senseless Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (41, 3, D:1) a +0 club (49, 4, D:1) a +0 dagger (5, 11, D:1) 26 sling bullets (33, 11, D:1) a +0 plate armour (45, 13, D:1) 19 stones (41, 15, D:1) a +0 club a +0 ring mail (49, 19, D:1) a +0 leather armour (7, 36, D:1) a +0 robe (2, 40, D:1) a +0 hand axe (51, 40, D:1) 3 large rocks (54, 41, D:1) 20 stones (28, 42, D:1) 11 poisoned needles (-1, 44, D:1) a +0 scale mail (43, 47, D:1) 18 arrows (5, 57, D:1) a +0 scale mail (29, 57, D:1) a +0 centaur barding (41, 57, D:1) 16 bolts (34, 58, D:1) a +0 dagger Level 2 of the Dungeon (-14, 5, D:2) a +0 dagger (-6, 14, D:2) 13 stones (-28, 21, D:2) 22 stones (-35, 22, D:2) 15 poisoned bolts (-29, 25, D:2) a +0 dagger (-14, 35, D:2) a +0 club (-38, 44, D:2) a +0 whip (6, 46, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of Doluut {MR+ Str-2 Slay+3} (2670 gold) It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. the cursed ring "Qaumm" {rPois rF- EV-2 Int+2 Dex+10} (2590 gold) [ring of evasion] It affects your evasion (-2). It affects your intelligence (+2). It affects your dexterity (+10). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. the ring of Zebenk {+/*Tele MR+} (3010 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your resistance to hostile enchantments. the +2 ring mail "Dauxeish" {rF++ rN+} (4270 gold) It greatly protects you from fire. It protects you from negative energy. (0, 0, D:3) a +0 club a +0 whip a +0 spear (-7, 1, D:3) 19 bolts (-1, 2, D:3) a +0 club (0, 5, D:3) a +0 spear (-2, 7, D:3) a +0 club (unseen) (-3, 20, D:3) a +0 short sword (-9, 21, D:3) 34 stones (-2, 21, D:3) a +0 club (-10, 25, D:3) a +2 dagger of venom (13, 37, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a bread ration (-18, 9, D:4) a +0 rapier