Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 5012514852445338847 70 sentinel the Conjurer (level 4, 37/37 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Was a Follower of Vehumet. Quit the game on level 2 of the Dungeon. The game lasted 00:02:29 (2082 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 2082, Time: 00:02:30 Health: 37/37 AC: 2 Str: 7 XL: 4 Next: 4% Magic: 7/7 EV: 12 Int: 20 God: Vehumet [*.....] Gold: 135 SH: 0 Dex: 12 Spells: 4/7 levels left rFire + . . SeeInvis . b - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: horns 1, fire resistance 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Missiles e - 13 poisoned darts Armour a - a +0 robe (worn) Jewellery d - an uncursed amulet of magic regeneration {unknown} h - a cursed ring of teleportation {unknown} Scrolls c - 2 scrolls of amnesia {unknown} f - a scroll of remove curse {unknown} g - 3 scrolls of identify {unknown} j - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} Potions i - a potion of heal wounds {unknown} k - 2 potions of lignification {unknown} Skills: + Level 3.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire 40% 7% 1 Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Vehumet Annotations: D:2 1 exclusion Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your flesh is heat resistant. (rF+) Message History Things that are here: a rat corpse; a worm corpse; a jackal skeleton But you're not safe! But you're not safe! Things that are here: a rat corpse; a worm corpse; a jackal skeleton You start waiting. A worm is nearby! Aim: a worm (8% to evade) The searing ray hits the worm. (Press . to maintain the ray.) The searing ray misses the worm. The searing ray hits the worm! The searing ray hits the worm. You finish channeling your searing ray. The worm bites you! You hit the worm. The worm is poisoned. You kill the worm! You see here a worm corpse. You start resting. Things that are here: a rat skeleton; a jackal skeleton A worm comes into view. Things that are here: a rat skeleton; a jackal skeleton You see here a worm corpse. You start resting. A worm is nearby! Aim: a worm (8% to evade) The searing ray hits the worm! (Press . to maintain the ray.) The searing ray hits the worm! The searing ray hits the worm. You kill the worm! You hit the rat. You headbutt the rat. You kill the rat! Things that are here: a rat skeleton; a jackal skeleton Found a dagger and a short sword. Found a bloodstained altar of Trog. Found a whip and a club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:2, ? - help) A moth of wrath is nearby! Things that are here: a rat skeleton; a jackal skeleton You see here a worm corpse. Unknown command. Things that are here: a rat skeleton; a jackal skeleton A moth of wrath is nearby! But you're not safe! But you're not safe! No reachable target in view! The floor. You see here a worm corpse. You now have 135 gold pieces (gained 12). Found an escape hatch in the ceiling. You see here a whip. Found a whip. A goblin comes into view. The goblin shouts! The goblin moves out of view. A goblin is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You hit the goblin but do no damage. The goblin is poisoned. You closely miss the goblin. You kill the goblin! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel resistant to heat. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! The hobgoblin moves out of view. A hobgoblin is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. The magic dart hits the hobgoblin. The hobgoblin hits you with a +0 club. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 2 glowing black potions Things that are here: a +0 club; a hobgoblin corpse A goblin comes into view. It is wielding a +0 club. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse l - a scroll labelled FOCAJU RIOTSA Things that are here: a +0 club; a hobgoblin corpse Found a faded altar of an unknown god. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Okay, then. You cannot tell which god this altar belongs to. Convert to them anyway? Vehumet accepts your prayer! Vehumet welcomes you! You can now gain magical power from killing. Vehumet offers you knowledge of Foxfire. #...♣......### #.♣♣.♣..♣....## #.#.♣♣♣♣♣♣.♣♣.## #####...♣....♣.♣.♣.# #......♣♣.♣♣♣.♣♣♣♣.# #......♣.♣.♣♣♣♣♣..## #....##♣♣♣♣.♣♣♣♣♣♣.# ###......♣.♣.♣..♣♣♣.## #......#..♣.@♣♣♣♣♣..# #####.##...##♣♣♣♣♣♣.♣♣.## ......#..#)#♣♣♣♣♣♣.♣.♣..# #######.##..............# ####...###.......#####.# ##....### #.............# )..#### ##.############ ########## #.# ## #....# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:1) 3 worms (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:1) A giant cockroach (D:2) 7 goblins 5 hobgoblins 6 jackals A kobold (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Reached skill level 1 in Fighting 248 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 248 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 783 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 786 | D:1 | Learned a level 2 spell: Searing Ray 1518 | D:2 | Noticed a moth of wrath 1774 | D:2 | Found a bloodstained altar of Trog. 1910 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [demonic ancestry] 1910 | D:2 | Reached XP level 4. HP: 37/37 MP: 7/7 2065 | D:2 | Found a faded altar of an unknown god. 2081 | D:2 | Became a worshipper of Vehumet 2081 | D:2 | Reached * piety under Vehumet 2081 | D:2 | Offered knowledge of Foxfire by Vehumet. 2082 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners D:2: lemuel_upstairs_altar, layout_rooms, chequers_ecumenical_altar_grove, tgw_trog Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 37 | || 37 Headbutt | 5 | || 5 Cast: Magic Dart | 45 | 6 || 51 Searing Ray | 4 | || 4 Stab: Sleeping | 1 | || 1 Armor: Robe | 13 | || 13 Dodge: Dodged | 28 | || 28