sefi Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, -21, D:1) a +0 dagger (20, -29, D:1) a +0 club (22, -15, D:1) 27 stones (36, -13, D:1) 16 stones (37, -12, D:1) a +0 club (38, -38, D:1) 2 stones (39, -37, D:1) 2 stones (40, -39, D:1) a +0 short sword (42, -35, D:1) a +0 club (48, -36, D:1) 13 sling bullets (51, -13, D:1) a +0 dagger (57, -10, D:1) a +0 dagger (57, -8, D:1) a +0 club (64, -21, D:1) a cursed -3 dagger (66, -40, D:1) a +0 leather armour (71, -37, D:1) a +0 mace of holy wrath (72, -33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, -2, D:2) a +0 robe (17, 14, D:2) a +0 club (32, 31, D:2) a +0 leather armour (34, -12, D:2) 27 arrows (34, -10, D:2) a +0 buckler (37, 9, D:2) a +0 rapier (42, -21, D:2) a +0 club (42, 3, D:2) a +0 scale mail (44, 2, D:2) an uncursed ring of teleportation a +0 hunting sling (45, 8, D:2) 28 stones (50, 0, D:2) a cursed -2 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (16, 13, D:3) a +0 whip a +0 blowgun 12 poisoned needles (18, 29, D:3) 12 poisoned needles (24, 2, D:3) a +0 flail (33, -5, D:3) a +0 rapier (40, 30, D:3) a +0 buckler (43, -5, D:3) 17 bolts (49, -8, D:3) a cursed +0 club (51, 12, D:3) a +0 leather armour (52, 12, D:3) a +0 dagger (58, 2, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 18, D:4) a +0 whip (8, -36, D:4) a +0 pair of gloves (8, -1, D:4) a +0 halberd (10, 11, D:4) a +0 trident (17, 9, D:4) a +0 robe (21, -19, D:4) a +0 club (29, 15, D:4) a +0 ring mail (42, -8, D:4) a +0 dagger (42, 20, D:4) a +0 war axe (42, 21, D:4) a +0 leather armour (47, 10, D:4) a cursed -1 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -8, D:5) a +0 war axe (4, 11, D:5) a +0 robe (5, 2, D:5) an arrow (5, 13, D:5) a +0 falchion (6, 7, D:5) an uncursed staff of wizardry (6, 12, D:5) an arrow (6, 15, D:5) an arrow (8, 3, D:5) an arrow (10, -20, D:5) 11 arrows a +0 shortbow (11, 2, D:5) a +0 mace (13, -17, D:5) 26 stones (13, -14, D:5) 21 sling bullets (15, -16, D:5) a +0 falchion (15, -5, D:5) 2 arrows (16, -2, D:5) an arrow (16, 0, D:5) an arrow (17, -2, D:5) an arrow (19, -13, D:5) a +0 mace (23, -17, D:5) a +0 leather armour (23, -14, D:5) 25 arrows (24, 4, D:5) a +0 pair of gloves (25, -8, D:5) a +0 war axe a +3 ring mail (30, -8, D:5) a +0 scale mail (32, -15, D:5) a +0 ring mail (32, -8, D:5) a +0 animal skin (42, -2, D:5) a +0 ring mail (43, -8, D:5) a cursed amulet of inaccuracy (46, -29, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Uceycw's Magic Scroll Shop a scroll of remove curse (33 gold) a scroll of enchant armour (82 gold) a scroll of immolation (38 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of fear (38 gold) a scroll of remove curse (33 gold) a scroll of amnesia (38 gold) [Shop] Tianoon's Jewellery Emporium a cursed ring of positive energy (170 gold) an uncursed ring of flight (175 gold) the amulet "Jojari" {Harm *Drain rC+ MR++ Str-2} (482 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (-2). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. a cursed ring of attention (45 gold) an uncursed ring of protection from fire (250 gold) an uncursed ring of wizardry (300 gold) an uncursed amulet of the acrobat (300 gold) a cursed -3 ring of intelligence (20 gold) the ring of the Burgomaster {rElec rPois MP+9} (382 gold) [ring of magical power] It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). an uncursed ring of fire (250 gold) the ring "Vaurch" {Fire *Contam +Fly rElec Slay+2} (439 gold) [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. an uncursed ring of protection from cold (250 gold) a +5 ring of dexterity (412 gold) a cursed ring of attention (45 gold) an uncursed ring of magical power (200 gold) an uncursed ring of protection from fire (250 gold) [Shop] Jaxzik's Weapon Boutique a +0 blowgun (35 gold) a +1 morningstar of protection (165 gold) a +2 quarterstaff of protection (235 gold) a +0 falchion (42 gold) a +3 glaive (329 gold) a +0 short sword (42 gold) the +5 hand crossbow of Sokocw {velocity, Str+4} (638 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+4). a +0 hand axe (42 gold) a +0 war axe (49 gold) a +1 trident of holy wrath (186 gold) a +0 hand crossbow (49 gold) a +2 hunting sling of flaming (205 gold) [Shop] Xaompuur's Antique Weapon Boutique the +12 fustibalus of Anwypun {freeze, Int+4} (3152 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). a +4 blowgun (759 gold) a +0 flail (108 gold) the +12 flail of the Doomed Warrior {freeze, +Blink rC+ rN+} (2836 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It protects you from negative energy. It lets you blink. the +6 glaive "Xekhluw" {holy, +Rage Str+2 Stlth+} (1835 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It lets you go berserk. It makes you more stealthy. a +0 hunting sling (46 gold) a +0 whip (77 gold) a +0 shortbow (93 gold) a +2 antimagic executioner's axe (1302 gold) a +0 giant spiked club (58 gold) a +6 morningstar of protection (1140 gold) a +0 falchion (93 gold) a +2 long sword of draining (567 gold) (0, 0, D:6) a +0 club a +0 hand axe a +0 leather armour (1, -13, D:6) a +0 dagger (1, -5, D:6) a +0 robe (2, 5, D:6) a +0 flail a +0 ring mail (3, -23, D:6) a +0 short sword (5, 0, D:6) a +0 animal skin (8, -21, D:6) a +0 hand axe (14, -12, D:6) a +0 robe (18, -12, D:6) a +2 leather armour of fire resistance (19, -11, D:6) a +0 rapier (21, -13, D:6) 24 arrows (23, -10, D:6) a +1 whip of electrocution (32, -10, D:6) 17 poisoned needles (38, -8, D:6) 18 stones (41, -26, D:6) 7 needles of confusion (42, -29, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a scroll of enchant weapon (1, 5, D:7) a +0 robe (4, 5, D:7) a sky beast corpse the Ecumenical Temple