sentinel Level 1 of the Dungeon (4, 6, D:1) a +0 short sword (10, -6, D:1) a +0 dagger (16, -4, D:1) a cursed +0 hunting sling (21, 11, D:1) a +0 short sword (24, -9, D:1) 17 bolts (38, 0, D:1) a +0 hunting sling (39, 11, D:1) a +0 short sword (41, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a poisoned dart (still there?) a jackal corpse (still there?) (2, 0, D:2) a curare-tipped dart (still there?) a jackal corpse (still there?) (4, -2, D:2) a curare-tipped dart (9, -6, D:2) a scroll of random uselessness (28, 15, D:2) 8 curare-tipped darts (37, 17, D:2) a +0 club (38, 14, D:2) 12 sling bullets (38, 19, D:2) a cursed -2 rapier (39, 18, D:2) a +0 club (40, 4, D:2) 9 arrows (45, 8, D:2) a +0 club (48, 18, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -4 ring of protection (13, -3, D:3) a quokka corpse (14, 2, D:3) a +0 spear (15, 3, D:3) a +0 helmet (still there?) 7 gold pieces (still there?) (17, 0, D:3) a curare-tipped dart (17, 11, D:3) a potion of degeneration (19, 8, D:3) a scroll of remove curse (21, 2, D:3) a scroll of identify (25, 13, D:3) a +0 hand axe (still there?) a cursed +0 leather armour (still there?) (31, 13, D:3) 9 gold pieces (32, 15, D:3) a scroll of enchant armour (40, 15, D:3) a +0 short sword of speed a cursed +0 leather armour a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 25 arrows (14, -2, D:4) a +0 club (24, -4, D:4) 17 arrows (28, -15, D:4) 13 sling bullets (32, 16, D:4) an adder corpse