Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 10307206344179782598 8 sentinel the Conjurer (level 2, 20/22 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (267 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 267, Time: 00:00:27 Health: 20/22 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 19 God: Gold: 22 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 8% 2 Dazzling Flash Conj/Hex 18% 32% 3 Fulminant Prism Conj/Hex 4% 73% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Options error: Bad channel -- rotten_meat (~/.crawlrc:3670) Welcome, sentinel the Demonspawn Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found 8 gold pieces, 49 stones and a leather armour. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You now have 8 gold pieces. Found a short sword. There is a dry fountain here. There is a fountain of clear blue water here. A rat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a dry fountain here. You see here a short sword. b - a short sword You see here a leather armour. You see here a leather armour. c - a leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. b - a +0 short sword (weapon) There is a fountain of clear blue water here. A bat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 22 gold pieces (gained 14). A hobgoblin comes into view. It is wielding a +0 club. The magic dart hits the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the dart slug. The magic dart hits the dart slug. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! You hit the dart slug but do no damage. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. A bat comes into view. Things that are here: a +0 club; a hobgoblin corpse But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! But you're not safe! You hit the bat. The bat barely misses you. The bat hits you. x2 You miss the bat. The bat barely misses you. The bat hits you. But you're not safe! You miss the bat. The bat barely misses you. The bat barely misses you. Things that are here: a +0 club; a hobgoblin corpse But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You miss the bat. The bat misses you. The bat barely misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. Things that are here: a +0 club; a hobgoblin corpse You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a hobgoblin corpse A frilled lizard comes into view. You see here a bat corpse. But you're not safe! But you're not safe! But you're not safe! The magic dart hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. .# ### .# ..# ..# ## #.# ..# .. #.#...# #.##.#...# #........# #.####@######### #.....)†.......# ......###.#######.# ..... #.........#.# .... #.#.#####.#.# ......#.#.....#.#.# ### ## #..#.#.....#.#.# >.## #..#.#.....#.#.# <..## #..........#.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached skill level 1 in Fighting 267 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/5 267 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_3 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Short sword || 8 Cast: Magic Dart || 7 Armor: Leather armour || 3 Dodge: Dodged || 7