Dungeon Crawl Stone Soup version 0.27-a0-1217-g8a41f320e8 (webtiles) character file. Game seed: 10186062668633825795 243 senseless the Bolt Thrower (level 5, -5/49 HPs) Began as a Deep Dwarf Hunter on June 5, 2021. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 3 of the Dungeon. The game lasted 00:08:29 (1906 turns). senseless the Bolt Thrower (Deep Dwarf Hunter) Turns: 1906, Time: 00:08:30 Health: -5/49 AC: 4 Str: 16 XL: 5 Next: 82% Magic: 5/5 EV: 12 Int: 12 God: Gold: 107 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . SeeInvis . a - +3 demon whip (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +1 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +3 vampiric demon whip (weapon) b - a +1 hand crossbow i - a +0 spear of flaming j - a +0 short sword Missiles d - 10 bolts k - a throwing net (quivered) Armour c - a +1 leather armour (worn) Jewellery h - a ring of magical power Wands o - a wand of paralysis (8) Scrolls e - a scroll of identify l - a scroll of magic mapping {unknown} Potions f - a potion of flight {unknown} g - a potion of resistance m - a potion of curing n - a potion of heal wounds p - a potion of haste {unknown} q - a potion of cancellation {unknown} Skills: * Level 3.0 Fighting * Level 2.0 Maces & Flails * Level 5.2 Crossbows + Level 1.6 Armour * Level 3.6 Dodging + Level 2.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 98% to hit) You shoot a bolt. The bolt hits the ogre. The ogre shouts! The ogre is lightly wounded. The jackal barks! You hear a shout! x2; The gnoll shouts! A bat comes into view. The bat hits you but does no damage. A jackal comes into view. Fire: 10 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 78% to hit) Okay, then. You feel a sense of dread. a - a +3 vampiric demon whip (weapon) The bat completely misses you. The bat misses you. You whack the bat! You feel better. You kill the bat! You feel the dreadful sensation subside. b - a +1 hand crossbow (weapon) You feel a sense of dread. a - a +3 vampiric demon whip (weapon) You hit the gnoll. You feel better. The gnoll is moderately wounded. The gnoll closely misses you. You whack the gnoll! You feel better. You kill the gnoll! A jackal comes into view. The jackal moves out of view. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You barely miss the ogre. The ogre is moderately wounded. The ogre misses you. You hit the ogre. You feel better. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You die... .........# #...# #............... #######..###.### ###.#..#####.### #......#,,,,,#....# ##...## ##.#.### * ###..# #...... #.#.# ..* *(. #..# ##...## #.#.###.###.###.## ##.## #.#...# hh.,#...# #.# ##.##..###O###...# #.# #........#@#....## #+## #........#.#.#..# ##...## #.....##.....#.## ##.....# ,#.....######...# ##....... .......#####....####........ ...................'........ ..#..## ###......###........ ###.# #..#.#.# ##....... * #..###.# ##.....# You could see an ogre and 2 jackals. Vanquished Creatures A centaur (D:3) A phantom (D:3) A gnoll (D:3) 2 adders 2 worms A dart slug (D:2) 2 bats 3 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 4 hobgoblins 8 jackals 3 kobolds 5 quokkas 3 ball pythons 2 frilled lizards (D:1) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senseless the Deep Dwarf Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 251 | D:1 | Found a faded altar of an unknown god. 760 | D:2 | Reached XP level 3. HP: 32/32 MP: 3/3 996 | D:2 | Found a runed translucent door. 997 | D:2 | Noticed Crazy Yiuf 1067 | D:2 | Reached skill level 1 in Armour 1485 | D:3 | Reached XP level 4. HP: 32/40 MP: 4/4 1498 | D:3 | Noticed a phantom 1521 | D:3 | Killed a phantom 1522 | D:3 | Reached skill level 1 in Maces & Flails 1522 | D:3 | Reached skill level 5 in Crossbows 1522 | D:3 | Reached XP level 5. HP: 13/46 MP: 5/5 1688 | D:3 | Noticed a centaur 1698 | D:3 | Killed a centaur 1895 | D:3 | Noticed an ogre 1906 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_cross, shapermc_ecumenical_altar_flowoftime, chequers_serial_rivers_small_b, minmay_heptomino_h4 D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_corners, minmay_misc_feat_pillars, minmay_fountain_box, chequers_serial_rivers_large_b, st_stairs_14, minmay_quantized Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 3 | 3.0 Armour | 1 | 1.6 Dodging | 3 | 3.6 Stealth | 2 | 2.5 Maces & Flails | 1 2 | 2.0 Crossbows | 5 | 5.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 11 | || 11 Demon whip | 34 | 37 || 71 Fire: Hand crossbow | 46 | 8 || 54 Throw: Throwing net | 1 | || 1 Use: Scroll | 9 | || 9 Armor: Leather armour | 15 | 13 || 28 Dodge: Dodged | 35 | 30 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1909 | 1847 | 62 | 0 | 1539 | 3 | 636.3 | Dungeon | 1909 | 1847 | 62 | 0 | 1539 | 3 | 636.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 667 daAuts D:3: 481 daAuts