Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 10750975819903702412 28 sentinel the Conjurer (level 2, 3/23 HPs) Began as a Demonspawn Conjurer on Jan 11, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (1523 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1523, Time: 00:01:30 Health: 3/23 AC: 5 Str: 7 XL: 2 Next: 96% Magic: 0/5 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . g - -1 dagger (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn b - +6 ring of intelligence MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons g - a cursed -1 dagger (weapon) Armour a - a +0 robe h - a +0 leather armour (worn) Jewellery b - a +6 ring of intelligence (left hand) Potions c - a potion of degeneration {unknown} d - a potion of cancellation f - a potion of magic {unknown} w - a potion of heal wounds Skills: + Level 2.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 88% 3% 1 b - Searing Ray Conj 44% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 24% 22% 3 Fulminant Prism Conj/Hex 6% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History Nothing appears to happen. The magic dart hits the dart slug. The magic dart hits the dart slug. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you read the scroll labelled RAOMPU LATUPP, it crumbles to dust. It is a scroll of identify. d - a potion of cancellation; r - a scroll of identify As you read the scroll of identify, it crumbles to dust. e - a potion of heal wounds; w - a potion of heal wounds You feel clever. b - a +6 ring of intelligence (left hand) You start resting. Your magical contamination has completely faded away. You see here a dart slug corpse. Found a stone staircase leading down. Found 12 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. A kobold comes into view. It is wielding a +0 dagger. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 81 gold pieces (gained 13). Items here: ( ) [ †. A worm comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the worm but does no damage. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A worm is nearby! Aim: a worm (8% to evade) The searing ray hits the worm. (Press . to maintain the ray.) The searing ray hits the worm! Without enough magic to sustain it, your searing ray dissipates. There is a stone staircase leading up here. A worm is nearby! You climb upwards. There is a stone staircase leading down here. You start resting. You climb downwards. Level annotation: Terence The worm bites you but does no damage. There is a stone staircase leading up here. Take the exit? The worm bites you but does no damage. Aim: a worm (8% to evade) The searing ray hits the worm! (Press . to maintain the ray.) The searing ray hits the worm. The worm bites you! The searing ray hits the worm. You kill the worm! Found a ring mail. Found a leather armour. c - a brown potion You now have 85 gold pieces (gained 4). A rat comes into view. Found 15 arrows. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. A phantom comes into view. The magic dart hits the rat. You kill the rat! The phantom blinks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. A phantom is nearby! But you're not safe! But you're not safe! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a phantom (31% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The phantom barely misses you. The phantom hits you. Your magical contamination has completely faded away. There is a stone staircase leading up here. The phantom hits you but does no damage. You climb upwards. There is a stone staircase leading down here. The phantom closely misses you. The phantom barely misses you. The phantom hits you. The phantom hits you. The phantom blinks! The phantom blinks! You climb downwards. Level annotation: Terence There is a stone staircase leading up here. You see here 17 stones. You see here a ring mail. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Terence shouts! Sigmund shouts! Sigmund points at you and mumbles some strange words. The puff of flame hits you. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (25% to evade) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. You finish channeling your searing ray. Sigmund gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * HP warning! #.# #.....# #...# ..# #.....# #...# ### ######.....# #...# # ...........#######...### # ..........#..[......... ...#..#.............. #@#..#.#............ ...##......#######...### #.....@.### #...# #.###.#.# #...# ..@..# #...# ###.### [...# .. ### You could see Sigmund and Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) A ball python (D:1) 5 bats A hobgoblin (D:1) 2 kobolds 5 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 164 | D:1 | Reached skill level 1 in Fighting 428 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 428 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 561 | D:1 | Learned a level 2 spell: Searing Ray 897 | D:2 | Noticed Terence 1362 | D:2 | Noticed a phantom 1518 | D:2 | Noticed Sigmund 1523 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic D:2: layout_loops_cross, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Cast: Magic Dart || 25 Searing Ray || 4 Use: Scroll || 2 Armor: Robe || 1 Leather armour || 3 Dodge: Dodged || 3