senseless Level 1 of the Dungeon (1, 3, D:1) a +0 mace (1, 12, D:1) a +0 club (15, 16, D:1) a +0 mace (15, 32, D:1) a +0 hand axe (16, 21, D:1) a +0 ring mail (17, -23, D:1) 6 stones (20, 17, D:1) a +0 pair of boots (22, -11, D:1) a +0 pair of gloves (25, -17, D:1) a +0 sling (30, 32, D:1) a +0 dagger (33, 6, D:1) a +0 club 5 stones (49, -1, D:1) 4 stones Level 2 of the Dungeon (10, 9, D:2) a +0 quarterstaff a +0 leather armour (14, 24, D:2) the +0 robe of the Ancient Seers {Harm Archmagi} Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (17, 18, D:2) a +0 short sword (20, -9, D:2) a +0 club (27, -6, D:2) a +0 scale mail (27, 14, D:2) a +0 club (47, 21, D:2) a +0 long sword (49, -22, D:2) a +0 dagger (49, -17, D:2) a +0 short sword (50, -16, D:2) a +0 falchion (54, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 9, D:3) a +0 kite shield (4, 18, D:3) a +0 club (7, 10, D:3) a +0 robe (7, 16, D:3) a +0 mace a goblin corpse (skeletalised by now) (13, 3, D:3) 4 stones (16, 8, D:3) 3 stones (25, -7, D:3) 7 stones (39, 25, D:3) a +0 trident (39, 27, D:3) a quokka corpse (skeletalised by now) (42, 20, D:3) a +0 short sword a +0 leather armour a +0 club a +0 mace an orc skeleton (43, 19, D:3) a +0 dagger a +0 leather armour an orc skeleton (45, 11, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a beast talisman (11, -3, D:4) a dart slug corpse