Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 10799386229788404270 326 sentinel the Skirmisher (level 6, 51/51 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 6 of the Dungeon. The game lasted 00:03:07 (3446 turns). sentinel the Skirmisher (Demonspawn Conjurer) Turns: 3446, Time: 00:03:08 Health: 51/51 AC: 7 Str: 7 XL: 6 Next: 24% Magic: 3/9 EV: 11 Int: 21 God: Gold: 144 SH: 4 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . j - +0 buckler rNeg . . . Spirit . e - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . o - +2 cloak rCorr . Rampage . l - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: claws 2, horns 1, evolution 1, MP-powered wands a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +0 spear (weapon) Armour a - a +0 robe e - a +0 leather armour (worn) j - a +0 buckler (worn) l - a +0 pair of gloves (worn) o - a +2 cloak (worn) p - a +0 helmet q - a cursed +0 scale mail Scrolls b - 2 scrolls of identify {unknown} c - 5 scrolls of teleportation {unknown} d - 3 scrolls of remove curse {unknown} i - a scroll of fog {unknown} k - 2 scrolls of random uselessness {unknown} r - a scroll of fear {unknown} Potions h - a potion of curing {unknown} s - a potion of ambrosia {unknown} Skills: + Level 5.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Shields - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 4% 1 b - Searing Ray Conj 36% 7% 2 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire 10% 32% 3 Dazzling Flash Conj/Hex 20% 32% 3 Blink Tloc N/A 36% 2 Call Imp Summ 2% 36% 2 Slow Hex 2% 36% 2 Mephitic Cloud Conj/Pois/Air 7% 41% 3 Fulminant Prism Conj/Hex 5% 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Nemelex Xobeh Okawaru Ru Xom Yredelemnul Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You have a pair of small horns on your head. You evolve. You expend magic power (3 MP) to strengthen your wands. Message History But you're not safe! But you're not safe! The kobold shouts! A hobgoblin comes into view. It is wielding a +0 club. A bat comes into view. The kobold throws a poisoned dart. The poisoned dart barely misses you. You reach to attack! You closely miss the kobold. You barely miss the kobold. The bat barely misses you. The kobold hits you with a +0 short sword. The kobold barely misses you. You hit the kobold but do no damage. The bat hits you but does no damage. The kobold barely misses you. You hit the kobold. You block the bat's attack. The kobold hits you but does no damage. The bat closely misses you. You closely miss the kobold. The bat barely misses you. You block the kobold's attack. The bat misses you. You hit the kobold. The bat hits you. The bat closely misses you. The kobold hits you but does no damage. You closely miss the kobold. The bat hits you but does no damage. The kobold closely misses you. You hit the kobold. The bat closely misses you. The kobold completely misses you. The bat hits you but does no damage. You hit the kobold. You kill the kobold! The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat misses you. The hobgoblin hits you but does no damage. The magic dart hits the hobgoblin. You block the bat's attack. You block the hobgoblin's attack. The magic dart hits the hobgoblin. The bat hits you but does no damage. You block the hobgoblin's attack. The magic dart hits the hobgoblin. You kill the hobgoblin! The bat hits you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) r - a scroll labelled BEANIP WYTA Items here: ( )) ††. s - a dark potion There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A scorpion comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! Found a stone staircase leading down. An orc comes into view. It is wielding a +0 dagger. Found a war axe. Found 4 gold pieces. You see here a war axe. Found 21 bolts. Found 13 poisoned darts. The orc hits you but does no damage. Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (22% to evade) The searing ray hits the orc! You kill the orc! The searing ray hits the scorpion! (Press . to maintain the ray.) You hit the scorpion. You block the scorpion's attack. You hit the scorpion but do no damage. The scorpion barely misses you. The scorpion stings you. Aim: a scorpion (heavily wounded, 22% to evade) The searing ray hits the scorpion. