisoned darts