Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 15386220269118356780 28 sentinel the Conjurer (level 3, 27/28 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:01:22 (1358 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1358, Time: 00:01:23 Health: 27/28 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 0/6 EV: 12 Int: 20 God: Gold: 105 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: spiny 1, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) d - a scarf of resistance Jewellery i - a cursed -4 ring of dexterity {unknown} Scrolls b - 4 scrolls of immolation {unknown} f - 2 scrolls of remove curse {unknown} h - a scroll of fog {unknown} j - a scroll of identify {unknown} k - a scroll of teleportation {unknown} Potions e - a potion of degeneration {unknown} l - a potion of magic {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 22% 3 Fulminant Prism Conj/Hex 5% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Your movements are slightly less encumbered by armour. (ER -2) Message History But you're not safe! But you're not safe! But you're not safe! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. You kill the giant cockroach! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You start resting. Your magical contamination has completely faded away. You see here a giant cockroach corpse. You now have 105 gold pieces (gained 5). A goblin comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the goblin. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a glowing mace. You see here a glowing mace. Found a stone staircase leading down. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. The goblin closely misses you. The frilled lizard barely misses you. The goblin hits you but does no damage. There is a stone staircase leading up here. The goblin closely misses you. The frilled lizard bites you. The goblin closely misses you. You climb upwards. There is a stone staircase leading down here. Aim: a frilled lizard (37% to evade) The searing ray misses the frilled lizard. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The frilled lizard bites you but does no damage. Unknown command. Unknown command. Unknown command. The searing ray misses the frilled lizard. The searing ray hits the goblin! You kill the goblin! The frilled lizard bites you but does no damage. The searing ray hits the frilled lizard! You kill the frilled lizard! You finish channeling your searing ray. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here a goblin corpse. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. There is a stone staircase leading up here. But you're not safe! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! A kobold comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the kobold. You kill the kobold! You see here 5 stones. l - a fizzy brown potion An ooze comes into view. Found 15 stones. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the ooze. The ooze quivers. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the ooze. The magic dart hits the ooze. The magic dart hits the ooze. The ooze hits you. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! You hit the ooze. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. #. .( .# .# .# .# ##############.# #.....(......@.# #.############## #.# #.################## #.................<# #################### There were no monsters in sight! Vanquished Creatures An ooze (D:2) 2 giant cockroaches (D:1) 6 goblins (D:1) 2 hobgoblins A jackal (D:1) A bat (D:1) 3 frilled lizards (D:1) 6 kobolds 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Reached skill level 1 in Fighting 311 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 311 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 568 | D:1 | You fall into a shaft and drop 1 floor! 981 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1358 | D:2 | Reached XP level 3. HP: 27/28 MP: 0/6 1358 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, minmay_pentomino_w4 D:2: minmay_roachtagon, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 36 Searing Ray || 1 Stab: Sleeping || 1 Armor: Leather armour || 4 Dodge: Dodged || 13