Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 13862331038397921502 28 sentinel the Conjurer (level 3, 0/28 HPs) Began as a Demonspawn Conjurer on Jan 11, 2021. Slain by a worker ant (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1235 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1235, Time: 00:01:22 Health: 0/28 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 16 Int: 20 God: Gold: 37 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn v - +4 ring of evasion MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -16) A: talons 1, large bone plates 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a cursed amulet of inaccuracy {unknown} h - an uncursed amulet of the acrobat {unknown} v - a +4 ring of evasion (left hand) Scrolls b - a scroll of immolation {unknown} c - a scroll of teleportation {unknown} f - a scroll of remove curse {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are partially covered in large bone plates. (SH +4) Message History But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. You see here a rat corpse. You see here 26 arrows. You see here a frilled lizard corpse. You see here a bat corpse. Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. There is an open door here. A frilled lizard comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. There is a stone staircase leading down here. You open the door. A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko hisses menacingly. A hobgoblin comes into view. It is wielding a +0 club. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the leopard gecko. The hobgoblin shouts! The leopard gecko bites you but does no damage. The magic dart hits the leopard gecko. You kill the leopard gecko! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 club. h - a dented cabochon amulet There is an open door here. You see here a +0 club. There is an open door here. There is an open door here. You see here a hand axe. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. (D) Dungeon Where to? (? - help) You see here a hand axe. Things that are here: a cursed +0 hunting sling; 17 stones There is a stone staircase leading down here. You climb downwards. A bat and a dart slug come into view. There is a stone staircase leading up here. The magic dart hits the bat. You kill the bat! The magic dart hits the dart slug. The magic dart hits the dart slug. The magic dart hits the dart slug. The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. A worker ant comes into view. The magic dart hits the worker ant. The magic dart hits the worker ant but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A worker ant is nearby! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the worker ant. The worker ant closely misses you. Aim: a worker ant (heavily wounded, 22% to evade) The searing ray misses the worker ant. (Press . to maintain the ray.) The worker ant bites you! You block the worker ant's attack. Without enough magic to sustain it, your searing ray dissipates. The worker ant misses you. You barely miss the worker ant. The worker ant misses you. You hit the worker ant but do no damage. The worker ant barely misses you. You hit the worker ant. The worker ant bites you. You are poisoned. The worker ant poisons you! You feel sick. The worker ant closely misses you. There is a stone staircase leading up here. The magic dart hits the worker ant but does no damage. The worker ant closely misses you. You completely miss the worker ant. You feel sick. You block the worker ant's attack. You hit the worker ant but do no damage. The worker ant bites you. You are more poisoned. The worker ant poisons you! You completely miss the worker ant. You feel sick. The worker ant bites you. You are more poisoned. The worker ant poisons you! You hit the worker ant. Your kick misses the worker ant. You feel sick. The worker ant misses you. The worker ant barely misses you. You hit the worker ant. * * * LOW HITPOINT WARNING * * * You feel sick. The worker ant bites you. You die... ## # ...# .#.# ##... ##... ... #.# ##@#.#.# #B.....# ........#....... ###.#.#...#.##.# #.##.###.# # .# #.. .. ... .. .# ### You could see a worker ant. Vanquished Creatures An ooze (D:1) 2 dart slugs 2 leopard geckos (D:1) 4 hobgoblins (D:1) 3 bats 3 frilled lizards (D:1) A goblin (D:1) 4 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 65 | D:1 | Reached skill level 1 in Fighting 356 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 356 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/5 1127 | D:1 | Learned a level 2 spell: Searing Ray 1174 | D:2 | Gained mutation: You have sharp toenails. [demonic | ancestry] 1174 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1235 | D:2 | Slain by a worker ant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, grunt_decor_fettered, chequers_serial_rivers_micro_d D:2: layout_loops_ring, nicolae_overflow_hidden_temple, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 15 Club || 5 Dagger || 8 Cast: Magic Dart || 41 Searing Ray || 1 Armor: Robe || 6 Dodge: Dodged || 22 Block: Other || 4