Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 12540350765166468476 8 sentinel the Conjurer (level 2, 16/22 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (160 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 160, Time: 00:00:28 Health: 16/22 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 19 God: Gold: 15 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe b - a +0 leather armour (worn) Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 8% 2 Dazzling Flash Conj/Hex 18% 32% 3 Fulminant Prism Conj/Hex 4% 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Options error: Bad channel -- pray (~/.crawlrc:3650) Options error: Bad channel -- food (~/.crawlrc:3653) Options error: Bad channel -- rotten_meat (~/.crawlrc:3670) Welcome, sentinel the Demonspawn Conjurer. Will you prevail where others failed? Will you find the Orb of Zot? Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a dry fountain, spattered with blood here. You now have 15 gold pieces. A kobold comes into view. But you're not safe! The magic dart hits the kobold. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found 10 sling bullets. But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. The magic dart hits the bat but does no damage. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! But you're not safe! But you're not safe! You closely miss the bat. The bat hits you. The bat barely misses you. The bat hits you but does no damage. The bat hits you. The bat closely misses you. Found a leather armour. The bat barely misses you. Found a stone staircase leading down. You barely miss the bat. The bat hits you but does no damage. The bat misses you. You closely miss the bat. The bat barely misses you. The bat hits you. The bat completely misses you. The magic dart hits the bat. You kill the bat! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. A kobold comes into view. It is wielding a +0 whip. But you're not safe! Found a scroll labelled EBLOEJALEA. You see here a leather armour. b - a leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. A rat comes into view. Found a scroll labelled NYMUSM LYTAO. You see here a scroll labelled EBLOEJALEA. But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! Your Fighting skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Found a lumpy golden potion. But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A leopard gecko comes into view. The leopard gecko hisses angrily. Things that are here: a hand axe; 16 gold pieces But you're not safe! But you're not safe! c - a hand axe A leopard gecko comes into view. c - a +0 hand axe (weapon) But you're not safe! The leopard gecko hisses menacingly. You see here a scroll labelled EBLOEJALEA. The magic dart hits the leopard gecko. The magic dart hits the leopard gecko. The leopard gecko bites you. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You hit the leopard gecko. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko bites you. x2 You slash the leopard gecko! You kill the leopard gecko! A leopard gecko is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You start resting. A leopard gecko is nearby! But you're not safe! But you're not safe! The magic dart hits the leopard gecko. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A leopard gecko is nearby! But you're not safe! The magic dart hits the leopard gecko. You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. ......#..# ###............K ...l#..?.# #####.>..######.?... ..#......####.............# ### #...$.........#............# #........####..............(# ..#......#................... ....#....?.###..............# ......#...## #...........(..# #.......#.# #..@...........# .......##.# ##............# .##...###......#..........# . ###.. .......######.##### #. ###.... #...## # ##... #....# #### #....# ########....# #⌠...⌠##.##.# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Reached skill level 1 in Fighting 160 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 160 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 160 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, nrook_uturn, minmay_misc_feat_more_columns, roderic_lattice_a, chequers_serial_rivers_small_a Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Hand axe || 3 Unarmed || 3 Cast: Magic Dart || 11 Armor: Robe || 2 Dodge: Dodged || 7