Dungeon Crawl Stone Soup version 0.27-a0-1191-g601b473118 (webtiles) character file. Game seed: 15336417464523812924 3 senseless the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Monk on May 24, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (51 turns). senseless the Skirmisher (Demonspawn Monk) Turns: 51, Time: 00:00:14 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/1 EV: 13 Int: 11 God: Gold: 20 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: * Level 3.1 Fighting + Level 2.7 Dodging - Level 1.7 Stealth + Level 2.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The endoplasm hits you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal misses you. The endoplasm closely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You barely miss the quokka. The quokka bites you. You die... #.#.##..##.⌠....⌠....⌠. #.#....##.............. # ...?###..⌠...⌠...⌠...⌠ #.####.?.##................ ##........#......⌠.......⌠.. ..........#....(.....⌠...... ..........##................ ..........###########.###### .........Jr@................ ........#####..###.....#.... ........# #....####### ### B.......# #.#### ........# #.# ....... #.# #### #.# #.. ## You could see an endoplasm and a quokka. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | senseless the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, serial_glass, glass_columns_a, glass_columns_c, minmay_strange_pillars, minmay_strange_pillars Action || total -------------------------++------- Melee: Unarmed || 12 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 28 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 28 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts