Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d2a3 (webtiles) character file. Game seed: 14877417082524442832 68 sentinel the Vexing (level 4, -6/33 HPs) Began as a Barachi Arcane Marksman on June 13, 2020. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:16 (1551 turns). sentinel the Vexing (Barachi Arcane Marksman) Turns: 1551, Time: 00:05:17 Health: -6/33 AC: 5 Str: 12 XL: 4 Next: 19% Magic: 1/5 EV: 11 Int: 14 God: Gold: 70 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . l - +0 hunting sling {autoexplore} rCold . . . Gourm . (no shield) rNeg . . . Faith . q - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 flail l - a +0 hunting sling (weapon) {autoexplore} o - a +0 short sword p - a +0 spear Missiles d - 10 sling bullets (quivered) h - 137 stones Armour f - a +0 robe q - a +0 ring mail (worn) Scrolls c - 2 scrolls of identify {unknown} i - a scroll of fear {unknown} m - a scroll of magic mapping {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of stabbing {unknown} k - a potion of flight {unknown} Comestibles e - 3 rations j - a chunk of flesh Skills: + Level 2.1 Fighting + Level 0.9 Maces & Flails * Level 3.0 Slings + Level 2.8 Dodging - Level 1.1 Spellcasting + Level 3.7 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 13% 1 ##..... b - Slow Hex ##...... 19% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 52% 1 ##..... Sticks to Snakes Tmut #....... 65% 2 ###.... Inner Flame Hex/Fire #....... 63% 3 ####... Portal Projectile Hex/Tloc #..... 63% 3 ####... Cause Fear Hex ##........ 77% 4 #####.. Spider Form Tmut/Pois #......... 87% 3 ####... Leda's Liquefaction Hex/Erth #......... 95% 4 #####.. Ice Form Ice/Tmut #....... 99% 4 #####.. Blade Hands Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Dithmenos Elyvilon Hepliaklqana Xom Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Okay, then. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. Found a chain mail. There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Found 17 arrows. l - a +0 hunting sling (weapon) {autoexplore} Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: 55%) Sigmund resists with significant effort. Sigmund barely misses you. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: 55%) Sigmund resists with significant effort. You don't have enough magic to cast that spell. Unknown command. Okay, then. Sigmund hits you from afar with a +0 scythe! Hop to where? Boing! Okay, then. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (chance to defeat MR: 55%) Sigmund seems to slow down. Firing (i - inventory. (/) - cycle) d - 35 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 34 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (slow) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund barely misses you. Firing (i - inventory. (/) - cycle) d - 33 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 32 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund hits you from afar with a +0 scythe. Firing (i - inventory. (/) - cycle) d - 31 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Firing (i - inventory. (/) - cycle) d - 30 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. The magic dart hits you. Firing (i - inventory. (/) - cycle) d - 29 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund barely misses you. Firing (i - inventory. (/) - cycle) d - 28 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 27 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund barely misses you. Firing (i - inventory. (/) - cycle) d - 26 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 25 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. It was a potion of heal wounds. You feel much better. You aren't carrying any items that you can evoke without wielding. Unknown command. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, slow, chance to defeat MR: 55%) Sigmund is outlined in light. Sigmund is no longer moving slowly. Sigmund hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 24 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, softly glowing) You shoot a sling bullet. The sling bullet closely misses Sigmund. Firing (i - inventory. (/) - cycle) d - 23 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, softly glowing) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund hits you from afar with a +0 scythe. Firing (i - inventory. (/) - cycle) d - 22 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, softly glowing) You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund hits you but does no damage. Firing (i - inventory. (/) - cycle) d - 21 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, softly glowing) You shoot a sling bullet. The sling bullet hits Sigmund. Firing (i - inventory. (/) - cycle) d - 20 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, softly glowing) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) d - 19 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, softly glowing) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund looks at you with fury. Sigmund barely misses you. Firing (i - inventory. (/) - cycle) d - 18 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, softly glowing) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund stops glowing. Sigmund closely misses you. Firing (i - inventory. (/) - cycle) d - 17 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet barely misses Sigmund. You are ready to hop once more. Firing (i - inventory. (/) - cycle) d - 16 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund flickers, as though insubstantial. Sigmund hits you from afar with a +0 scythe. Firing (i - inventory. (/) - cycle) d - 15 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * HP warning! Unknown command. Firing (i - inventory. (/) - cycle) d - 14 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet closely misses Sigmund. Sigmund closely misses you. HP warning! Firing (i - inventory. (/) - cycle) d - 13 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet closely misses Sigmund. HP warning! Firing (i - inventory. (/) - cycle) d - 12 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund hits you but does no damage. HP warning! Firing (i - inventory. (/) - cycle) d - 11 sling bullets (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund hits you from afar with a +0 scythe! You die... #.#.##.# #+# #......# #.####### ###.#### ####.......< #.# #.........## #.# #.#...###.# #@# #..[...##.# #.# #.#...###.# #.#########.##..# #.# #((@.@..........# #.# ###########.##### #.# #.#######.# #.........# ########### You could see Sigmund. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A giant cockroach (D:2) 5 goblins 7 hobgoblins 3 jackals (D:2) A ball python (D:2) 4 bats 4 frilled lizards 8 kobolds 4 rats 40 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sentinel the Barachi Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 212 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 236 | D:1 | Learned a level 2 spell: Slow 653 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/4 1048 | D:2 | Reached XP level 4. HP: 21/33 MP: 1/5 1395 | D:2 | Found a white marble altar of Elyvilon. 1402 | D:2 | Found a shadowy altar of Dithmenos. 1403 | D:2 | Found a hazy altar of Hepliaklqana. 1405 | D:2 | Found a shimmering altar of Xom. 1406 | D:2 | Found a snail-covered altar of Cheibriados. 1510 | D:3 | Noticed Sigmund 1551 | D:3 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic D:2: layout_loops_cross, minitemple, lexackson_kobold_supper D:3: layout_loops_corners, lemuel_altar_in_water2, uniq_sigmund, uniq_grinder, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.1 Slings | 3 | 3.0 Maces & Flails | | 0.9 Dodging | | 2.8 Spellcasting | | 1.1 Hexes | | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 6 | || 6 Flail | 32 | 2 || 34 Fire: Hunting sling | 95 | 65 || 160 Cast: Slow | 4 | 3 || 7 Corona | | 1 || 1 Abil: Hop | | 1 || 1 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Eat: Chunk | 1 | 2 || 3 Armor: Ring mail | 27 | 17 || 44 Dodge: Dodged | 55 | 16 || 71