Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 5374196017716734805 16 senseless the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Jan 19, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (280 turns). senseless the Magician (Djinni Fire Elementalist) Turns: 280, Time: 00:02:19 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 4 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} c - a potion of brilliance {unknown} d - a potion of invisibility {unknown} Skills: + Level 0.3 Fighting * Level 2.7 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes Level 0.0 Charms * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations Level 0.0 Transmutations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the jackal! * * * LOW HITPOINT WARNING * * * You hear a bark! x2 A jackal comes into view. x2 Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal but do no damage. * * * LOW HITPOINT WARNING * * * You hit the jackal. Your punch misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .. .#... .##.... ..... ### ####### .... ...##.....# ..# #.....##.. #.# #..#...... #)# #..#...#.. #v### #..#.....# #@h.# #..##..### ###.# #......# #.######.##.## #........##.#### ###########..... ###### You could see a jackal (ally target). Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (others) 20 foxfires (D:1) 20 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senseless the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | senseless set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 278 | D:1 | HP: 1/22 [jackal (2)] 280 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Foxfire || 16 Scorch || 9 Armour: Robe || 11 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 261 | 18 | 0 | 192 | 1 | 279.0 | Dungeon | 279 | 261 | 18 | 0 | 192 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 279 daAuts