Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 14611457937727321079 75 sentinel the Conjurer (level 4, 21/37 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:01:47 (1437 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1437, Time: 00:01:48 Health: 21/37 AC: 5 Str: 8 XL: 4 Next: 11% Magic: 1/7 EV: 12 Int: 26 God: Gold: 73 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . h - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . g - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn c - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: no status effects A: thin metallic scales 1, spiny 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 spear (weapon) Armour a - a +0 robe (worn) g - a +0 helmet (worn) Jewellery c - a +6 ring of intelligence (left hand) Scrolls b - a scroll of noise {unknown} d - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of remove curse {unknown} Potions k - a potion of curing {unknown} Skills: + Level 3.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 92% 1% 1 b - Searing Ray Conj 46% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 26% 14% 3 Fulminant Prism Conj/Hex 6% 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Nemelex Xobeh Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) You are partially covered in sharp spines. Message History There is an open door here. You open the door. There is an open door here. You open the door. A bat comes into view. Found a robe. Found a stone staircase leading down. There is an open door here. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a bat corpse. You now have 73 gold pieces (gained 13). You open the door. Found a broken altar of Ashenzari. There is an open door here. Found a club. You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. An adder comes into view. The adder hisses angrily. Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword. Duvessa shouts! A frilled lizard comes into view. The frilled lizard hisses angrily. Found 2 gold pieces. Found a stone staircase leading down and a stone staircase leading up. A worker ant, Dowan and a skeleton come into view. The bullfrog skeleton moves out of view. The adder bites you. The adder bites you but does no damage. Duvessa says, "When magic and the sword combine, nothing stands against them." There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! You climb upwards. You feel sick. Found 5 silver boomerangs. There is a stone staircase leading down here. Aim: an adder (37% to evade) The searing ray hits the adder! (Press . to maintain the ray.) The adder barely misses you. The adder bites you. The searing ray hits the adder! You kill the adder! Your Fighting skill increases to level 3! You feel sick. You see here an adder corpse. You start resting. You feel sick. x3 You are no longer poisoned. There is a stone staircase leading down here. You see here 5 silver boomerangs. A goblin comes into view. It is wielding a +0 club. But you're not safe! A frilled lizard comes into view. The goblin shouts! The goblin unwields a +0 club. The goblin wields a +0 hunting sling. The goblin shoots a stone. The stone barely misses you. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - 2 scrolls labelled SARUG NIOKUCRO (gained 1) Things that are here: a +0 hunting sling; a +0 club; 14 stones A bat comes into view. But you're not safe! But you're not safe! A quokka comes into view. The magic dart hits the bat. You kill the bat! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the quokka. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Your magical contamination has completely faded away. You see here a quokka corpse. A leopard gecko comes into view. But you're not safe! But you're not safe! The magic dart hits the leopard gecko. The magic dart hits the leopard gecko. You kill the leopard gecko! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a leopard gecko corpse. 2 orcs come into view. The orc shouts! x2 The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard shouts! But you're not safe! But you're not safe! You start resting. You see here a leopard gecko corpse. You start waiting. An orc wizard is nearby! Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (28% to evade) The searing ray hits the orc wizard. (Press . to maintain the ray.) The searing ray misses the orc wizard. The orc wizard points at itself and mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Something hits you. You finish channeling your searing ray. Something hits you but does no damage. The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! Something hits you but does no damage. The magic dart hits the orc. You hear some strange, mumbled words. Something tries to affect you, but you resist. The orc barely misses you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You closely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You miss something. Something hits you. You closely miss something. Something barely misses you. The orc throws a boomerang. The boomerang barely misses you. The weapon returns to the orc! Something completely misses you. You hit something. Reactivating autopickup. You feel a bit more experienced. The orc throws a boomerang. The boomerang hits you but does no damage. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. #.# #.# #.# #.# #.# #.# ##.########.## ##.....†.....# ############..# b....### #..# ####.# ##)o#####... #. #@#......... #. #.###.####.. #. ## #.## #.## ... #.#. ....# ..o o #.. .. You could see an orc. Vanquished Creatures An orc wizard (D:3) An adder (D:3) 2 dart slugs (D:1) A leopard gecko (D:3) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 3 jackals (D:1) 9 kobolds (D:1) A quokka (D:3) A ball python (D:1) 3 bats 3 frilled lizards 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Reached skill level 1 in Fighting 336 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 336 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 345 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 938 | D:1 | Found a sparkling altar of Nemelex Xobeh. 1187 | D:2 | Found a broken altar of Ashenzari. 1190 | D:2 | You fall into a shaft and drop 2 floors! 1190 | D:4 | Noticed Duvessa 1191 | D:4 | Noticed Dowan 1437 | D:3 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1437 | D:3 | Reached XP level 4. HP: 21/37 MP: 1/7 1437 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, minivault_11, nemelex_diamond_rough_becter D:2: layout_basic, nicolae_ashenzari_panopticon D:3: minmay_goblin_kobold_castle, layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_2corner, co_window_corner_cb, co_window_paths_d, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a D:4: layout_layer_cave, lemuel_crystal_altar, uniq_duvessa, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 39 | || 39 Spear | 5 | || 5 Cast: Magic Dart | 56 | || 56 Searing Ray | 2 | || 2 Armor: Robe | 16 | || 16 Dodge: Dodged | 34 | || 34