Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 11927606272631005279 28 sentinel the Conjurer (level 3, 28/28 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (637 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 637, Time: 00:00:44 Health: 28/28 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/6 EV: 12 Int: 20 God: Gold: 31 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: claws 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of heal wounds {unknown} e - a potion of curing {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 72% 3% 1 b - Searing Ray Conj 36% 4% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 20% 21% 3 Fulminant Prism Conj/Hex 5% 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History The magic dart hits the ooze. The ooze closely misses you. You hit the ooze. The ooze misses you. You barely miss the ooze. The ooze hits you. You hit the ooze. The ooze hits you. You hit the ooze. You kill the ooze! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A kobold comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. It is wielding a +0 club. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hobgoblin. The hobgoblin shouts! The magic dart hits the hobgoblin. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. You see here a +0 club. A dart slug comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the dart slug. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug is nearby! The magic dart hits the dart slug. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The magic dart hits the dart slug. You kill the dart slug! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You start resting. Your magical contamination has completely faded away. You now have 20 gold pieces (gained 9). Found a robe. Found a stone staircase leading down. A giant cockroach and a hobgoblin come into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! You're too inexperienced to learn that spell! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There are monsters nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. The magic dart hits the giant cockroach. You kill the giant cockroach! You don't have enough magic to cast that spell. Things that are here: a +0 club; a hobgoblin corpse e - an emerald potion A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone closely misses you. You see here a stone. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 31 gold pieces (gained 11). A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear a shout! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the hobgoblin. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin. The magic dart hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. It is wielding a +0 club. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. ######## #......# #......# #......# ##### #....... #...## ####....... #.#..###.......... #.#...##.......... ###@#...##...(...... ..g.....#...##.......... ...)##......##.......... .. ##.#....#.......... #.##.............. ..##.............. # #.###.>......)..... #.#[ #..#........... ###.#.###..##..#....... You could see a hobgoblin. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Reached skill level 1 in Fighting 233 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 233 | D:1 | Reached XP level 2. HP: 15/22 MP: 1/5 553 | D:1 | Learned a level 2 spell: Searing Ray 637 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 637 | D:1 | Reached XP level 3. HP: 28/28 MP: 1/6 637 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Short sword || 13 Cast: Magic Dart || 35 Armor: Robe || 2 Dodge: Dodged || 14