Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 4079582901679606751 8 sentinel the Conjurer (level 2, 22/22 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (363 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 363, Time: 00:00:26 Health: 22/22 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 19 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 club rCold + . . Faith + (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . d - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ c - amulet of faith HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) Jewellery c - an amulet of faith (around neck) Scrolls b - 3 scrolls of random uselessness {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions e - a potion of curing {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 4% 2 Dazzling Flash Conj/Hex 18% 22% 3 Fulminant Prism Conj/Hex 4% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; 5 stones c - a dented zirconium amulet A rat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! d - a helmet You start putting on your armour. You continue putting on your helmet. x4 You finish putting on your +0 helmet. e - a puce potion A ball python comes into view. Found a scroll labelled JUBEES HUNN. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? we Things that are here: a +0 club; 5 stones f - a +0 club You start putting on your amulet. You continue putting on your dented zirconium amulet. x5 You finish putting on your uncursed amulet of faith. You feel a strange surge of divine interest. c - an amulet of faith (around neck) Okay, then. f - a +0 club (weapon) Found an escape hatch in the floor. There is an escape hatch in the floor here. A frilled lizard and a hobgoblin come into view. The frilled lizard hisses angrily. The hobgoblin shouts! The hobgoblin moves out of view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the frilled lizard. You kill the frilled lizard! Your Fighting skill increases to level 1! The magic dart hits the hobgoblin. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The hobgoblin closely misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a +0 club. g - a scroll labelled JUBEES HUNN A rat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - 3 scrolls labelled MYNUCIJAPN (gained 2) h - a scroll labelled POOMYNK GAHURPH You now have 20 gold pieces (gained 11). A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. The magic dart hits the hobgoblin. The hobgoblin hits you but does no damage. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! But you're not safe! You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 club. A goblin comes into view. It is wielding a +0 club. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the goblin. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. #.....#.#.# ##...##.#.### ..........).###### ###..............# #####......###.# #########.#..# #.# ..........#..# #.# ###########..# #.# #..# #@# #........)..# ##.###.####.# #.# #.# ... #.# #.. There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 260 | D:1 | Reached skill level 1 in Fighting 363 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 363 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 363 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Club || 1 Cast: Magic Dart || 14 Armor: Robe || 1 Dodge: Dodged || 3