Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 9533331822400019931 91 sentinel the Conjurer (level 4, 20/38 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:01:55 (1899 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 1899, Time: 00:01:56 Health: 20/38 AC: 4 Str: 8 XL: 4 Next: 34% Magic: 1/7 EV: 11 Int: 20 God: Gold: 170 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . g - +2 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: rugged brown scales 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons g - a +2 short sword of flaming (weapon) Missiles k - 14 poisoned darts Armour a - a +0 robe b - a +0 leather armour (worn) Jewellery d - an uncursed ring of resist corrosion {unknown} Scrolls c - a scroll of amnesia {unknown} f - a scroll of fog x - 2 scrolls of remove curse Potions e - a potion of invisibility {unknown} h - 2 potions of brilliance {unknown} i - a potion of degeneration {unknown} j - a potion of mutation {unknown} Skills: + Level 4.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 4% 1 b - Searing Ray Conj 36% 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 30% 3 Fulminant Prism Conj/Hex 5% 69% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) You sometimes gain a little power by taking damage. Message History But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. The magic dart hits the worm. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! The worm closely misses you. You hit the worm. You burn the worm. The worm bites you! You barely miss the worm. You hit the worm. You burn the worm. The worm misses you. You hit the worm. You burn the worm. You kill the worm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! j - an amethyst potion You now have 102 gold pieces (gained 15). You now have 121 gold pieces (gained 19). You now have 131 gold pieces (gained 10). You now have 143 gold pieces (gained 12). You see here an adder skeleton. Found 30 stones. You now have 154 gold pieces (gained 11). You see here 30 stones. You now have 157 gold pieces (gained 3). You see here 30 stones. An ooze comes into view. The ooze moves out of view. An ooze is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the ooze. The magic dart hits the ooze. The magic dart hits the ooze. The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. You now have 170 gold pieces (gained 13). There is an escape hatch in the floor here. You see here a +0 falchion. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "leat", or ? for help]? pois You see here a +0 falchion. There is a stone staircase leading down here. You see here 14 poisoned darts. k - 14 poisoned darts Okay, then. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) You see here a +0 short sword. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. An orc and an orc wizard come into view. The orc wizard shouts! An orc comes into view. It is wielding a +0 flail. But you're not safe! But you're not safe! But you're not safe! But you're not safe! An orc comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 mace. Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (28% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! x2 The orc wizard mumbles some strange words. The orc wizard blinks! You closely miss the orc. The orc wizard mumbles some strange words. The orc wizard blinks! The orc barely misses you. You closely miss the orc. The orc misses you. You closely miss the orc. You hit the orc but do no damage. The orc misses you. You hit the orc. You burn the orc. The orc barely misses you. Your magical contamination has completely faded away. You barely miss the orc. The orc barely misses you. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc. You burn the orc. You kill the orc! You hit the orc. You burn the orc. The orc hits you with a +0 club. The orc wizard mumbles some strange words. The orc wizard seems to speed up. You hit the orc but do no damage. The orc hits you with a +0 club. You hit the orc. You burn the orc. The orc closely misses you. Aim: an orc, wielding a +0 mace (22% to evade) The searing ray hits the orc. You kill the orc! The searing ray hits the orc wizard. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. (Press . to maintain the ray.) The searing ray hits the orc wizard. The searing ray hits the orc. The orc wizard barely misses you. The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc. You kill the orc! Your Fighting skill increases to level 4! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. ############ #...@))).... #.########## ####.########## #.............. #.##.#.######## #.##+#.......# #......#.###.# #............# #.......###### There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 oozes 2 worms (D:2) 4 orcs (D:3) 2 giant cockroaches (D:1) 7 goblins 5 hobgoblins 4 kobolds A ball python (D:2) 2 bats 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | Reached skill level 1 in Fighting 458 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 458 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/5 1143 | D:2 | Learned a level 2 spell: Searing Ray 1207 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 1899 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1899 | D:3 | Reached XP level 4. HP: 20/38 MP: 1/7 1899 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic D:2: layout_rooms D:3: layout_basic, grunt_qazlal_sundering, nzn_hepliaklqana_mist_gate, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 11 | || 11 Short sword | 23 | || 23 Cast: Magic Dart | 67 | || 67 Searing Ray | 1 | || 1 Use: Scroll | 3 | || 3 Armor: Robe | 2 | || 2 Leather armour | 4 | || 4 Dodge: Dodged | 21 | || 21