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion. You feel sick. You block the scorpion's attack. The searing ray hits the scorpion. You kill the scorpion! You feel sick. Training target 3.0 for Shields reached! Your Shields skill increases to level 3! You finish channeling your searing ray. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Things that are here: a +0 dagger; a +0 leather armour; a war axe You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. An ogre comes into view. It is wielding a +0 giant spiked club. The helpless ogre fails to defend itself. You hit the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Found a scroll labelled RYTULY ROMOISO. Okay, then. Okay, then. Found 17 gold pieces. Found 5 gold pieces. It was a potion of mutation. You feel extremely strange. You feel nature experimenting on you. Don't worry, failures die fast. A pair of horns grows on your head! Your +0 helmet falls away! You feel your magical essence link to the dungeon's wands. It was a potion of heal wounds. You feel much better. The ogre closely misses you. Aim: an ogre, wielding a +0 giant spiked club (11% to evade) The searing ray hits the ogre! (Press . to maintain the ray.) The ogre misses you. The searing ray hits the ogre. The ogre barely misses you. The searing ray hits the ogre! The searing ray hits the ogre! You finish channeling your searing ray. The ogre closely misses you. You hit the ogre. You kill the ogre! Your Fighting skill increases to level 5! You have reached level 6! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... Your fingernails sharpen. $# .# .. #.# #+# .# #.# #.# .# ##.######.######$# #................# #..........#.##.## #...###......##.# #@...###?..#.##.# #)#..###..##.##.# #.#..........##.# #.........#####.# ###.####........# #......######## ######## There were no monsters in sight! Vanquished Creatures An ogre (D:6) A scorpion (D:4) An orc wizard (D:3) Jessica (D:2) 2 gnolls (D:2) 3 adders An ooze (D:3) A worm (D:2) 5 dart slugs 2 leopard geckos 5 orcs 3 giant cockroaches 9 hobgoblins 7 bats 4 frilled lizards 4 goblins 8 kobolds 12 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 251 | D:1 | Reached skill level 1 in Fighting 281 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 281 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/5 529 | D:1 | Reached skill level 2 in Fighting 1219 | D:1 | Reached XP level 3. HP: 26/28 MP: 2/6 1343 | D:2 | Noticed Jessica 1348 | D:2 | Learned a level 2 spell: Searing Ray 1350 | D:2 | Killed Jessica 1351 | D:2 | Reached skill level 3 in Fighting 1351 | D:2 | Reached skill level 1 in Shields 1461 | D:2 | Reached XP level 4. HP: 35/35 MP: 2/7 1535 | D:2 | Found a basalt altar of Yredelemnul. 1546 | D:2 | Found an iron altar of Okawaru. 1951 | D:2 | Found an iron altar of Okawaru. 2175 | D:2 | Found a faded altar of an unknown god. 2677 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2718 | D:3 | Reached XP level 5. HP: 31/42 MP: 0/8 3123 | D:3 | Reached skill level 4 in Fighting 3148 | D:3 | Found a snail-covered altar of Cheibriados. 3149 | D:3 | Found a shimmering altar of Xom. 3150 | D:3 | Found a sacrificial altar of Ru. 3405 | D:4 | You fall into a shaft and drop 2 floors! 3406 | D:6 | Noticed an ogre 3439 | D:6 | Gained mutation: You evolve. [potion of mutation] 3439 | D:6 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3439 | D:6 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3445 | D:6 | Killed an ogre 3446 | D:6 | Reached skill level 5 in Fighting 3446 | D:6 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 3446 | D:6 | Reached XP level 6. HP: 51/51 MP: 3/9 3446 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_basic, minitemple, chequers_ecumenical_altar_simple_redux, okawaru_altar_gauntlet_db, uniq_jessica D:3: layout_basic, chequers_temple_overflow_statue_of_worship, lemuel_crystal_altar D:4: layout_basic, kennysheep_little_box, uniq_edmund D:6: layout_loops_corners, minmay_temple_entry_junction, grunt_decor_cap, roderic_batcave Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 5 | 5.1 Shields | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Spear | 19 | 136 || 155 Cast: Magic Dart | 46 | 31 || 77 Searing Ray | 1 | 6 || 7 Use: Potion | | 2 || 2 Stab: Sleeping | | 3 || 3 Armor: Robe | 2 | || 2 Leather armour | 2 | 46 || 48 Dodge: Dodged | 7 | 95 || 102 Block: Buckler | 1 | 34 || 35