senseless Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 30, D:1) a +0 halberd (9, 18, D:1) a +0 dagger 4 stones (30, 10, D:1) 23 arrows (33, 0, D:1) a +0 barding (40, 4, D:1) a +0 dagger (42, 5, D:1) a +0 club a +0 animal skin Level 2 of the Dungeon [Shop] Riytuc's Antique Weapon Emporium a +3 scimitar of holy wrath (605 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +2 glaive of flaming (592 gold) a +4 trident of flaming (707 gold) a +0 hand axe (75 gold) a +0 flail (87 gold) a +0 hunting sling (37 gold) the +1 flail of the Lame Duck {holy, *Corrode Str+7 Int+4} (895 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+7). It affects your intelligence (+4). It may corrode you when you take damage. a +0 dagger (50 gold) a +0 club (25 gold) (0, 0, D:2) a +0 short sword a +0 scale mail (19, -19, D:2) 20 bolts (21, -20, D:2) a +0 dagger (22, -26, D:2) a +0 ring mail (24, -24, D:2) a +0 dagger (25, -24, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (27, -24, D:2) 26 stones a +0 club a +0 hunting sling a +0 dagger (33, -23, D:2) a +0 robe (37, -17, D:2) a +0 club (42, -9, D:2) a +0 whip (45, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -6, D:3) a +0 club (10, -13, D:3) a +0 spear (11, -6, D:3) a +0 club a +0 hunting sling 13 stones (17, 14, D:3) a +0 robe (26, -24, D:3) a +0 hunting sling (30, -3, D:3) 25 stones (31, -31, D:3) a +0 dagger (37, -31, D:3) 18 sling bullets (39, 17, D:3) a +0 club (42, -15, D:3) a +0 mace Level 4 of the Dungeon [Shop] Mobbown's Weapon Shop the +7 sceptre of Torment {pain, torment} (1560 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. a +0 dagger (26 gold) a +0 arbalest (58 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) a +0 whip (32 gold) a +2 long sword of electrocution (269 gold) a +0 hunting sling (19 gold) a +1 battleaxe of venom (192 gold) the +5 hand axe "Quorr" {elec, Fragile rPois rN+++ Stlth+} (804 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from poison. It renders you almost immune to negative energy. It will be destroyed if unequipped. It makes you more stealthy. (0, 0, D:4) 23 bolts (1, 27, D:4) a +0 dagger (2, 27, D:4) a +0 club (11, 24, D:4) a +0 cloak (17, -12, D:4) 19 arrows (21, 4, D:4) a +0 rapier (27, -9, D:4) a +0 hunting sling (28, 3, D:4) a +0 pair of gloves (33, -21, D:4) 22 bolts (43, -4, D:4) a +0 ring mail (47, 15, D:4) a +0 kite shield (58, 3, D:4) 21 stones (59, -4, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (4, -9, D:5) a +0 short sword (9, 2, D:5) 26 stones (30, -9, D:5) a +0 pair of gloves (33, -14, D:5) a +0 short sword (35, 14, D:5) a +0 whip (35, 30, D:5) 19 stones (41, 30, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 18 stones (3, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) (3, 1, D:6) a +0 whip a gnoll corpse (skeletalised by now) (3, 2, D:6) a +0 trident a +0 scale mail (4, 0, D:6) a +0 spear (4, 2, D:6) a +0 spear (5, -23, D:6) a +0 leather armour (5, 0, D:6) an adder corpse (skeletalised by now) (22, -15, D:6) 29 sling bullets (23, -6, D:6) 13 poisoned darts (37, -13, D:6) a +0 dagger (still there?) a +0 robe (still there?) a kobold corpse (still there?) (38, -14, D:6) a +0 dagger a +0 robe a +0 short sword 7 poisoned darts 15 stones a kobold corpse the Ecumenical Temple