sentinel Level 1 of the Dungeon (1, 3, D:1) 22 arrows (6, 24, D:1) a +0 club a +0 club (9, 9, D:1) 19 stones (18, 26, D:1) 11 arrows (19, -2, D:1) a +0 mace (26, 20, D:1) a +0 short sword (30, 19, D:1) 24 sling bullets (33, -4, D:1) a +0 dagger 5 stones (33, 34, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -10, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (1, 0, D:2) a cursed -3 club (1, 2, D:2) a +0 club (4, -1, D:2) a -1 whip (4, 3, D:2) a bat skeleton (6, 44, D:2) a +0 club (8, 39, D:2) a +0 dagger (17, -8, D:2) a +0 club (21, -7, D:2) a +0 quarterstaff (23, 24, D:2) a quokka skeleton (33, 24, D:2) a throwing net (35, 26, D:2) a scroll of blinking (36, 21, D:2) a +0 leather armour