Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 7970203504563975193 85 sentinel the Conjurer (level 4, 21/37 HPs) Began as a Demonspawn Conjurer on Jan 11, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (1119 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1119, Time: 00:01:22 Health: 21/37 AC: 3 Str: 8 XL: 4 Next: 25% Magic: 0/7 EV: 11 Int: 20 God: Gold: 102 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles k - 11 poisoned darts (quivered) Armour a - a +0 robe f - a +0 leather armour (worn) g - a +2 cloak Scrolls b - 3 scrolls of identify {unknown} e - 4 scrolls of enchant weapon {unknown} i - a scroll of teleportation {unknown} j - a scroll of random uselessness {unknown} Potions d - 2 potions of might {unknown} h - 3 potions of curing {unknown} l - a potion of magic {unknown} Skills: + Level 4.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 4% 1 b - Searing Ray Conj 36% 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 30% 3 Fulminant Prism Conj/Hex 5% 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Message History Nothing appears to happen. The magic dart hits the ooze. The magic dart hits the ooze. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The ooze hits you. You barely miss the ooze. The ooze closely misses you. You hit the ooze but do no damage. The ooze barely misses you. Your magical contamination has completely faded away. You hit the ooze but do no damage. The ooze misses you. You hit the ooze. The ooze barely misses you. You hit the ooze. The ooze barely misses you. You hit the ooze but do no damage. The ooze hits you but does no damage. You hit the ooze. The ooze hits you but does no damage. You barely miss the ooze. The ooze closely misses you. You hit the ooze but do no damage. The ooze barely misses you. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You hit the ooze. The ooze hits you. A rat comes into view. You hit the ooze. You kill the ooze! The magic dart hits the rat but does no damage. No target in view! A rat is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! A giant cockroach comes into view. The rat closely misses you. You hit the rat but do no damage. The rat bites you but does no damage. You closely miss the rat. The rat bites you but does no damage. You hit the rat. The rat bites you. You hit the rat. You kill the rat! The giant cockroach bites you. Found a spear. You barely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach bites you. You hit the giant cockroach. The giant cockroach completely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. You sense a monster nearby. b - 3 scrolls labelled WYOREM MECOYSE (gained 1) You now have 102 gold pieces (gained 9). A hound and a hobgoblin come into view. The hobgoblin moves out of view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hound. The hound barks! You hear a shout! The hound closely misses you. You hear a shout! Aim: a hound (lightly wounded, 31% to evade) The searing ray hits the hound! (Press . to maintain the ray.) The hound bites you. x2 The searing ray hits the hound. The hound closely misses you. The searing ray hits the hound! You kill the hound! Your Fighting skill increases to level 3! There is an open door here. The magic dart hits the hobgoblin. The hobgoblin hits you with a +0 club. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin but does no damage. The hobgoblin hits you with a +0 club. The magic dart hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You see here a +0 club. There is an open door here. Found a stone staircase leading up. Found a robe. Found a stone staircase leading down. Terence the Incautious comes into view. He is wielding a +0 flail. Terence is nearby! The magic dart hits Terence but does no damage. But you're not safe! Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (19% to evade) The searing ray hits Terence. (Press . to maintain the ray.) The searing ray hits Terence. The searing ray misses Terence. The searing ray hits Terence. You finish channeling your searing ray. Terence hits you with a +0 flail. Throw: 15 darts (poison) Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead) You throw a poisoned dart. The poisoned dart completely misses Terence. Terence hits you with a +0 flail. Throw: 14 darts (poison) Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded) You throw a poisoned dart. The poisoned dart hits Terence. Terence is poisoned. Terence hits you with a +0 flail. Throw: 13 darts (poison) Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, poisoned) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. Terence barely misses you. Throw: 12 darts (poison) Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, very poisoned) You throw a poisoned dart. The poisoned dart hits Terence. Terence looks even sicker. You kill Terence! Your Fighting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... The antennae on your head grow some more. ### .............# #.#..... )....########.....#.#.# #.#..... ..................#.#.# #.#..... .....####...#.....#.#.# #.#####' ............+.....#.#<# #....... ......†.....#....##.#.# ######## ......#.......#'###.### #....##.....##..##.# #.....##(.....)@##.# #......####..#.### #.##..#..........# #..##.#.####.#.#.# ....#.#.. #...[... ####...#... #...#.... ...#...##..>#####.. ...# ..#.. . ..# #.... There were no monsters in sight! Vanquished Creatures A hound (D:2) Terence (D:2) An ooze (D:2) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) A bat (D:1) 2 giant cockroaches (D:2) 3 goblins (D:1) 4 hobgoblins A frilled lizard (D:1) 2 kobolds (D:1) 5 rats 24 creatures vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Reached skill level 1 in Fighting 244 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 244 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/5 338 | D:1 | Learned a level 2 spell: Searing Ray 860 | D:2 | Reached XP level 3. HP: 20/28 MP: 2/6 1102 | D:2 | Noticed Terence 1118 | D:2 | Killed Terence 1119 | D:2 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1119 | D:2 | Reached XP level 4. HP: 21/37 MP: 0/7 1119 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, serial_forest, infiniplex_forest_3_way, infiniplex_forest_clump_medium, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny D:2: layout_basic, chequers_ecumenical_altar_simple, minmay_pentomino_w2, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 43 | || 43 Throw: Dart | 4 | || 4 Cast: Magic Dart | 42 | || 42 Searing Ray | 2 | || 2 Armor: Leather armour | 12 | || 12 Dodge: Dodged | 27 | || 27