Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 685743747000450800 137 sentinel the Skirmisher (level 5, 43/43 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:02:38 (3003 turns). sentinel the Skirmisher (Demonspawn Conjurer) Turns: 3003, Time: 00:02:38 Health: 43/43 AC: 5 Str: 8 XL: 5 Next: 0% Magic: 0/8 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . i - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . u - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: antennae 2, molten scales 1, demonic guardian 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 mace d - a +2 dagger of draining i - a +1 dagger of venom (weapon) t - a +2 whip of electrocution Missiles k - 17 poisoned darts Armour a - a +0 robe u - a +0 leather armour (worn) Jewellery m - a cursed ring of attention {unknown} Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of fog {unknown} l - 2 scrolls of identify {unknown} p - a scroll of amnesia {unknown} s - a scroll of enchant armour {unknown} Potions e - 2 potions of heal wounds {unknown} g - a potion of berserk rage {unknown} h - a potion of flight {unknown} j - a potion of mutation {unknown} n - a potion of magic {unknown} o - a potion of curing {unknown} q - a potion of cancellation {unknown} r - a potion of attraction {unknown} v - a potion of haste {unknown} w - a potion of invisibility {unknown} Skills: + Level 4.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 4% 1 b - Searing Ray Conj 36% 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 30% 3 Fulminant Prism Conj/Hex 5% 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. You are partially covered in molten scales. (AC +2) A weak demonic guardian rushes to your aid. Message History You now have 77 gold pieces (gained 10). A dart slug comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the dart slug. The magic dart hits the dart slug but does no damage. The magic dart hits the dart slug. The magic dart hits the dart slug but does no damage. A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the dart slug. You kill the dart slug! The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You sense a monster nearby. A quokka comes into view. But you're not safe! The magic dart hits the quokka. The quokka bites you. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A worm comes into view. The worm moves out of view. Found a glowing silver altar of Zin. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. You kill the worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) v - a black potion Found pearl dragon scales. You see here pearl dragon scales. You open the door. There is an open door here. w - a purple potion You sense a monster nearby. Found a hand axe. Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin and a kobold come into view. But you're not safe! But you're not safe! The magic dart hits the kobold. The kobold throws a stone. The stone hits you but does no damage. The magic dart hits the kobold. You kill the kobold! The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone hits you. The magic dart hits the goblin. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 hunting sling; 17 stones; a goblin corpse An adder comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the adder. The adder hisses angrily. A hobgoblin comes into view. It is wielding a +0 club. The magic dart hits the adder. The hobgoblin shouts! The magic dart hits the adder. The magic dart hits the adder. You kill the adder! The magic dart hits the hobgoblin. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You don't have enough magic to cast that spell. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Unknown command. '......... #......... '......... #......... #......... #........# #......... #........# #..)...... ........# #@# #......## #.# ##.......####.#########+#### ........'.................# ######.#....####.....#).......# ......)..<.....+.....#.......<##. ........)......#.....#........... ....).#.....##.#.....#........... ......#........+.....#.(......... There were no monsters in sight! Vanquished Creatures 4 adders 3 worms 2 dart slugs (D:3) 5 leopard geckos 3 giant cockroaches 6 goblins 7 hobgoblins 11 jackals 2 quokkas A ball python (D:2) 8 bats 2 frilled lizards (D:2) 15 kobolds 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Reached skill level 1 in Fighting 156 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 156 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/5 278 | D:1 | Learned a level 2 spell: Searing Ray 660 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 660 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1726 | D:2 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1726 | D:2 | Reached XP level 4. HP: 35/37 MP: 5/7 2792 | D:3 | Found a glowing silver altar of Zin. 3003 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3003 | D:3 | Reached XP level 5. HP: 43/43 MP: 0/8 3003 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_ring, st_stairs_11 D:2: minmay_chambers_of_ones, layout_basic, minmay_quadrilaterals D:3: layout_basic, zin_academy, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 35 | 26 || 61 Mace | 2 | || 2 Cast: Magic Dart | 66 | 75 || 141 Searing Ray | | 1 || 1 Armor: Robe | 13 | 13 || 26 Leather armour | | 1 || 1 Dodge: Dodged | 47 | 41 || 88