sentinel Level 1 of the Dungeon (0, 1, D:1) a +0 club (unseen) (1, -3, D:1) 19 stones (8, 13, D:1) a +0 short sword (9, 11, D:1) 19 sling bullets (10, 28, D:1) a +0 robe (14, 22, D:1) a +0 club (14, 34, D:1) a +1 helmet (15, 0, D:1) a +0 club (24, 2, D:1) 19 bolts (25, 5, D:1) a +0 dagger a stone (27, 5, D:1) 2 stones (32, 5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (0, 2, D:2) a scroll of blinking (11, 14, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, 14, D:2) 11 gold pieces (34, -4, D:2) a +0 club a kobold corpse (skeletalised by now) (36, -5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 3, D:3) a +0 club (unseen) (0, 4, D:3) a +0 club (still there?) a cursed +0 dagger (still there?) (0, 9, D:3) a +0 club (still there?) 20 sling bullets (still there?) (5, 18, D:3) a +0 club (6, -2, D:3) a +0 dagger (unseen) (8, 23, D:3) a +0 hunting sling (9, 6, D:3) a stone (11, 9, D:3) a +0 whip a kobold corpse (11, 15, D:3) a +0 club (15, 18, D:3) a dart slug corpse (17, 18, D:3) a poisoned dart