Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 17569991767449310068 8 sentinel the Conjurer (level 2, 21/22 HPs) Began as a Demonspawn Conjurer on Jan 10, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (246 turns). sentinel the Conjurer (Demonspawn Conjurer) Turns: 246, Time: 00:01:39 Health: 21/22 AC: 3 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 19 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: miasma immunity a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) e - a +0 kite shield Scrolls c - a scroll of identify {unknown} f - a scroll of remove curse {unknown} g - a scroll of teleportation {unknown} Skills: + Level 1.6 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 68% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj 34% 4% 2 Dazzling Flash Conj/Hex 18% 22% 3 Fulminant Prism Conj/Hex 4% 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to miasma. Message History But you're not safe! But you're not safe! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. A goblin comes into view. But you're not safe! But you're not safe! But you're not safe! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the goblin. The goblin shouts! A frilled lizard comes into view. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. A bat comes into view. The bat closely misses you. Your magical contamination has completely faded away. The bat closely misses you. The bat barely misses you. The bat hits you. The bat hits you. The bat barely misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat misses you. You barely miss the bat. The bat misses you. The bat closely misses you. x2 The bat closely misses you. But you're not safe! The magic dart hits the bat. You kill the bat! The magic dart hits the goblin. You kill the goblin! Your Fighting skill increases to level 1! You don't have enough magic to cast that spell. You miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a frilled lizard corpse; a goblin corpse; a bat corpse Found an escape hatch in the floor. Found 26 arrows and a kite shield. Found a dagger. A bat comes into view. But you're not safe! You see here 14 gold pieces. The magic dart hits the bat. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The bat hits you. The magic dart hits the bat. You kill the bat! You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You see here a bat corpse. Your magical contamination has completely faded away. You see here a dagger. d - a dagger You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. Okay, then. d - a +0 dagger (weapon) You see here a bat corpse. You see here a kite shield. Found 2 gold pieces. You see here a kite shield. e - a kite shield You now have 14 gold pieces. You now have 16 gold pieces (gained 2). f - a scroll labelled RIUMEDW GYEX Found 28 stones. A bat comes into view. But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a scroll labelled LEXKIE MEERUYMP. A bat is nearby! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled LEXKIE MEERUYMP Found a spear. A leopard gecko comes into view. The leopard gecko hisses angrily. But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! But you're not safe! The magic dart hits the leopard gecko. The magic dart hits the leopard gecko. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. But you're not safe! The leopard gecko closely misses you. The leopard gecko bites you. You barely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. You kill the leopard gecko! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to miasma. You see here a spear. You are not religious. ........## ...... #######..###.....## ...........(....... ########..##.####.# # ##.##.# .# .. ########.##.####.###... #...................... ..######..##........### #....#...@....... ......#.........## #.#..#.#####.###.# ......#.# .# ###....#.. .# .....#..# .# .. .# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) 3 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Reached skill level 1 in Fighting 242 | D:1 | Gained mutation: You are immune to miasma. [demonic | ancestry] 242 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/5 246 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, amcnicky_mini_pool_small Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 4 Dagger || 2 Cast: Magic Dart || 10 Armor: Robe || 1 Dodge: Dodged || 12