sentinel Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, -12, D:1) a cursed +0 club (37, -1, D:1) a +0 whip (45, 31, D:1) a +0 dagger (47, 12, D:1) a +0 scale mail (51, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (1, -8, D:2) a quokka corpse (7, -13, D:2) a +0 club (18, -2, D:2) a +0 club (19, -1, D:2) a bat corpse (skeletalised by now) (23, -10, D:2) a +0 short sword (24, 11, D:2) a +0 short sword (27, -2, D:2) a quokka corpse (skeletalised by now) (28, -3, D:2) a jackal corpse (skeletalised by now) (29, -4, D:2) a jackal corpse (skeletalised by now) (33, -5, D:2) a jackal corpse (skeletalised by now) (41, -7, D:2) a +0 ring mail